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3.1
3.1
67%
$25 USD / Hour
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Brazil (11:46 PM)
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Joined on June 30, 2008
$25 USD / Hour
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Fast-paced and result driven developer focused on games/frontend. Working with Unity3D in the past four years, but with twelve years of experience working as programmer (using Flash, C++, Java and JavaScript). Solid background in computer science and physics/mathematics. Able to work on a wide range of applications, experienced with network (HTTP and sockets), game servers (matchmaking and multiplayer) and computer graphics. However, with a special focus on client-side development.
Never Hire this thief and lier.he will just keep promising but will never help you and even you will miss deadline.
Former Client (inactive)
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He is lier he will never make and fulfill the commtments.He will just keep promising but never will respond and not will complete.
Former Client (inactive)
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Excellent done! Very precise to the detail, smooth graphic handling, perfect game-mechanics. I worked with many different programmers, Lucas is outstanding!
Chris L.
@calgonite
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Muenster, Germany
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Experience
UI / Generalist Engineer
Jan, 2017 - Sep, 2017
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8 months
Sirlin Games
Jan, 2017 - Sep, 2017
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8 months
- Developer of the game Fantasy Strike; - using Unity3D and C#; - UI development including assembling, programming and testing; - Steam integration; - Worked on the Java matchmaking server implementing the rating system.
Jan, 2017 - Sep, 2017
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8 months
Lead Client Engineer
Jan, 2016 - Jan, 2017
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1 year
Aquiris Game Studio
Jan, 2016 - Jan, 2017
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1 year
- Leader of the client team of a mobile free-to-play game based on a famous IP; - Designed and implemented core systems using Unity3D and C#; - Acted supporting technical designers, sound engineers and game designers while integrating content into the client; - Acted supporting the engineers when desigining and programming the systems. And when necessary, intermediated the communication between them and members of other teams; - Coordinated the development of Unity3D tools for internal use.
Jan, 2016 - Jan, 2017
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1 year
Software Engineer
Jul, 2014 - Dec, 2015
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1 year, 5 months
Aquiris Game Studio
Jul, 2014 - Dec, 2015
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1 year, 5 months
- Developer of the game Ballistic Overkill; - Unity3D and C#; - Ported multiplayer FPS game from Facebook to Steam; - Network programming with UDP sockets (using Steam's peer-to-peer API); - Created the dedicated server; - Programmed a framework for UI management; - Responsible for Steam Early Access version.
Jul, 2014 - Dec, 2015
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1 year, 5 months
Education
Universidade Federal de Pelotas
2009 - 2013
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4 years
Physics

Brazil
2009 - 2013
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4 years
Universidade Católica de Pelotas
2003 - 2007
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4 years
Computer Science

Brazil
2003 - 2007
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4 years
Verifications
On time
100%
On budget
100%
Accept rate
100%
Repeat hire rate
50%