I am looking for an expert who can develop Unreal Engine 4 plugins.
Our request is to develop the API of ZED2 depth camera so that it can be used as Unreal Engine 4.25 Blueprint.
We are a company that develops AR content equipment
We are making AR content equipment that is always fixed in one place, not in the form of AR glass..
The development scenario we wanted was created by the user adjusting the size of the AR content in the existing AR.
We need the ZED2 function for development where AR characters are generated by automatically finding the bottom surface when the AR content user presses the start button, measuring the size of the surrounding objects, and comparing the size of the AR character with the surrounding objects.