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$35 USD / Hour
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Costa Rica (3:14 AM)
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Joined on May 23, 2012
$35 USD / Hour
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Experienced iOS developer, has several successful games and apps on the App store. Can do programming and graphics. Search the App Store for: "Christopher Jude Sanchez."
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Experience
iOS Developer
Dec, 2009 - Present
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16 years, 5 months
Self
Dec, 2009 - Present
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16 years, 5 months
Developed "Gravity Void," "Squishys," "The Blackhole," and "The Peaceful Warrior's Life Purpose App," all currently on the App Store, each with a 4.5-star rating. https://itunes.apple.com/us/app/gravity-void/id531519557?ls=1&mt=8 https://itunes.apple.com/us/app/squishys/id538886408?ls=1&mt=8 https://itunes.apple.com/us/app/the-blackhole/id363397203?ls=1&mt=8 https://itunes.apple.com/us/app/peaceful-warrior-life-purpose/id372029721?mt=8\
Dec, 2009 - Present
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16 years, 5 months
Feature Film Set Modeler
Oct, 2008 - Apr, 2009
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6 months
Digital Domain
Oct, 2008 - Apr, 2009
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6 months
Set and prop modeling for the Los Angeles destruction sequence in "2012," including all trees and vegetation. Buildings were modeled according to specification for collapsing simulation. Extensive MEL and Python scripting for custom Maya utilities and procedural models.
Oct, 2008 - Apr, 2009
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6 months
Technical Director
Jan, 2002 - Sep, 2006
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4 years, 8 months
Pixar Animation Studios
Jan, 2002 - Sep, 2006
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4 years, 8 months
Set and prop modeling & articulation, and technical development for "The Incredibles," "Cars," and "WALL-E." Extensive MEL and Python scripting for production tools, model fixes, and new technologies. Created procedural models written in Pixar's proprietary modeling language "mdl." Numerous technical model fixes and customizations. Developed Pixar's first previs utility "Dolphin," and their first 3D matte-paint projection system
Jan, 2002 - Sep, 2006
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4 years, 8 months
Education
University of Colorado at Boulder
1996 - 2000
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4 years
B.S in Computer Science Engineering

United States
1996 - 2000
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4 years
Verifications