Yet my group is working on some project in unity3D for some submission. My group made real time face filter in unity3D. We are using dlib's [login to view URL] for face tracking.
But this module seems very unstable and non accurate. So deployed face mesh seems very unstable and vibrating.
So I want you to fix this issue or facial tracking module. Result of my project is here if you can fix this issue please message me so we can discuss more.