Profilbillede af arthurGuseynov
Medlem siden 20. februar 2016
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A little about myself Stubborn when it comes to interesting objectives. My hobbies are playing the guitar, snowboarding and skateboarding. For the last tree years with every opportunity that I have, I link my life and skills with iOS development. I also have an applications published in the AppStore.
$40 USD/hr
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Portfolio Items

Nylige bedømmelser

Ingen bedømmelser.


iOS Developer

Jun 2015 - Jan 2016 (7 months)

Responsibilities: - Development of client- server application - Support - Preparation for release - Publication in the App Store - Release updates Achievements: We developed and released online shop, which will compete with Aliexpress. (ToBox – in AppStore).

Senior iOS Developer

Mar 2015

Responsibilities: - Development of client- server application - Support - Preparation for release - Publication in the App Store Achievements: The app is a convenient platform for the search of leisure (walking, hotels, restaurants, shops , etc . ) . The application was published in the App Store. Developing process was conducted without using Storyboard.

iOS Developer

Sep 2014 - Oct 2014 (1 month)

- Development of a client- server application (using the following model of interaction with the API: API_WRAPPER which were given basic GET and POST requests + model + manager) - The development of a functional prototype (using Singleton to establish navigation elements, etc. ). - Working with the API

QA Specialist

Nov 2013 - Sep 2014 (10 months)

Responsibilities: - Automation Testing - Load testing - Reporting on the boot test - Writing Unit tests Achievements : I was a member of Team Ruby on Rails developers The work plan drawn up by my load testing found plenty of errors, the solution of which resulted in customers satisfaction (Project : Beeline knowledge base).



2011 - 2015 (4 years)


2nd place on TechnoStart by group (2014) group

My application took the second place in the contest of Technopark [login to view URL] group. During the working process we have implemented is not trivial task, in the implementation of which no one believed. Shortly, the essence of the Autonomous broadcast audio in real time. Basically, everything is based on the use of technology Multipeer Connectivity Framework.


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