My name is Szilard, and I am 3D visualizer, 3D modeler, Unity developer, with engineering background.
Short about me:
I started my work experience during the university as a mechatronic engineer student in 2004. Because I was always curious about 3D Computer generated word, what is behind games, CGI, new technologies, I have changed my path, I started to learn the use of new programs, all by myself.
Since 2004 I got proficiency in 3d modeling software's like 3Ds Max, Autodesk Inventor, also in game engines (Unity, UE4), and I have basic knowledge in C#.
Meanwhile I have also learned using video editing tools, photo manipulating software's, and for texturing I learned using Substance Painter.
Feel free to contact me if you have any project, which is fit to my skills.
I am trying to produce the best.