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So what is happening is i have made this rendergraph system with transient and external images/buffer system, what is happeining is everything works, but when i try to uncomment to begine dynamic rendering in the mainzpass, the entire program freezes and throws no errors even with more messages enabled in the debug renderer, im not sure why this is happening or if its a driver issue or something but i need help fixing this. First check when you uncomment the vkBegin/EndRenderingInfo in [login to view URL] actually gives you an error becasue if it doesnt then it might be a driver issue, but if it does then you will have to fix it. the job is considered complete when the freezes no longer happen and it runs smoothly The project is made entirely in Vulkan and C++ and it already has a cmake setup that i have tested compiles properly.
Project ID: 40498681
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20 freelancers are bidding on average $141 CAD for this job

Hello. I understand how frustrating it can be when a rendergraph system freezes silently upon integrating dynamic rendering. My background involves architecting performance-sensitive C++ projects with a strong focus on low-level graphics and rendering pipelines. I have experience debugging complex synchronization and state-related issues in graphics applications. I would be happy to help you isolate the cause, verify the render info, and get your system running smoothly.
$140 CAD in 1 day
5.3
5.3

Hello, I am an experienced Embedded and Systems Software Engineer with strong C++ and Vulkan development experience. I can investigate the dynamic rendering freeze in your render graph system, reproduce the issue, analyze validation layer output, inspect synchronization and image layout transitions, and determine whether the root cause is application logic, render graph resource management, or a driver-specific issue. My approach: Build and run the project locally. Enable Vulkan validation and debug diagnostics. Trace execution around vkBeginRendering/vkEndRendering. Verify attachment descriptions, image layouts, synchronization, and render graph resource lifetimes. Test for driver-related behavior and provide a fix or documented workaround. Deliver working code and an explanation of the root cause. Before starting, I would like to know: Vulkan SDK version Target GPU and driver version Whether validation layers currently report any warnings/errors Whether a RenderDoc capture is available I look forward to helping resolve the issue. Best regards,
$100 CAD in 2 days
5.2
5.2

Hi, I’ve carefully reviewed your project brief and have a solid understanding of what you’re looking for regarding “Debug Vulkan Dynamic Rendering Freeze”. I’m Sabina, a professional artist/designer with more than 10 years of practical experience, dedicated to delivering visually refined and high-quality creative solutions. I’ve successfully worked on similar projects involving C++ Programming, Vulkan, Graphics Programming, 3D Rendering, Computer Graphics and Debugging, using a well-defined process that prioritizes accuracy, creativity, and timely completion. You’re welcome to review relevant samples from my portfolio here: https://www.freelancer.com/u/ArtisticQueens My approach for this project would include: • Reviewing and confirming all project requirements • Developing an initial concept or draft for your review • Applying revisions based on your feedback • Delivering final files in the required formats I’m confident I can complete this project within your expected timeframe, with a bid that fairly reflects the quality and effort involved. I’d be glad to discuss the project further and begin immediately. Best regards, Cartoon & Comics
$100 CAD in 1 day
4.5
4.5

Hi there, It sounds like you’re facing a frustrating challenge with your rendergraph system, and getting it to run smoothly is a top priority. Diagnosing the issue with the vkBegin/EndRenderingInfo is crucial, as it could point to either a driver problem or a code-related bug. The process will start by examining the error messages generated when those lines are uncommented, ensuring that all debug settings are properly configured to catch any underlying issues. From there, a focused approach will be taken to address any identified problems, optimizing the rendering flow to eliminate freezes. With experience in Vulkan and C++, the goal is to ensure your system not only runs without hitches but also meets your performance expectations. If you're interested in discussing this further, I'm always ready to talk.
$140 CAD in 7 days
0.0
0.0

I comprehend the significance of resolving the Vulkan Dynamic Rendering Freeze issue to ensure smooth program operation. We can assist in achieving a stable rendering process before the deadline for testing and refinement. Your mention of potential driver issues aligns with our expertise in identifying and rectifying such technical glitches promptly. Our experience in Vulkan and C++ development equips us to tackle this challenge efficiently. Not addressing this issue promptly may lead to prolonged program instability affecting your project's functionality. Let's discuss how our solution can benefit your project. Contact us to explore the value we can bring without any obligation to proceed further. Regards, Joshua Jaime Saunders
$150 CAD in 7 days
0.0
0.0

Hello, there! I can debug your Vulkan render graph issue and specifically investigate the freeze occurring when enabling dynamic rendering in main_z_pass.cpp. First I will instrument the vkCmdBeginRendering/vkCmdEndRendering section with full validation layers (and GPU-assisted validation if needed) to confirm whether Vulkan reports any errors. If errors appear, I’ll fix incorrect VkRenderingInfo setup, attachment states, or synchronization issues directly in the pass. If no errors are reported, I will treat this as a GPU hang/driver-level stall and trace it back through your render graph: transient/external image lifetimes, missing pipeline barriers, incorrect layout transitions, or dependency ordering issues that commonly cause silent freezes in dynamic rendering setups. The goal is a fully stable frame loop with dynamic rendering enabled, no hangs, and correct render graph synchronization. Best regards.
$30 CAD in 2 days
0.0
0.0

Have you tested the freeze with Vulkan validation layers enabled and confirmed whether `vkBeginRendering`/`vkEndRendering` produces any validation messages on your setup? The main concern is identifying whether this is a dynamic rendering configuration issue (attachments, layouts, synchronization) or a driver-specific problem. I can review the render graph, reproduce the freeze, trace the rendering path, and fix the root cause so dynamic rendering runs smoothly without freezes while keeping the CMake build intact.
$140 CAD in 7 days
0.0
0.0

[I am a perfect fit for your project. I've recently helped someone achieve the same goal you are looking to achieve.] I've built a system for rendering optimization in a similar project. I understand the importance of resolving the freezing issue in your Vulkan dynamic rendering due to the vkBegin/EndRenderingInfo. I'll thoroughly investigate the root cause, whether it's a driver problem or a code issue, to ensure the smooth operation of your program. I'd love to chat about your project; the worst that can happen is you walk away with a free consultation. Regards, Clinton.
$100 CAD in 7 days
0.0
0.0

This project aligns perfectly with my expertise and commitment to delivering exceptional results. With proven experience completing similar projects, I focus on quality, reliability, and clear communication from start to finish. My goal is to create a solution tailored to your needs that delivers real value. Feel free to review my portfolio for examples of my work, and I’d be happy to offer a free consultation to discuss your vision and the best path forward.
$100 CAD in 14 days
0.0
0.0

Hi, I can help diagnose and fix the Vulkan freeze. I'll check whether enabling vkCmdBeginRendering/vkCmdEndRendering triggers validation errors and then investigate render graph synchronization, image transitions, resource lifetimes, and possible driver issues. The goal is to eliminate the freeze and ensure dynamic rendering runs correctly and smoothly. Thanks!
$200 CAD in 7 days
0.0
0.0

Hello! I have successfully resolved similar issues with Vulkan rendering systems in the past, ensuring smooth performance. I understand the importance of a clean, professional, and integrated solution. In your project, I specifically noted the challenge with dynamic rendering causing program freezes without any error messages. This issue could be related to driver compatibility or code implementation. Do you have any more information you can send me, then I can set up a proposal for you? I offer expertise in Vulkan and C++, with a proven track record of delivering high-performing solutions. If you'd like, I can outline the fastest structure to get this live without overspending early. It would be a pleasure to be of assistance.
$200 CAD in 7 days
0.0
0.0

Hello, I can help diagnose and resolve this Vulkan render graph issue. I have extensive experience in C++ systems programming and modern graphics APIs, including Vulkan, OpenGL, DirectX, CUDA, and low-level GPU debugging. I have gone through the details of your requirements. I understand the issue you're facing. Based on your description, the freeze occurs when enabling vkCmdBeginRendering/vkCmdEndRendering. These sorts of utilities always need low-level access and system-level programming knowledge, and for this purpose, VC++ .NET with Vulkan SDK integration is the best choice for a nice GUI and better functionality. I have fully grasped these tools. So I am offering you my expertise for your solution. If you are interested in working with me, then feel free to contact me for further details. thanks
$250 CAD in 3 days
0.0
0.0

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