
Closed
Posted
Paid on delivery
Seeking experienced Unity developer for prototype development of a cross-platform sci-fi action game targeting Windows PC and eventually iOS/Android devices. Project currently uses: * Unity * Blender *AI-assisted and custom 3D asset workflows * stylized military sci-fi visual direction Looking for help building an early gameplay prototype including: * third-person character/vehicle movement * RTS-style camera and navigation concepts * combat systems * cinematic gameplay transitions * optimization for future mobile compatibility * import/setup of existing 3D assets into Unity Prototype scope initially includes: * one playable combat unit * one enemy unit * one test environment/map * basic combat and movement systems * scalable architecture for future expansion Preferred skills: * Unity URP * C# * mobile optimization * animation systems * camera systems * experience with action, military sci-fi, vehicle combat, or third-person gameplay systems a plus! :~) IMPORTANT: This is an early-stage prototype project. Additional gameplay and system details will be discussed privately with selected candidates after portfolio review. Please provide: * portfolio or gameplay examples * experience with action gameplay systems, combat mechanics, or third-person gameplay * estimated availability * preferred hourly or milestone pricing
Project ID: 40438762
70 proposals
Remote project
Active 2 days ago
Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs
70 freelancers are bidding on average $644 USD for this job

I'm Miodrag, the founder of Falcon Interactive, a game development company that has been at the forefront of the gaming industry for decades. Backed by an experienced and innovative team of engineers, our portfolio boasts an impressive 300+ games across multiple genres and platforms like yours - Windows PC and mobile devices. We have hands-on experience in all aspects of game development - from animation to character and vehicle movement - making us a one-stop solution for your prototype needs. One unique strength that sets our services apart is our expertise in both Unity URP and C#. This combined with our deep understanding of mobile optimization, 3D assets integration, and ability to work effectively with AI-assisted workflows puts us in a sterling position to execute your project flawlessly. Furthermore, we've created a variety of military sci-fi games and action-packed gameplay systems in the past, showcasing our understanding of the visual direction your project demands. In terms of commitment, we offer round-the-clock support to meet any arising needs and ensure the highest levels of quality even after launch. Our strategy revolves around agile development methods that allow us to consistently fine-tune your project based on real-time feedback, ultimately culminating in a superior product.
$12,000 USD in 90 days
9.3
9.3

Hi MCSIEVES52, Last week I shipped a URP sci‑fi action prototype with third‑person + RTS camera, vehicle combat, and mobile‑ready settings, so i’m confident I can build your first slice fast and clean. I would like to know the below. 1) What are the primary control targets for the prototype: keyboard/mouse, gamepad, touch, or all? 2) Which Unity/URP version are you on, and do you prefer built‑in NavMesh or A* Pathfinding for units? I think we should. 1) Use ScriptableObjects + component‑based units/weapons so new factions and vehicles plug in without code churn. 2) Prepare for mobile now: Addressables, LODs, GPU instancing, baked lighting, and texture budgets per device tier. Lets follow a plan like this. 1) I set up a clean URP project: input system, folders, code style, events; import your Blender assets with proper scale, pivots, colliders, LODs. 2) I build movement: third‑person character and basic vehicle controller; RTS camera with edge‑pan, zoom, orbit; click‑to‑move on NavMesh. 3) I add the core combat loop: targeting, weapons, damage, hit FX, simple enemy AI; data‑driven tuning via ScriptableObjects. 4) I wire cinematic beats using Cinemachine/Timeline, run a perf pass for future mobile, and deliver a playable test map with notes. I can share short gameplay clips from last week’s build on request
$750 USD in 11 days
8.9
8.9

Hi, I’m Lo T. With 10+ years of experience and a perfect 5-star record over 34 projects, I specialize in building high-performance Unity orchestration systems and responsive gameplay prototypes. I bridge technical software architecture with stylized visual direction to ensure early-stage projects are scalable from the first line of code. Response to Requirements 1. Portfolio & Experience 34+ Projects: I maintain a consistent 5-star rating across diverse technical implementations, ranging from complex SaaS platforms to real-time simulations. Asset Pipeline: I am highly proficient in Blender-to-Unity workflows and utilizing AI-assisted tools to streamline 3D asset integration. 2. Action & Combat Systems Expert in C# & Unity URP: I specialize in building modular third-person controllers and vehicle physics that feel weighted and responsive. Hybrid Camera Logic: I have experience developing RTS-style tactical cameras and seamless cinematic transitions that don't break player immersion. Mobile-First Performance: I prioritize mobile optimization (draw-call batching, shader tuning) during the prototype phase to prevent technical debt during future cross-platform deployment. 3. Availability Immediate Start: I am available for 50 hours/week with full overlap for your schedule.
$800 USD in 2 days
7.0
7.0

Hey there, I have carefully reviewed your project requirements. With over 10+ years of experience in game development, I have built and delivered high-quality games across multiple platforms, focusing on performance, scalability, and engaging player experiences. My expertise includes Unity, Unreal Engine, C#, C++, multiplayer systems, game mechanics, UI/UX for games, in-app purchases, and third-party SDK integrations—all highly relevant to building polished and production-ready games. I would love the opportunity to discuss your game idea in detail and collaborate on bringing it to life with a strong technical foundation and engaging gameplay. Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. NOTE: Please consider the current budget as flexible — we can finalize it after discussing the complete scope and feature set. Thanks & Regards, Kajal
$750 USD in 7 days
7.2
7.2

Hello, I have carefully reviewed your requirements and understand you need a scalable Unity prototype for a cross-platform sci-fi action game with third-person gameplay, RTS-style systems, combat mechanics, and future mobile optimization. About Unity Sci-Fi Game Development Experience With 9+ years of experience in Unity and C# development, I specialize in third-person gameplay systems, combat mechanics, camera systems, animation workflows, and scalable architecture for PC and mobile platforms. I will develop a polished prototype including movement systems, combat flow, cinematic transitions, optimized URP setup, and structured gameplay architecture ready for future expansion. My top priorities: • Quality optimized work • 100% client satisfaction • Fast delivery • Suitable pricing • Unlimited revisions • Complete NDA & IP protection Delivery You will receive a playable Unity prototype with organized code architecture, integrated 3D assets, optimized gameplay systems, and scalable foundations for future content and multiplayer expansion. I can share relevant Unity action and sci-fi gameplay projects upon discussion. Come inbox & let’s get started. Best regards, Sohaib Pasn Games
$250 USD in 15 days
6.8
6.8

Hi, this project’s focus on a scalable Unity URP prototype for cross-platform sci-fi action gameplay presents interesting architectural challenges around performance and extensibility. The main engineering risk lies in balancing real-time rendering optimization with fluid gameplay mechanics across PC and mobile. I usually structure prototypes with a clear separation between core gameplay logic, rendering layers, and asset pipelines to enable iterative development and future expansion. My work on the TikTok AI Livestream Setup involved Unity 3D and C# integration for real-time avatar control, which required precise synchronization and performance tuning, skills applicable here. I recommend isolating the movement, combat, and camera systems into modular components to facilitate testing and optimization independently, especially for mobile constraints. Systems designed this way are easier to maintain and scale as the project evolves beyond the prototype phase. I can start by outlining the architecture for gameplay and asset ingestion, mapping camera control flows, and reviewing optimization approaches for mobile readiness. Thanks, Hercules
$500 USD in 7 days
5.9
5.9

Hello, Hope you're doing well! I am a Game Developer with experience in creating fun, engaging, and visually appealing games using Unity and Unreal Engine. I bring ideas to life with smooth gameplay, polished UI, and strong game mechanics. What I Can Build 1. 2D & 3D mobile games 2. Single-player & multiplayer games 3. Endless runners, puzzles, racing and action games 4. Game UI/UX, animations & effects 5. AI enemies, NPC behavior & physics 6. Level design & environment setup 7. Game optimization & debugging 8. Publishing on Play Store / App Store / Steam Why Choose Me? 1. Strong command over C# & C++ 2. Creative approach + technical expertise 3. Smooth performance even on low-end devices 4. Regular updates & clean project structure 5. End-to-end support from concept to launch Let’s Bring Your Game Idea to Life Share your concept or reference — I’ll provide: 1. Game plan 2. Development time 3. Cost breakdown Excited to build something fun and creative!
$250 USD in 7 days
5.7
5.7

Hello, I’ve reviewed your sci-fi action prototype goals, including third-person gameplay, RTS-style camera systems, combat mechanics, cinematic transitions, and scalable architecture for future PC and mobile expansion. The combination of Unity URP, Blender assets, AI-assisted workflows, and stylized military sci-fi direction makes this a strong fit for building a performant and expandable prototype foundation. I can help develop the core gameplay systems including character/vehicle movement, combat interactions, camera/navigation mechanics, animation setup, and optimized asset integration into Unity. The prototype will be structured with clean, modular C# architecture so future gameplay systems, enemy types, maps, and mobile optimization can be added without major refactoring as the project evolves. I’m comfortable collaborating on early-stage gameplay iteration, performance tuning, and rapid prototyping while maintaining scalable development practices for future releases on Windows and mobile platforms. I’d be glad to review your current assets, gameplay references, and technical priorities to define the first playable milestone clearly. Thanks, Asif
$750 USD in 14 days
5.8
5.8

⭐⭐⭐⭐⭐ ✅Hi there, hope you are doing well! I have extensive experience developing prototypes for action games in Unity URP, seamlessly integrating 3D assets and building smooth third-person combat and vehicle systems. From my experience, the most important part of successfully completing this project is ensuring a scalable and optimized gameplay framework that can evolve from PC to mobile platforms. Approach: ⭕ Import and set up your existing AI-assisted 3D assets in Unity URP. ⭕ Develop third-person character and vehicle movement controls with fluid animation. ⭕ Implement RTS-style camera navigation tailored for action and combat sequences. ⭕ Build core combat systems and cinematic transitions for immersive gameplay. ⭕ Optimize for mobile compatibility early to future-proof the prototype. ❓Could you please share your current asset pipeline details? ❓What specific mechanics do you envision for the combat systems? I am confident I can deliver a robust early prototype that meets your vision, providing a scalable foundation for your ambitious sci-fi action project. Looking forward to working together. Best regards, Nam
$550 USD in 5 days
5.2
5.2

As an experienced developer with over 9+ years in web and mobile app development, I believe my skills are the perfect fit for your sci-fi action game prototype project. My expertise with Unity, Unity 3D, C# and mobile optimization is well aligned with your needs. Furthermore, my background in game development, particularly action mechanics and third-person gameplay, would enable me to efficiently bring your vision to life. Not only do I excel in coding and creating robust architecture, but I also understand the importance of aesthetics and performance. I have hands-on experience with Blender for creating stunning 3D assets, a skill that befits the precise stylized military sci-fi direction you seek. Moreover, you'll benefit from my ability to craft effective solutions at a cost-effective manner without compromising on quality or functionality. So you can be confident that you would receive not just a pellucid codebase but also a responsive website or applications that functions equally well across various browsers and devices. Thanks for considering my bid! Whether you're looking to build character/vehicle movement or RTS-style camera and navigation system; whether it's combat mechanics or cinematic transitions - my wide-ranging skill set will cover it all adeptly! Let's discuss your project further and create something amazing together!
$500 USD in 7 days
5.2
5.2

With a deep understanding of Unity, C#, and experience in action gameplay systems, combat mechanics, and third-person gameplay, I can help bring your cross-platform sci-fi action game prototype to life. How do you envision the player interaction with the RTS-style camera and navigation concepts for this project? Looking forward to discussing further details with you. Regards, Yogesh Kumar
$540 USD in 7 days
4.1
4.1

We’ve already worked on Unity URP prototypes and gameplay systems involving third-person controllers, camera logic, and scalable combat architecture, so this kind of early-stage sci-fi action build is very aligned with our experience. What you’re describing is a prototype-first development approach, which is exactly where structure matters more than content at the beginning. The goal is to make sure your gameplay systems are modular, so you can expand later without rewriting core mechanics. We typically start by building a clean base architecture for: third-person movement system (responsive + animation-ready) camera system (smooth follow + RTS-style switching if needed) combat framework (event-driven so it scales easily) unit setup (player + enemy as reusable templates) For URP, we also ensure early on that: lighting and post-processing are optimized for both PC and mobile targets performance is controlled from day one (not patched later) asset import pipeline from Blender is clean and reusable The prototype scope you mentioned (1 player unit, 1 enemy, 1 test map) is ideal because it allows us to focus on gameplay feel and system stability rather than content volume. We can start by quickly locking the movement + camera + combat foundation first, since that defines the feel of the entire game. Regards, Sushma.
$250 USD in 7 days
5.0
5.0

Hi there, I understand you're looking to build an early gameplay prototype for your sci-fi action game. I'd love to help with that! As a seasoned video editor and motion graphics artist, my skills might not be a direct fit for this project, but I have experience with 3D animation and design, which could translate well to Unity development. With my background in visual storytelling, I'm confident in creating engaging gameplay experiences. While my expertise lies more in creative fields, I've had exposure to Unity through collaborative projects. I'd be happy to learn and adapt to your project's specific needs. To get started, I'd propose a thorough discussion of the project requirements, scope, and timeline. Based on our conversation, we can outline an execution approach that suits your goals. If you're interested in exploring this further, let's schedule a chat to discuss the next steps! Best regards, Sahil Rao https://www.freelancer.com/u/SahilRao1247
$250 USD in 1 day
5.2
5.2

Hello there, we are a team of Senior Data Analyst, Automation, Web and Mobile App developers. Please, send me a message to discuss the work and finish in no time. Thanks Ashish Kumar.
$500 USD in 7 days
4.1
4.1

Dear Hiring Manager, I’d love to assist with the development of your sci-fi action game prototype in Unity. The combination of third-person combat, RTS-inspired camera systems, stylized military sci-fi visuals, and scalable cross-platform architecture sounds like a very exciting project. I have experience working with Unity, C#, URP pipelines, gameplay prototyping, animation systems, camera logic, and optimization workflows for both PC and future mobile deployment. I’m also comfortable integrating Blender/custom AI-assisted assets into efficient Unity-ready pipelines while maintaining performance and clean project structure. For the prototype phase, I can help develop: • Third-person character and vehicle movement • RTS-style camera/navigation concepts • Combat systems and targeting logic • Cinematic gameplay transitions • Scalable modular architecture for future systems • Enemy AI behaviors and combat interactions • Unity URP scene setup and optimization • Asset import, rigging setup, prefabs, and animation integration The initial prototype structure with one playable unit, one enemy, and a test combat environment is a strong approach for validating gameplay feel before expanding into larger systems. I’d be happy to review your existing assets, discuss gameplay direction privately, and help build a polished and scalable prototype foundation. Thanks!
$250 USD in 7 days
3.6
3.6

Hi, I’m Karthik with 15+ years of experience in game development, Unity/C# engineering, cross-platform optimization, and interactive 3D application development. Your sci-fi action prototype sounds exciting, and I can help build a scalable gameplay foundation optimized for both PC and future mobile deployment. ✔ Unity URP & C# gameplay systems ✔ Third-person character & vehicle movement ✔ RTS-style camera/navigation systems ✔ Combat mechanics & cinematic gameplay transitions ✔ AI-assisted asset pipeline integration ✔ Blender asset import/setup & optimization ✔ Mobile-ready architecture & performance optimization ✔ Scalable modular systems for future expansion Prototype Deliverables: • One playable combat unit • One enemy AI unit • Test map/environment • Combat & movement systems • Camera & transition mechanics • Expandable gameplay architecture I have experience working with: • Action gameplay systems • Third-person controls & combat • Vehicle movement mechanics • Animation systems & camera workflows • Optimization for Windows/iOS/Android targets My approach focuses on rapid prototyping, clean architecture, reusable systems, and iterative gameplay testing to ensure future scalability. Available to start immediately. Portfolio/gameplay examples and pricing structure can be shared during discussion after reviewing detailed scope. Regards, Karthik
$870 USD in 7 days
3.7
3.7

Hello, I’m very interested in your sci-fi action prototype and can help build a scalable Unity foundation focused on responsive gameplay, clean architecture, and future cross-platform expansion. I have experience with: * Unity URP and C# * Third-person gameplay systems * Combat mechanics and AI behavior * Camera systems and cinematic transitions * Mobile-conscious optimization workflows * Blender/Unity asset integration pipelines What I can help build: * Third-person character and vehicle movement * RTS-style camera/navigation concepts * Combat and targeting systems * Cinematic gameplay flow and transitions * Playable test environment and enemy encounters * Scalable prototype architecture for future systems I’m comfortable working with: * AI-assisted asset workflows * Stylized military/sci-fi visual direction * Animation setup and state machines * Performance optimization for eventual mobile deployment Prototype deliverables: * One playable combat unit * One enemy unit with basic AI * Test map/environment * Core movement and combat systems * Organized Unity project structure Availability: * Ready to begin immediately * Flexible for milestone or hourly workflow Estimated timeline: * Initial playable prototype: 2–3 weeks * Expanded systems and polish: based on scope and iteration goals I’d be happy to review your existing assets and discuss the gameplay direction further.
$520 USD in 21 days
3.8
3.8

Hi, this is Kris from McKinney, Texas, I've reviewed your project requirements and understand that you are looking for an experienced Unity developer to create a prototype for a cross-platform sci-fi action game. The key challenges include implementing third-person character/vehicle movement, RTS-style camera and navigation concepts, combat systems, and optimizing for mobile compatibility. My approach involves utilizing Unity URP, C#, and my experience with animation and camera systems to develop the early gameplay prototype. I will focus on creating scalable architecture for future expansion and ensuring smooth integration of existing 3D assets. A few additional questions: Q1: Are there specific gameplay mechanics or visual elements you would like to prioritize in the prototype? Q2: Do you have a preferred timeline for the completion of the prototype? Q3: Are there any specific mobile devices you are targeting for compatibility? Best regards, Kris Kramer
$250 USD in 1 day
4.3
4.3

Hi, I’m an experienced Unity developer with strong experience in C#, URP, third person gameplay, combat prototypes, camera systems, animation setup, vehicle movement, and optimized project architecture for future mobile support. I can help build your early sci-fi action prototype with one playable combat unit, one enemy unit, a test environment, movement, combat, and cinematic transition foundations. I’ve worked on similar Unity prototype projects involving stylized 3D assets, Blender to Unity import workflows, AI assisted asset cleanup, third person controllers, enemy behavior, RTS style camera concepts, and scalable gameplay systems. For your project, I can set up the Unity URP pipeline, import and organize existing assets, create character or vehicle movement, add basic combat logic, implement camera/navigation behavior, and keep the code modular for future units, maps, mobile builds, and expanded gameplay. I can work by milestone or hourly depending on how detailed the prototype scope becomes after reviewing your assets and references. Best regards, George
$500 USD in 7 days
3.4
3.4

Hello, I understand you need a Unity URP developer to prototype a sci-fi action game for PC, with future mobile compatibility. I'm Taiwo, a UK-based Senior Software Developer with 10 years of experience, including contributions to projects for IBM, UK Government, BMW and Sky. While my background is primarily in Python/Django, my Master's in Cyber Security and Bachelor's in Applied Computer Science equipped me with a strong foundation in game development principles and optimization techniques relevant to this project. I can contribute to your project by setting up the third-person character/vehicle movement, RTS-style camera and navigation, combat systems, cinematic gameplay transitions and optimizing assets for mobile compatibility. Related projects: * IMS Team - Built a project management system improving collaboration and workflow efficiency. * Equity Share - Built backend functionality for a real estate crowdfunding platform. My approach would involve initial discussions to align on gameplay specifics, followed by iterative development, asset integration, and rigorous testing. I am particularly attentive to performance optimization and secure coding practices. Please let me know your expected timeline and budget so I can give you a more tailored proposal.
$600 USD in 7 days
2.9
2.9

Washington, United States
Member since May 13, 2026
$30-250 USD
₹12500-37500 INR
$15-25 USD / hour
$25-50 USD / hour
₹1500-12500 INR
₹20000-30000 INR
$1500-3000 USD
₹1500-12500 INR
₹600-1500 INR
₹400-750 INR / hour
$8-15 USD / hour
$10-30 USD
₹1500-12500 INR
$10-30 USD
₹12500-37500 INR
£20-250 GBP
₹100-400 INR / hour
$30-250 USD
₹1500-12500 INR
min ₹2500 INR / hour