|SKShader expert to build an GLSL Particle Shader Tool
||We need an SKShader expert to build an GLSL Particle Shader tool for Mesh Transform. (SKShader)
Here is an example:
[log ind for at se URL]
The tool should be easy integrated with custom Core Image Filters for liquify effect(or others) of other geometrical transformations for images/photos.
The tool has to be used in Xcode for iOS devices.
It has to be in SKShader. We need SKShader for mesh tr...
||iPhone, OpenGL, Swift
||Jun 18, 2018
||I dag6d 22h
|Real-time tracking of circular and rectangular particles with variant background
What's been done already:
I already have working code of real-time detection and tracking of circular particles (100 µm in diameter) without complex background. This code also works with slight background but not with varying background. Until now I have file/stream/camera video interfacing for real time using opencv vs2015 c++. In short, I have working code, GUI to control camera
||C++ Programmering, Billedskaber, Image Processing
||Jun 13, 2018
||Jun 13, 20181d 22h