Lake

by kmorken
Lake

This scene was made in the software Blender. My goal for this project was to show the beauty of a lake. I started off by making the terrain for the lake. I started making the glass and trees.Before I started to do my lighting and textures, I made sure to set my scene up with the camera. I always had one panel looking through the camera view and my other views looking at the model at multiple angles. For the lighting I used a HDRI map to get real world lighting and softer shadows. After I finished that and rendered out the scene, I brought it into after effects to do some some post-production work using Magic Bullet Suite.

image of username kmorken Flag of United States Plymouth , United States

About Me

Website: [login to view URL] While growing up I would always go outside and go on “adventures.” I always paid close attention to the environments I was in. When I wasn't able to go out on adventures, I would stay inside and play video games. I also paid close attention to my environment in the different types of video games I played (console to PC based games). By exploring the concepts of landscape, I often create work using creative game work directly corresponds to the surrounding environment and uses everyday experiences from me as an artist as a starting point. Often these are framed instances that would go unnoticed in their original context. However, by using popular themes such as sexuality, family structure and violence, I try to approach a wide scale of subjects in a multi-layered way. I like to involve the viewer in a way that is sometimes physical and I believe in the idea of function following form.

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