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Project Overview We are looking for an experienced Unity 3D Game Developer to develop a mobile game inspired by the gameplay style shown in the attached reference image. The game will combine endless/level-based runner mechanics, shooting/action gameplay, number-based gates, enemy encounters, and character progression. The player controls a 3D character running forward along a track. During the level, the player encounters different obstacles, enemies, weapons, and numerical gates. The player must make strategic choices to increase their strength, eliminate enemies, and reach the end of the level successfully. The final game should be smooth, polished, visually appealing, optimized for mobile devices, and designed with an engaging casual-game experience. --- Core Gameplay The developer will be responsible for implementing the following gameplay systems: 1. Third-Person/Runner Movement Character automatically moves forward. Player controls horizontal movement using touch/swipe controls. Smooth lane switching or free horizontal movement. Character animation while running. Collision detection with obstacles and enemies. Camera follows the player dynamically. 2. Number/Choice Gates The game should include gates. For example: +10 +20 x2 x3 -5 -10 The player chooses which gate to pass through. Depending on the gate, the player's: Attack power Number of units Score Health Weapon strength Character count can increase or decrease. The system should be designed so that new gate types and values can easily be configured without programming. 3. Shooting / Combat System The player should be able to attack enemies encountered on the track. Required features: Automatic shooting Weapon system Projectile system Enemy health Damage calculation Enemy death animations Hit effects Muzzle flash Impact effects Sound effects Different enemy types The architecture should allow additional weapons and enemies to be added later. 4. Enemy System Enemies should spawn at different points throughout a level. Different enemy behaviors can include: Standing enemies Moving enemies Chasing enemies Groups of enemies Strong/boss enemies Enemy difficulty should increase as the player progresses. 5. Obstacles Levels should contain various obstacles such as: Walls Barriers Moving objects Traps Negative-number gates Enemy groups Destructible objects Collision and interaction should feel responsive and satisfying. --- Level System The game should be level-based rather than one completely endless environment. Each level should contain: 1. Starting point 2. Running section 3. Number/choice gates 4. Enemy encounters 5. Obstacles 6. Combat sections 7. Increasing difficulty 8. Final challenge/boss 9. Victory/reward screen The developer should create a reusable level system so that we can produce additional levels quickly. Ideally, level configuration should be data-driven, allowing designers to change: Enemy positions Gate values Gate types Spawn rates Track length Difficulty Rewards Bosses without changing the core code. --- Character System Player Character Implement: 3D character Idle animation Running animation Shooting animation Hit animation Death animation Victory animation The architecture should allow us to replace the character model later. Character Upgrade System Potential upgrades include: Damage Fire rate Health Movement speed Weapon level Critical damage Number of projectiles --- Weapons The initial version should support several weapon types, for example: Pistol Rifle Machine gun Shotgun Laser/futuristic weapon Each weapon should have configurable: Damage Fire rate Range Projectile speed Magazine size Reload time Critical chance A modular weapon system is important because additional weapons may be added after launch. --- Economy The game should have an in-game currency system. For example: Coins / Gold Used for: Character upgrades Weapons Unlocking content Power upgrades The economy should be configurable from a central system. --- UI/UX Developer should implement a clean mobile UI including: Main Menu Play Character Weapons Upgrade Settings Currency display Gameplay HUD Player health Current power/number Progress indicator Currency Weapon information Pause button Result Screen Level Complete Score Coins earned Rewards Upgrade option Next Level Failure Screen Retry Revive, if implemented Return to menu --- Art & Visual Effects The game should have a bright, polished 3D mobile-game appearance similar in overall presentation to the reference. Required: 3D environment Character models Enemy models Weapons Track/environment assets Particle effects Shooting effects Hit effects Explosions Gate effects Level-complete effects --- Audio Implement: Background music Shooting sounds Enemy sounds Hit sounds Gate selection sounds Coin/reward sounds UI sounds Victory sound Failure sound Audio should be managed through a centralized audio manager. --- Technical Requirements Engine Unity 3D Preferred: Recent stable/LTS Unity version 6.3 LTS C# Platforms Initial target: Android The game should be designed for mobile performance from the beginning. Optimization Developer should optimize for: Low/mid-range Android devices Stable FPS Low memory usage Efficient object spawning Object pooling Optimized particles Optimized materials/shaders Texture optimization Mobile-friendly lighting --- Backend / Data Depending on the final scope, the developer should structure the project to support: Player progress Level completion Currency Upgrades Character data Weapon data Save/load system --- Deliverables The selected developer will be expected to deliver: Unity Project Complete Unity source project C# source code Properly organized project structure Scenes Prefabs Scripts Materials Animations UI Gameplay Player movement Camera system Shooting system Enemy system Gate/number system Collision system Level system Upgrade system Economy system Win/lose conditions UI Main menu Gameplay HUD Upgrade screens Victory screen Defeat screen Settings Content Initial playable levels Player character Enemies Weapons Obstacles Gates Environment Mobile Builds Android APK/AAB Device testing Documentation Developer should provide basic documentation covering: How to open/build the project How to create a new level How to add a new enemy How to add a new weapon How to modify gate values How to change player stats How to modify rewards/economy --- Suggested Milestones Milestone 1 – Prototype Player movement Camera Basic track Basic gate system Basic shooting Basic enemy Milestone 2 – Core Gameplay Multiple enemy types Weapons Gate calculations Obstacles Level progression Win/lose system Milestone 3 – UI & Economy Main menu HUD Currency Upgrades Rewards Progress saving Milestone 4 – Art & Polish Characters Environment Animations VFX SFX UI polish Milestone 5 – Optimization & Release Android optimization Bug fixing Device testing Final builds Source-code handover --- Developer Skills Required We are looking for a developer with strong experience in: Must Have 3+ years Unity development experience Strong C# programming Unity 3D Mobile game development Third-person/runner mechanics Character controllers Enemy AI Shooting/weapon systems Animation systems UI development Level design implementation Particle/VFX integration Mobile optimization Android build/deployment Git/version control Important Experience with games similar to: 3D runner games Hyper-casual games Hybrid-casual games Shooter games Number/gate-choice games Character progression games would be a major advantage. Nice to Have Unity Addressables Object pooling ScriptableObjects DOTween Unity Animator Cinemachine Firebase Unity IAP AdMob/Unity Ads/LevelPlay Remote configuration Multiplayer/backend experience --- What We Want From the Developer Please apply only if you have actual Unity mobile game experience. When applying, please provide: 1. Portfolio of Unity games you have developed 2. Links to games published on Google Play Store 3. Examples of runner/shooter/hyper-casual games 4. Your experience with Unity and C# 5. Your estimated development time 6. Your estimated cost 7. Number of developers working on the project 8. Whether you can also integrate 3D assets/animations 9. Your availability per week Please do not apply with only generic Unity experience. We strongly prefer developers who have previously built mobile games with similar mechanics.
Project ID: 40635841
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29 freelancers are bidding on average ₹33,849 INR for this job

Hello, I have carefully reviewed your project requirements and understand your vision for developing a polished 3D mobile runner-shooter with strategic number gates, combat, enemy encounters, modular weapons, character progression, and data-driven level design. With 9+ years of game development experience and 200+ successfully delivered games, I have extensive experience with Unity 3D, C#, mobile optimization, runner mechanics, shooting systems, AI, weapon systems, UI/UX, progression, and scalable game architecture. You will get: 1. Quality optimized work 2. 100% client satisfaction 3. Fast milestone-wise delivery 4. Suitable pricing 5. Unlimited revisions 6. Complete NDA & IP protection (project security is our top priority) I can structure the gates, enemies, weapons, upgrades, rewards, and levels in a configurable data-driven system so future content can be added efficiently without changing core code. Available to start immediately and committed to delivering regular progress updates throughout the project. Come inbox & let’s get started. Best regards, Sohaib Pasn Games
₹250,000 INR in 90 days
6.8
6.8

As an award-winning Unity Developer with a portfolio boasting a variety of successful 3D games on multiple platforms, I believe I'm the perfect candidate for your project. Over my 9+ years in the industry, I've specialized in game development, exactly like what you need. I completely understand the mechanics that go into creating a smooth and enjoyable runner/action game. One aspect of this project that speaks to my strengths is the number/choice gates system. My experience means I can create a configurable system that allows for easy alterations and additions without making significant changes to the core code. Additionally, being comfortable designing reusable level systems will ensure the production of more levels as your team needs. Lastly, my proficiency in implementing backend solutions will come into play when incorporating monetization features such as an in-game currency system, as well as integrating social media channels for sharing scores or progress updates. Partnering with me guarantees you get not just a developer, but also a reliable consultant who'd always be dedicated to offering value-driven solutions. After all, building a game isn't just about the code; it's about creating an engaging and immersive experience for your audience - and that's precisely what my services offer.
₹75,000 INR in 10 days
5.2
5.2

As an experienced game developer with a penchant for mobile app development, specifically on the popular Unity 3D engine, I am excited to bring your vision of the action-packed runner game to life. Over the course of my six year career, I have crafted diverse applications ranging from online learning platforms, social media apps, e-commerce solutions and many more, aligning perfectly with the level-based system and numerical-choice gates you envision. In order to stage each level dynamically while ensuring easy scalability, I will create a reusable level system. Similarly, I will develop a modular architecture for weapon and enemy systems so addition of new enemies and weapons can be done with ease post-launch. Moreover, as an expert in optimizing games for mobile platforms, I guarantee a smooth running application that performs seamlessly without hampering the visual appeal or user experience of the game. My work is not done until you are absolutely satisfied with the final product. With my proven track record of delivering high-performance solutions and exceeding client expectations in both web and app development realms, I am your best bet at breathing life into your innovative game idea. Let's transform your concept into an engaging reality!
₹25,000 INR in 7 days
4.4
4.4

With a strong background in Unity 3D game development, I understand your need for a mobile game combining endless runner mechanics, shooting elements, and strategic gameplay. My experience in creating engaging gameplay mechanics and character progression aligns well with your project requirements. Could you provide more details on the desired art style and tone to ensure the game's visual appeal matches your vision? Regards, Yogesh Kumar
₹14,570 INR in 7 days
3.9
3.9

Hi, I’m Adam, a Unity mobile game developer with experience in 3D gameplay systems, runner mechanics, shooting systems, UI, and Android optimization. I reviewed your project and understand that you need a mobile runner/shooter game with number gates, enemies, weapons, upgrades, levels, UI, and mobile-ready performance. The full scope is quite large, so I suggest starting with a strong playable prototype first, then expanding it into the complete game through milestones. For your current budget, I can deliver a clean MVP/prototype with the core gameplay loop, including player movement, camera, basic gates, shooting, enemy interaction, obstacles, win/lose flow, and organized Unity project structure. I can also structure the project using modular systems so new gates, enemies, weapons, and levels can be added later. If you’re interested, I can share a clear milestone plan, timeline, and what exactly can be delivered within your budget. Best, Adam
₹37,500 INR in 14 days
3.9
3.9

Hi there , let's have short meeting if you wanna discuss your Unity runner game. I have over three years of Unity mobile game development with strong C# programming skills. I will build the complete runner shooter with number gates enemies weapons and upgrades. The game will include smooth touch controls lane switching and dynamic camera following. I will implement a data driven level system so you can add new levels without touching code. The weapon and enemy systems will be modular so new content can be added after launch easily. I will optimize for low and mid range Android devices with object pooling and efficient particles. You will get full Unity source code documentation and an Android APK ready for Google Play. I have shipped similar runner and shooter games on Google Play and can share portfolio links. Budget : ₹35000 INR Timeline : 25 days
₹35,000 INR in 25 days
2.7
2.7

Hello there I would love to assist you with the development of your endless runner game… I’m a professional game developer and I can guarantee an outstanding result. Please feel free to reach out to me, I’m open for work… Thank you…
₹30,000 INR in 7 days
3.0
3.0

With over 7 years of experience in game development, particularly in areas involving Unity and mobile app development, I am at a prime position to take on this project. My team and I fully comprehend the requirements detailed in your project description, most of which we have successfully implemented in similar projects. We have a profound understanding of third-person runner mechanics, number-based gates, enemy spawning and behaviours, as well as obstacle design. Our aim is not only to create a technically sound game but also an aesthetically pleasing one that truly speaks to your audience. One paramount aspect of your requirement is the development of a level-based runner game. Our approach would utilize a data-driven system that gives designers flexibility in customizing aspects crucial to each level: enemy positions, gate values/types/spawn rates, track length, difficulty levels, rewards and bosses. We envisage this approach providing an effective avenue for rapid additional level production post-launch. Moreover, our company strongly emphasizes on-time delivery without compromising quality. Our goal is not only to meet your expectations but also establish a mutually beneficial long-term relationship with you and turn your ideas into a successful digital product. We are excited about the possibility of working with you and look forward to discussing this project further!
₹25,000 INR in 7 days
2.5
2.5

Hello, I read your detailed brief and have hands-on experience building mobile hybrid-casual games combining runner mechanics, dynamic number gates, and modular shooting systems in Unity. Relevant Experience & Expertise: 3D Runner & Combat Mechanics: Built responsive swipe-based lane controllers, automatic shooting systems, and projectile pooling optimized for mobile. Data-Driven Architecture: Implemented ScriptableObject-based modular systems for weapons, upgrades, gates, and level design allowing non-programmers to configure values instantly. Performance Optimization: Focused on low/mid-range Android performance using object pooling, efficient batching, and lightweight shaders. Answers to Your Requirements: Portfolio: I have shipped several hyper-casual and hybrid-casual runner titles on Google Play, featuring similar gate choices and progression loops. Links available upon request. Unity & C#: 2+ years of professional experience writing clean, scalable C# architecture. Timeline & Cost: Estimated development time is 6–8 weeks across your proposed milestones. Cost details can be discussed based on final asset availability. Team & Assets: Solo developer (or collaborative team if accelerated). I can integrate 3D models, animations, and VFX seamlessly. Availability: Available 40 hours per week. I would love to discuss how we can bring this game to life efficiently. Let’s connect!
₹35,000 INR in 7 days
2.2
2.2

As a team at GSINFOTECHH OPC Pvt. Ltd., we specialize in game design and development, with considerable experience in projects requiring the blending of multiple gameplay mechanics. With strong mastery over C# and C++, we have the technical expertise to build, optimize, and polishe a smooth Unity 3D mobile action/runner game such as yours. In particular, our skills align perfectly with the various elements you've outlined for your game: third-person/runner movement, number-based choice gates, shooting/combat system, enemy and obstacle systems – we've already developed solid architectures around these areas, making additions or adjustments a breeze. Our data-driven level system will allow your designers to make changes without necessitating modifications in the core codebase. Moreover, our proficiency in economy systems will ensure that your in-game currency functions smoothly. Your project aligns with our passion and professional expertise. We are honored to be considered for this role and would love to be a part of your journey towards creating an engaging casual game experience for your audience. Let's discuss your specific needs further so we can tailor a comprehensive solution that adds value to your unique vision.
₹12,500 INR in 3 days
0.8
0.8

Could you clarify how customizable you would like the gate mechanics? A dynamic gate selection system can allow players to choose values that fit their play style, enhancing engagement. With over 5 years of extensive Unity 3D development experience, I have successfully delivered diverse mobile games that feature complex mechanics, including character progression and enemy AI. My portfolio includes titles published on the Google Play Store, showcasing similar shooter and runner gameplay. I prioritize creating optimized, visually appealing games designed for smooth performance on mobile devices. My approach includes robust coding practices alongside effective asset integration. I am available for direct communication and collaboration, ensuring that all project milestones are met promptly. My estimated development timeline for this project is 8-10 weeks, and I can provide dedicated support for character animations as well. Looking forward to discussing this exciting project further! Best Regards, Hafiz
₹12,500 INR in 7 days
0.0
0.0

I've recently helped a client develop a mobile game that successfully blended action and strategic gameplay, resulting in a captivating experience for players. I will assist you in creating a highly polished and engaging mobile game that features seamless third-person mechanics, combat systems, and a modern UI. Your requirement for a clean and professional user interface that enhances player interaction aligns perfectly with my expertise. I understand the importance of integrating a responsive and user-friendly design that keeps players engaged. With over three years of experience in Unity development and a strong background in mobile game mechanics, I specialize in creating scalable and optimized gaming experiences. I can implement advanced character controllers, enemy AI, and a modular weapon system to ensure your game thrives in today’s competitive market. I can get started quickly and would be happy to discuss the project further. Regards, Shaun Kelly.
₹16,900 INR in 7 days
0.0
0.0

Casual runner games like this live or die on how data-driven the level system actually is, since the real value comes from being able to spin up new levels without touching code every time. We recently built a mobile runner-shooter hybrid in Unity with configurable gates and a data-driven level system, and adding new levels afterward became a config change instead of a rebuild. We build mobile Unity runner-action games with modular weapon, enemy, and level systems designed for fast content expansion. Implementing the number/choice gate mechanic, a modular shooting and weapon system, and a data-driven level structure so enemy positions, gate values, and difficulty can be tuned without touching core code is exactly the kind of architecture we're comfortable building in Unity 6.3 LTS. We optimize from the start for low and mid-range Android devices with object pooling and efficient spawning, and we have 75+ 5-star reviews on similar projects and rank in the top 1% among 75 million users! Happy to share similar runner-action builds and talk through the level system architecture. Regards,
₹25,000 INR in 7 days
0.0
0.0

With over 5 years of experience in game development and a strong foundation in Unity 3D, I am confident that I can bring your vision for the mobile action/runner game to life. My portfolio is filled with successful projects that have honed my skills in creating smooth, optimized, and visually captivating mobile games. Your project requirements of level-based gameplay, character progression, shooting, and interaction with the numeric gates are right up my alley. One of my key strengths is my ability to design modular systems that allow for easy scalability and adjustment. This will greatly benefit your game as new obstacles, enemies or even weapons can be integrated seamlessly post-launch. Moreover, having a data-driven level system will not only make it faster to create new levels but more importantly facilitate easy changes in enemy positions, gate values, etc. Furthermore, as someone who believes deeply in good storytelling-through-design in games, I understand the potential emotional impact the right character design/animations/upgrades can have on players. Rest assured, I will ensure a cohesive and immersive experience by not only focusing on the technical aspects of your tasks but also breathing life into your characters alongside their animations. In summary, my skills driving simplicity blended with the strength of Unity will create an engaging casual-game experience that aligns perfectly with your vision for this project.
₹12,500 INR in 1 day
0.0
0.0

I can help you create a polished and engaging mobile action runner game that keeps players hooked. The blend of endless and level-based mechanics you outlined sounds exciting, especially with the number-based gates and character progression elements. I've worked on a similar project, "Modern Real Estate Investment Website" (link), where I focused on creating a user-friendly experience. In your game, I would prioritize smooth character movement and responsive controls to enhance gameplay. My approach includes optimizing for mobile performance, ensuring fluid animations, and building a flexible system for adding new content. I’m confident we can create a game that feels both vibrant and addictive. Let’s chat about your vision. You’ll get a free consultation to discuss the best way forward. Regards, Dean
₹16,900 INR in 7 days
0.0
0.0

We recently helped a business achieve a similar goal, and the results exceeded expectations. I’d love to do the same for you. I’ll create a clean, professional, user-friendly solution focused on making your goal easier to achieve. Your focus on a seamless experience stood out to me. That’s exactly where we excel. We have 75+ 5-star reviews on similar projects and rank in the top 1% among 75 million users! With over 3 years of Unity development experience, I specialize in mobile game mechanics like third-person controls, shooting systems, and character progression. I can provide a portfolio showcasing successful projects and links to games published on the Google Play Store. I already have a few ideas that could make this project stand out. Happy to share them. Regards, VutomiM1.
₹18,750 INR in 7 days
0.0
0.0

Hello, I'm bharghav, with 10 years of experience in Matching Job Skills, and I possess strong expertise in C# and C++ programming, which are critical for game development. I've carefully reviewed your Unity 3D Mobile Action/Runner Game project. My approach involves developing robust core gameplay systems for movement, gates, combat, and enemies, all optimized for mobile. I'll implement a data-driven level and character system, ensuring configurability for easy content creation, and a clean UI/UX with polished visuals and audio. Let's connect in chat to discuss your vision in more detail and outline a clear path forward. Best regards,
₹26,250 INR in 3 days
0.0
0.0

As a seasoned and adaptable Full Stack Developer, I can bring the diversity of experience you need for this ambitious project. My expertise in Unity 3D, game development, and backend systems align seamlessly with your vision for an immersive 3D mobile action/runner game. With 90+ projects under my belt, I've developed a deep understanding of what it takes to create not just a functional game, but one that's polished, optimized, and capable of delivering an engaging experience. Within my broad spectrum of skills, I possess a particular strength in data-driven design and problem-solving. This comes to bear when considering your specifications around gate values and types configuration, enemy positions/movements, difficulty scaling and upgrades configurations among others. Incorporating these design principles into your game structure guarantees you flexibility and ease in expanding or modifying game elements without touching core code. Above all, my work is guided by the principle that your satisfaction is paramount - from initial concept to final delivery and beyond. I'm committed to open communication with clients because it's essential to not just understand the assignment but also incorporate their ideas as much as possible. Together, we can ensure the result is every bit as exciting and rewarding as you imagined. Let's discuss this project further - it could be our first step towards crafting an unforgettable gaming experience!
₹12,500 INR in 3 days
0.0
0.0

Hi, I’m a Unity 3D/C# developer experienced in building gameplay systems, mobile games, and polished interactive experiences. I can develop the runner, shooting, enemy AI, number gates, progression, weapons, UI, and optimization as a modular and reusable system. I’ll focus on smooth mobile performance and clean, maintainable code so new levels and content can be added easily. I estimate around 3 weeks for the complete scope, depending on the final assets and content requirements. I’d be happy to share my previous work and discuss the project in more detail.
₹30,000 INR in 21 days
0.0
0.0

Hi there, Your project is a classic Hybrid-Casual Runner/Shooter, a genre I specialize in. I can deliver a clean, modular, and performant C# codebase in Unity 6 LTS that allows you to easily create new levels, weapons, and math gates without writing additional code. Tech Approach Data-Driven Architecture: Weapons, Enemies, Levels, and Gate logic (+,-,\times,\div) will be managed via ScriptableObjects for rapid iteration. Performance: Strict Object Pooling for projectiles, enemies, and VFX to eliminate GC lag and lock 60 FPS on mid-range Android devices. Clean Code: Decoupled Data, Logic, and UI layers using C# events. Direct Answers Portfolio/Play Store: [Insert 1-2 Google Play Links] Experience: 3+ years in Unity C#, specializing in mobile Hyper/Hybrid-Casual games, DOTween, Cinemachine, and Mecanim. Timeline: 6-8 weeks across your 5 proposed milestones. Cost: [Insert Your Estimated Price] Team: 1 Solo Senior Unity Developer. 3D/Animations: Yes, experienced in Mixamo/Mecanim setups, VFX, and asset integration. Availability: 40 hours/week. I am ready to kick off Milestone 1 (Core Prototype) immediately. Let's talk!
₹25,000 INR in 7 days
0.0
0.0

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