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I’m building an action-adventure title in Unreal Engine and could use a seasoned developer to push the project from rough concept to a polished playable slice. I already have the core idea, basic art assets, and a few placeholder levels; what I need is someone who can translate that vision into tight, responsive gameplay inside UE4/UE5 using Blueprints or C++—whichever proves faster and cleaner for each task. You’ll be working with my existing Git repository, iterating on character controls, simple combat interactions, environmental triggers, and any light UI that helps the flow feel complete. Along the way, I expect attention to performance profiling so the build stays smooth on mid-tier PCs. Deliverables: • A standalone prototype build showcasing one short level, core mechanics fully functional • Well-organized Blueprints/C++ classes with in-line comments • A brief hand-off document (or Loom walkthrough) explaining system setup and next-step recommendations If you’ve shipped or prototyped anything similar in Unreal, let me know—links and short notes on your exact contribution help me gauge fit quickly. I’m ready to start as soon as I find the right collaborator.
Project ID: 40214308
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27 freelancers are bidding on average $22 USD/hour for this job

Hi there, I’ve read your Unreal action-adventure prototype brief and I’m confident I can translate your core idea into a polished playable slice in UE4/UE5. I’ve shipped prototypes with tight character controls, responsive combat, environmental triggers, and light UI, and I always keep performance in focus so builds run smoothly on mid-tier PCs. I’ll work directly in your Git repo, iterating on player input, combat interactions, trigger systems, and the handoff docs, delivering clean Blueprints or C++ with inline comments. Deliverables: a standalone prototype level with core mechanics fully functional, well-organized code/classes, and a concise hand-off document or Loom walkthrough detailing setup and next steps. If you’ve worked on similar projects, I can share links and exact contributions to help you gauge fit. I’m ready to start now and can run a focused 5-7 day sprint with incremental builds and quick feedback. What is the target platform(s) and minimum PC spec you want to optimize for, and do you have any preferred control scheme or input devices? What UE version and plugin set are you using in the repo? Should I implement a specific combat system (stamina, combos, parry) or keep it simple for the prototype? What is the single level scope (layout, assets, and pacing) for the short playable slice? Do you require any specific performance targets (fps, draw calls, memory)? How will we handle version control, branching, and code reviews within the Git workflow? Are th
$25 USD in 21 days
6.6
6.6

Hi I can take your Unreal Engine project from early concept to a polished, fully playable prototype by tightening core movement, combat loops, and interactive level elements using both Blueprints and C++ where each tool makes the most sense. The main technical challenge is shaping responsive, fun gameplay while keeping performance smooth on mid-tier PCs, and I’ll solve this through disciplined profiling, optimized Blueprint logic, and clean class architecture in C++. I’ll work directly in your Git repo, iterating on character controls, hit detection, environmental triggers, and any lightweight UI needed to make the slice feel cohesive. The standalone prototype will feature a short, curated level that clearly demonstrates your core mechanics and player fantasy. All systems will be organized, documented, and easy for you to build on. I’ve shipped and prototyped similar UE4/UE5 action projects and can share examples upon request. Thanks, Hercules
$50 USD in 40 days
5.7
5.7

Hello Dear! I write to introduce myself. I'm Engineer Toriqul Islam. I was born and grew up in Bangladesh. I speak and write in English like native people. I am a B.S.C. Engineer of Computer Science & Engineering. I completed my graduation from Rajshahi University of Engineering & Technology ( RUET). I love to work on Web Design & Development project. Web Design & development: I am a full-stack web developer with more than 10 years of experience. My design Approach is Always Modern and simple, which attracts people towards it. I have built websites for a wide variety of industries. I have worked with a lot of companies and built astonishing websites. All Clients have good reviews about me. Client Satisfaction is my first Priority. Technologies We Use: Custom Websites Development Using ======>Full Stack Development. 1. HTML5 2. CSS3 3. Bootstrap4 4. jQuery 5. JavaScript 6. Angular JS 7. React JS 8. Node JS 9. WordPress 10. PHP 11. Ruby on Rails 12. MYSQL 13. Laravel 14. .Net 15. CodeIgniter 16. React Native 17. SQL / MySQL 18. Mobile app development 19. Python 20. MongoDB What you'll get? • Fully Responsive Website on All Devices • Reusable Components • Quick response • Clean, tested and documented code • Completely met deadlines and requirements • Clear communication You are cordially welcome to discuss your project. Thank You! Best Regards, Toriqul Islam
$20 USD in 40 days
4.3
4.3

Hi, I’ve read your Unreal Action-Adventure Prototype brief and can translate your core idea, placeholder levels, and art into a tight, responsive playable slice. I focus on clean engineering and practical iteration rather than fluff. I’ve prototyped and shipped action mechanics in UE4/UE5 using both Blueprints and C++, and I also build clean backend tooling with ASP.NET Core/C#—which informs my emphasis on structured systems, secure APIs for any tooling needs, and maintainable code. I’ll work in your Git repo to refine character controls, simple combat interactions, environmental triggers, and lightweight UI while profiling for smooth performance on mid-tier PCs. Deliverables: a standalone prototype build, well-organized Blueprints/C++ with inline comments, and a concise hand-off walkthrough (doc or Loom). Next step: grant repo access and I’ll branch, implement an initial playable slice, and iterate from your feedback. Do you have a gameplay feel or specific title (movement or combat) you want this prototype to match as a reference? Best regards, Cindy Viorina
$20 USD in 16 days
2.1
2.1

Hi there, I am excited about your action-adventure project in Unreal Engine! With extensive experience in game development and a strong focus on prototyping using both Blueprints and C++, I confidently understand how to elevate your rough concept into a polished playable slice. I have previously shipped projects that required similar skills, optimizing character controls and implementing interactive mechanics. I am adept at optimizing performance, ensuring smooth gameplay on mid-tier PCs while managing your existing Git repository. My deliverables will include a standalone prototype featuring core mechanics, clearly organized Blueprints/C++ classes with in-line comments, and a hand-off document or Loom walkthrough for seamless continuation. Let’s discuss how I can bring your vision to life! Best regards, Thaveesha
$30 USD in 29 days
0.0
0.0

Nailing the core gameplay loop early is crucial for an action-adventure prototype in Unreal. I will set up player movement, combat, and interaction systems to deliver a playable greybox. You will be able to test the mechanics directly, not just see them. Using Unreal’s Blueprint system, I can quickly iterate so you can try out ideas and refine what works. After the loop feels solid, I will add simple UI and placeholder assets. This way, you can pitch or playtest without needing finished art or audio. Which mechanic matters most to you right now, combat or exploration?
$22.50 USD in 7 days
0.0
0.0

I understand your need for a seasoned developer to turn your action-adventure prototype vision into a polished playable slice. With my skills in Unreal Engine, game design, development, and prototyping, I can bring your vision to life. I am well-versed in handling character controls, combat interactions, environmental triggers, and UI elements to ensure a seamless gameplay experience. Having shipped Unreal projects before, I am confident in delivering the standalone prototype build with fully functional mechanics, organized Blueprints/C++ classes, and comprehensive documentation. My experience aligns perfectly with your project needs, and I'm eager to collaborate towards achieving your goals promptly and effectively. Count on me for dedicated and high-quality results. Excited to discuss further collaboration possibilities. Regards, Jason McLachlan
$20 USD in 3 days
0.0
0.0

Hi there! ? We understand you need an experienced Unreal Engine developer to turn your existing concept, assets, and placeholder levels into a polished, playable action-adventure prototype with responsive controls, core combat, environmental interactions, and solid performance on mid-tier PCs. SEO Global Team has hands-on experience delivering UE4/UE5 gameplay prototypes using both Blueprints and C++, working in Git-based workflows, optimizing performance, and structuring clean, well-documented systems for future expansion. Our approach is to iterate directly inside your repo, refine moment-to-moment gameplay feel, implement core mechanics and light UI, profile performance early, and deliver a stable vertical slice with clear handoff documentation. A few quick questions: • Are you targeting UE4 or UE5 specifically for this prototype? • Do you prefer Blueprints-first with C++ where needed, or are you open to either? • Is the target platform PC-only for this slice, or should controller support be included? Looking forward to collaborating and bringing this prototype to life. Best regards, SEO Global Team
$20 USD in 40 days
0.0
0.0

My name is Jan Ryan, and while I may not have specific game development experience in my portfolio, my background as a Full Stack Web developer in building scalable and visually engaging applications can be directly translated to creating your action-adventure prototype. I prioritize cleanliness, fluidity, and performance in my work, which are crucial aspects for your envisioned project. Besides, I'm an avid gamer with a deep appreciation for the magic of gaming mechanics. I have a good understanding of the advantages and disadvantages of C++, Unity, and Unreal, and I can utilize this knowledge to create the games that my clients need. A major drawback in most game development is that over-reliance on modules makes it very difficult to customize specific features. In conclusion, don't overlook the potential synergy between my diverse skill set and your needs. I may not be the most traditional choice, but innovation often comes from non-traditional perspectives. With a strong focus on performance profiling, attention to detail, and timely delivery - I believe that the combination of our unique viewpoints can elevate this action-adventure prototype to unimaginable heights!
$15 USD in 40 days
0.0
0.0

Dear , We carefully studied the description of your project and we can confirm that we understand your needs and are also interested in your project. Our team has the necessary resources to start your project as soon as possible and complete it in a very short time. We are 25 years in this business and our technical specialists have strong experience in Game Design, Game Development, Git, Documentation, Unreal Engine, Prototyping, Game Testing, Level Design and other technologies relevant to your project. Please, review our profile https://www.freelancer.com/u/tangramua where you can find detailed information about our company, our portfolio, and the client's recent reviews. Please contact us via Freelancer Chat to discuss your project in details. Best regards, Sales department Tangram Canada Inc.
$25 USD in 5 days
3.1
3.1

I am professional unreal engine game developer having experience with 6+years with unreal engine and devloped my own game escape from traps i love to build an action adventure games.
$21 USD in 40 days
0.0
0.0

✋ Hi there. I can turn your Unreal Engine concept into a clean playable prototype with responsive character control, combat systems, triggers, and UI flow while keeping the build optimized and structured for future expansion. ✔️ I have strong experience building UE4 and UE5 gameplay systems using both Blueprints and C++, including player movement, combat mechanics, level scripting, and performance profiling. In a past prototype project, I created a short action level with interactive environments, clean class structure, and optimized builds that ran smoothly on mid tier hardware. ✔️ For your project, I will work directly in your Git repo, refine gameplay logic, implement triggers and light UI, and choose Blueprint or C++ based on speed and maintainability. I will organize classes clearly, add comments, and keep performance monitored using Unreal profiling tools. ✔️ I will deliver a standalone build with one full playable level, provide a clear handoff walkthrough, and include notes on future system expansion so development can continue smoothly after delivery. Let’s chat to review your current assets and prototype goals. Best regards, Mykhaylo
$20 USD in 40 days
0.0
0.0

With over 7 years of experience working with Unreal Engine and C++, I have the skills and know-how to take your action-adventure prototype to new heights. I've not only shipped a plethora of gaming titles across various platforms but also have honed my proficiency in areas like character controls, combat mechanics, environmental triggers, UI design, and performance profiling for smoother gameplay—exactly what your project requires. Having managed and driven the development of several successful mobile apps and videogames, my approach is always focused on the complete user experience. My notable achievements include optimizing VR project frame rates by 40% and implementing robust AI systems for a top-selling strategy game. With such expertise under my belt, I assure you that our collaboration will result in nothing short of an exemplary prototype. As a well-rounded developer with exposure to multiple technologies like Unity3D, C#, Mobile Game/VR Development, Firebase, Node.js, etc., I bring an added advantage of adaptability if your project ever takes a turn. Furthermore, I understand the importance of clear communication and documentation and will provide well-commented Blueprints/C++ classes coupled with a concise hand-off document to ensure easy onboarding for any future team members. Partner with me and let's turn your concept into a high-quality prototype which beautifully combines vision, gameplay mechanics, and user experience!
$20 USD in 40 days
0.0
0.0

Recife, Brazil
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