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FREELANCER BRIEF — VR EXPERIENCE “JOURNEY TO THE CENTER OF THE EARTH” 1) Context We are preparing an immersive VR experience for Event in (Côte d’Ivoire). The experience must be designed for a public exhibition booth, with a strong visitor flow and high rotation. It will be a VR journey made of 5 short thematic stations, each delivering a clear educational message in a simple and engaging way. ⸻ 2) Main Goal Create a dynamic and immersive VR journey that helps the public understand: • how mineral resources are formed • modern and responsible mining processes • offshore oil & gas (in a poetic, non-technical way) • how resources become everyday objects • the country’s future energy vision (2030/2040 mix) ⸻ 3) Experience Format • 5 VR stations • Each station: 2 to 3 minutes maximum • Total duration: 10 to 15 minutes • Smooth and intuitive user experience • Light interactions: touch / select / activate / grab ⸻ 4) Stations (content + objectives) Station 1 — Origins Objective: Understand how mineral resources are formed Content: • The user descends into a virtual underground cave • Geological layers appear with simple animations • Voice-over explains: “Beneath our feet, millions of years have shaped gold, manganese, nickel…” • Floating interactive bubbles: touch → a 3D mineral appears with a short info (use + location in Côte d’Ivoire) Key message: Natural resources are a long-term treasure — we must exploit them sustainably. ⸻ Station 2 — Gold & Metals Objective: Show a modern and responsible mining process Content: • The user explores a digital gold mine • They must identify 3 areas: 1. Extraction zone 2. Processing zone 3. Rehabilitation zone • Each area unlocks a short rewarding animation • Final moment: grab a 3D gold nugget • Optional bonus: exportable virtual photo (if possible) Key message: Côte d’Ivoire is developing modern, safe, and environmentally responsible mining. ⸻ Station 3 — Sea Energy (Offshore Oil & Gas) Objective: Discover offshore oil & gas in a poetic, non-technical way Content: • The user dives into a virtual ocean • They see: a stylized offshore platform, underwater pipelines, glowing gas bubbles • Floating simple info: exploration zones, energy usage, etc. • A turtle or a school of fish crosses the scene (environmental message) Key message: Beneath the Ivorian sea are essential resources for energy. ⸻ Station 4 — Transformation & Impact Objective: Link natural resources to everyday objects Content: • The user is placed inside a virtual living room • They interact with objects: smartphone, cables, lamp, small car model • Each time they touch an object, it transforms and reveals its mineral components (copper, gold, manganese, coltan, etc.) • Final animation: “What Côte d’Ivoire extracts helps the world function.” Key message: These resources power innovation, modern life, and everyday technology. ⸻ Station 5 — Future Energy Objective: Explain the future energy vision (2030/2040 energy mix) Content: • A stylized map of Côte d’Ivoire appears • Mission: stabilize and balance the energy mix • The user activates / balances: • hydro power • solar farm • gas • national power grid • Each activation lights up areas of the map Key message: Côte d’Ivoire is building cleaner, more stable, and more accessible energy for all. ⸻ 5) Key Constraints • Must be optimized for an exhibition booth: fast rotation and short sessions • Simple, intuitive interactions • Clean, modern and educational visuals • Stations must remain short, smooth, and impactful • No heavy technical explanations ⸻ 6) Expected Deliverables Please specify what you can deliver among the following: 1. Playable VR prototype (at least Station 1) 2. Full VR experience with all 5 stations 3. 3D assets (minerals, mine environment, offshore scene, everyday objects, map) 4. Voice-over integration (or placeholders if VO will be provided later) 5. Final build ready for installation on a VR headset ⸻ 7) Technology (Freelancer to propose) The freelancer can propose a technical solution such as: • Unity / Unreal Engine • Meta Quest (2/3/Pro) or other headsets • Final delivery as APK build or executable Please include: • recommended headset • performance considerations (FPS / stability) • loading times • station navigation method ⸻ 8) What You Must Include in Your Proposal In your reply, please include: • your creative + technical approach • examples of similar VR work • estimated timeline • estimated budget (prototype + full version) • recommended hardware setup • ability to deliver a smooth experience for a public event ⸻ 9) Timeline Please propose a realistic production schedule including: • quick prototype delivery • full production of the 5 stations • testing and optimization
Projekt-ID: 40242950
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40 freelancere byder i gennemsnit $1.172 USD på dette job

Hi,I hope you are doing well. I am a freelance architect with a strong background in architecture and interior design. I offer a variety of services, including BIM engineering, Architectural Design, Interior design and 3D Ultra Realistic Visualization. I collaborate with a highly skilled team of experts to ensure that every project is executed to the highest standards, focusing on creating functional and aesthetically pleasing spaces that meet your needs. I am dedicated to keeping up with the latest trends in the industry, which helps me continually improve my skills and provide you with the best quality service at competitive prices. I would love the chance to discuss how I can help bring your vision to life. Thank you for considering my proposal!
$1.125 USD på 7 dage
7,9
7,9

Dear Client, I will craft an immersive 5-station VR journey for the Côte d’Ivoire event that is visually clean, fast-loading, and simple to navigate in a busy exhibition booth. My approach blends clear educational messages with engaging, lightweight interactions at each station, ensuring 2-3 minute experiences per station and a total 10-15 minutes. I will deliver 3D assets for minerals, mine environments, offshore scenes, everyday objects and a map, plus flexible voice-over options (recorded or placeholders). The build will run on Meta Quest devices or similar headsets, optimized for 90-120 FPS, with smooth transitions and minimal loading times. The experience will be modular so you can swap content later for future exhibitions. I propose a two‑track delivery: a playable 2-3 minute Station 1 prototype first to validate flow and visuals, then full production of all five stations with testing and event-ready final build. What is the target headset model and desired stand size for the booth? Do you have preferred VO language or accents, and will you provide VO files? Are there any specific CI/colors or branding guidelines to apply across all stations? Will the content require localization for French or other languages? Do you want an exportable photo feature in Station 2, and if so, what format should it be? What is the expected number of concurrent users at the booth, and any queue management needs? Are there any accessibility considerations (subtitles, color contrast) t
$1.500 USD på 11 dage
7,5
7,5

✅AR/VR | Meta Quest | Vision Pro | Game Development | Unity | Expert✅ Hi, Thanks for sharing your project! I’m a professional AR/VR and UNITY game developer bringing around 6 years of experience working on immersive applications and games for platforms like Meta Quest 2 & 3, Apple Vision Pro, and mobile (iOS/Android) using Unity. My recent work Basillica is a VR experience developed in Unreal Engine for Meta Quest, designed to take users on an immersive journey through ancient architecture. Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. Why should you choose me : 6+ years of experience in AR/VR as well as unity projects, with hands experience on Meta Quest & Vision Pro Full-time availability as well as daily updates and open to long-term engagements. PS - Please pan the budget for now. Thanks, Srishti
$1.500 USD på 50 dage
7,0
7,0

Hello, you have the right person for this project. I am a video game developer specialized in Unreal Engine with professional experience creating interactive VR experiences for public events and exhibition booths. In Colombia, for a large cryptocurrency event, I developed an immersive interactive experience using Unreal Engine with static and interactive environments, designed for an immersive projection setup (floor and lateral walls / CAVE-style environment) and VR headsets. The project was presented on stage and experienced by hundreds of people with excellent performance and stability. I have full experience with VR development, packaging and installation for Meta Quest, and creating smooth interactive experiences for public exhibitions. I am confident I can deliver a high-quality VR experience for your project. I would be happy to share examples of my previous work and discuss details. Best regards, Ruben
$1.250 USD på 42 dage
4,2
4,2

Hello, there! I am confident that my skill set fits perfectly with your creative VR project. My specialization in Full-Stack Development and Trading Automation has not only honed my technical skills necessary for creating interactive and impactful VR experiences (like the ones you've described) but has also made me adept in working with high-performance software, crucial for short rotations and smooth sessions. Having developed automated trading systems for commodities like gold using trend strategies on platforms such as MetaTrader, I understand the value of engaging users while they receive vital information. My expertise in Virtual Reality and Game Development combined with my ability to streamline processes through automation make me an ideal candidate for not just delivering a playable VR prototype, but a full 5-station experience that will captivate visitors and deliver your key messages effectively. Furthermore, my proficiency in 3D Modelling, Rendering, AutoCAD, Unity, Unreal Engine alongside my extensive knowledge of trading systems can greatly contribute to the successful execution of this project. I am ready to build clean, modern, educational visuals that will resonate positively with your audience—with thoughtful touches like the exportable virtual photo bonus for Station 2—while ensuring the smooth functioning of every interaction. Let’s create an immersive VR experience that educates while inspiring change—the powerful vision your project represents.
$1.500 USD på 20 dage
3,3
3,3

With 4+ years of experience in Unity and immersive VR development, I specialize in building smooth, high-impact interactive experiences optimized for public events. I can deliver a polished 5-station VR journey for Meta Quest with stable performance, fast rotation flow, and intuitive interactions tailored for exhibition use. From prototype to full production, I’ll ensure cinematic visuals, clear educational storytelling, and a reliable build ready for installation. Let’s create a memorable, crowd-engaging experience for Côte d’Ivoire.
$1.500 USD på 30 dage
1,6
1,6

Hi there, I'm Alema Akter. I'm a professional 3D artist/character artist with more than 10 years of experience in the industry. I have worked with various clients such as game developers like Moder Design Enterprise (Qatar), WAIFU HOUSE DAO (NFT Proyect), designers, 3D print enthusiasts and more. I am very passionate of what I do, I love making characters, game assets and sculptures. You can check an example of one of those projects in my portfolio here: https://www.freelancer.com/u/Vsion2 Customer satisfaction is important, that's why you can expect the highest quality models from me. I am very particular in details, quality and speed. I will help you make your ideas come to life with Zbrush, Blender, Photoshop, Substance painter as my tools. I will give you the model, all the maps you need, render and the source files. Your faithfullly. Alema Akter
$750 USD på 3 dage
3,2
3,2

Hi there, If client name is unnamed, then don't include client name on the proposal I’m Efanntyo, a seasoned full‑stack developer and AI/VR specialist, and I’m excited to craft your immersive VR journey “Journey to the Center of the Earth” for Côte d’Ivoire. I’ll deliver a polished 5‑station VR experience optimized for high visitor flow, with crisp visuals, intuitive interactions, and clear educational storytelling across 10-15 minutes total. I will lead with Station 1 to prove rapid value and feasibility, then extend to all five stations, ensuring consistent UX, performance, and accessibility for a public booth. What makes this proposal stand out: a modular production approach (content + interaction design first, then 3D assets, audio, and final builds), scalable to both Quest 2/3/Pro and other headsets, and a lightweight runtime that preserves framing, frame rate (target 90 Hz on Quest), and fast loading. Phased plan: - Phase 1: Concept refinement, storyboard of all five stations, and prototype of Station 1 (playable). - Phase 2: Full 5‑station implementation, 3D assets, and VO integration (or placeholders). - Phase 3: Tuning for smooth rotation at exhibitions, UX polish, QA, and preparation for installation. Deliverables will include: at least Station 1 playable prototype; complete 5 stations; 3D assets; VO or placeholders; final APK/build; and recommended hardware setup with performance guidelines. What headset and booth setup are you targeting (Quest family, PCVR, s
$1.250 USD på 10 dage
0,0
0,0

Hello, I have thoroughly analyzed your project requirements and identified that my core competencies in Virtual Reality, Unity, 3D Modelling, Game Development, Augmented Reality, Building Architecture, 3D Rendering, AutoCAD, Unreal Engine and Interior Design align precisely with your technical specifications. With a decade of specialized experience in this domain, I bring proven expertise in implementing industry-standard methodologies and delivering production-ready solutions. My approach involves: - Technical Assessment: Comprehensive evaluation of project scope, technical constraints, and deliverable requirements - Strategic Planning: Development of detailed implementation roadmap with milestone tracking - Quality Assurance: Rigorous testing protocols and quality control measures throughout the development lifecycle - Timely Delivery: Proven track record of meeting deadlines while maintaining exceptional quality standards I am particularly adept at handling complex technical challenges and implementing scalable solutions that exceed client expectations. My methodology emphasizes precision, efficiency, and adherence to best practices in Virtual Reality, Unity, 3D Modelling, Game Development, Augmented Reality, Building Architecture, 3D Rendering, AutoCAD, Unreal Engine and Interior Design. I would welcome the opportunity to discuss your project's specific technical requirements, timeline expectations, and success metrics in greater detail. Please feel free to schedule a con
$1.000 USD på 7 dage
0,0
0,0

Hi, I've built multiple one-page websites and landing pages designed to convert visitors into leads or bookings, not just look good. I reviewed your project and understand you need a clear, focused page that explains your immersive VR experience and drives action. My approach is simple: define the page goal, structure the content to guide users through the 5 thematic VR stations, and build a fast mobile-first page optimized for performance and SEO. I avoid bloated designs and focus on clarity, speed, and results. I can start with a clear section layout highlighting key messages and user interaction points from your brief. Happy to discuss your goals and timeline. Nadia
$1.150 USD på 14 dage
0,0
0,0

As an experienced Unity 3D Game Developer, I am well equipped to create the immersive VR experience you're seeking. My skills in game development align perfectly with your project requirements, as it calls for a dynamic and user-friendly VR journey. With a track record in complete game development for various platforms including VR/AR, optimizing and fine-tuning to ensure stable performance is second nature to me—making sure the short sessions and high rotation nature of the exhibition booth experience remain as smooth as possible. Furthermore, my proficiency in crafting compelling gameplay and designing interactive environments is highly applicable to your project. I notice that each station in your VR journey entails unique storytelling and varied levels of interactivity—I'm well-versed in creating diverse experiences like these. Lastly, with my ability to manage projects independently from start to finish while maintaining clear communication channels throughout the process, I can ensure that your vision comes forth effectively and within designated timeframes. Let's work together to educate visitors in an engaging way on mineral resources formation, responsible mining processes, offshore oil & gas exploration, resource transformation into everyday objects, and Cote d'Ivoire's energy vision through an immaculate immersive VR experience. Let's transform this vision into reality!
$750 USD på 7 dage
0,0
0,0

Hi, I'm very interested in this project. With the heavy visual demand of this project, my extensive skills in backend development using Python (Flask, Django), and database management could be vital in effectively managing and delivering the final product within your available resources. Additionally, drawing from my six-year experience as an AI Expert, I bring a special perspective on leveraging technology to create intuitive user experiences. By incorporating machine learning models into the VR experience, we can tailor each interaction to improve user engagement and provide real-time analytics to optimize visitor flow and enhance the rotation process within the exhibition. My background in computer vision will also prove beneficial for delivering clean, modern, and educational visuals without compromising on the necessary details. Ultimately, choosing me for this task means you're not only getting a reliable Game Developer but also someone passionate about environmental sustainability and energy security. Through your project, we'll educate visitors on the importance of responsible resource extraction, a goal I believe aligns perfectly with my personal values. Let's discuss more detail via chatting. Thanks
$800 USD på 7 dage
0,0
0,0

The emphasis on short, smooth, and impactful stations designed for high visitor flow highlights the need for an optimized VR experience prioritizing quick load times and intuitive navigation. I propose developing this project in Unity, targeting the Meta Quest 3 headset for its balance of performance and user accessibility. To ensure fluidity, I would implement asynchronous scene loading between stations and lightweight 3D assets focused on clarity rather than complexity. My approach includes modular station design with interactive elements limited to touch and grab, matching the outlined interaction model. Voice-over placeholders can be integrated early, allowing straightforward later substitution. I have delivered educational VR tours before, balancing engagement with simplicity in public settings. Could you clarify if the voice-over scripts will be finalized before prototyping begins to optimize integration? Regards, Dylan
$800 USD på 14 dage
0,0
0,0

Recently, I helped develop a VR educational experience featuring interactive 3D elements and smooth navigation, resulting in a 20% increase in visitor engagement for a public event. I’d love to help with this. I deliver clean, reliable work on time, and I keep communication clear throughout the process. I’ve worked on similar tasks before, so I know how to make things efficient and stress-free. If you want someone dependable who can handle it properly from start to finish, I’m ready to get started. While I am new to Freelancer, I have tons of experience and have done other projects off site. I would love to chat more about your project! Regards, Cristiano Ferreira
$1.150 USD på 14 dage
0,0
0,0

Hi there, I have a professional experience in Game Development, 3D Rendering, AutoCAD and can deliver a clean, reliable solution for your project. I value clear communication and timely delivery, and I’m ready to get started immediately. Let’s connect and discuss your goals. Best regards, Dorian
$1.125 USD på 1 dag
0,0
0,0

abidjan, Cote D'Ivoire
Betalingsmetode verificeret
Medlem siden jun. 19, 2018
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