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I’m building a fast-paced action title in full 3-D and need someone who can take it from first prototype all the way to store release on both Android and iOS using Unity. You’ll handle everything—gameplay coding, asset integration, optimisation, and final submission. To succeed you should already have shipped Unity games on Google Play and the App Store, be comfortable with mobile performance constraints, and know how to prepare store-ready builds, screenshots, and metadata. My Google Play Console access is ready; you’ll set up the Apple listing as well so both launches go live together. Deliverables • Playable action game with polished 3-D visuals • Smooth performance (target 60 fps on mid-range 2020 phones) • Integrated ads/IAP, leaderboards, achievements, and cloud save • Signed release builds plus all store assets • Successful publication on Google Play and the App Store Acceptance criteria 1. Builds pass each store’s review without resubmission. 2. No game-breaking bugs after one week of testing. 3. Analytics confirm stable frame rate on test devices. Send links to comparable mobile action games you’ve developed and outline your typical timeline for a project of this scope.
Project ID: 40694424
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9 freelancers are bidding on average ₹8,011 INR for this job

With an extensive career spanning over 9 years in Unity game and mobile application development, I am poised to take your action game from concept to fruition. Having shipped several successful games on both Google Play and the App Store, I am no stranger to the intricacies of these platforms, be it performance optimization, store listing setup, or liaising with review teams for hassle-free releases. Rest assured that your vision will be brought to life with the utmost professionalism and attention to detail. Moreover, my proficiency extends beyond gameplay coding and asset integration, encompassing monetization structures, analytics implementation, leaderboards, achievements, cloud saving, and more. Your project's needs fit seamlessly within my skill set. Targeting a smooth performance of 60 fps even on mid-range 2020 phones? No sweat. Handling the gamut of ads/IAP integration? I've got it covered. In summary, my broad skill set ranging from 3D design and animation to backend integrations coupled with a deep understanding of mobile performance constraints let me guarantee a finished product that excels in every aspect you mentioned. Let's launch your action game simultaneously on Android and iOS by leveraging my familiarity with both platforms for a hassle-free submission and an exciting debut!
₹38,000 INR in 18 days
5.2
5.2

With over six years of experience in the design and branding industry, my team and I are well-equipped to handle the full spectrum of your Unity 3D Action Game Development project. Our development capabilities not only include website and mobile design but also the expertise needed to create your vision seamlessly on both Android and iOS platforms using Unity. In addition, we have extensive experience setting up and launching games on Google Play and the App Store, ensuring that your game meets all store requirements for a smooth release. Meeting your high expectations for this project is our top priority; our proven track record of delivering polished work in a timely manner with constant communication will ensure that you receive regular updates throughout every stage of the project. Adhering closely to your project guidelines, we will integrate ads/IAP, leaderboards, achievements, and cloud save features into your game while maintaining smooth performance of 60 fps on mid-range 2020 phones.
₹600 INR in 3 days
3.7
3.7

Hi, there The hard part of this project is the last mile, not the gameplay. Google Play now rejects any bundle whose native libraries, ad SDKs included, aren't 16 KB page aligned, and Apple rejects builds without privacy manifests and the tracking prompt that ads require. That is where most Unity games get bounced. The second trap is 60 fps on a 2020 mid-range phone: the real budget is about 11 ms a frame because the chip throttles as it heats, so overdraw and draw calls have to be planned from the prototype, not fixed at the end. As Senior Mobile Engineer on Tavour I took a live app through a 17-version engine migration, patched a payments SDK that crashed on physical Android devices, moved it to API 36 and iOS 15+, and shipped with 100% crash-free sessions. On Koko Face Yoga I added AppsFlyer and Meta Ads on iOS and Android, lifting revenue 12%. Both are live on both stores; links on request. For your title: - Prototype on URP with pooled enemies and baked lighting, profiled on a real 2020 device at every milestone - Ads, IAP, leaderboards, achievements and cloud save wired to both stores - Signed builds, screenshots and metadata, both listings submitted together If you're looking for scalable, practical value rather than just a one-time project, I can help you achieve meaningful results through small but lasting improvements that will exceed your expectations and surprise everyone involved. William Berry
₹8,000 INR in 10 days
0.0
0.0

Greetings I have successfully developed and launched similar Unity 3D action games on both Google Play and the App Store. I understand your goal of creating a polished, fast-paced action game that performs smoothly on mid-range devices. I can ensure that your game meets the performance criteria while integrating ads, IAPs, and cloud saves, all while preparing for a coordinated launch on both platforms. I bring experience in end-to-end Unity game development, including gameplay coding, asset integration, and store submission. My familiarity with mobile performance constraints will help achieve your vision. I would love to chat about your project and suggest a follow-up discussion to align on your goals and timeline. Regards, Nabeel Ismail
₹2,200 INR in 7 days
0.0
0.0

The 60 FPS target on mid-range 2020 phones needs to guide the build from the first prototype, not be checked only at the end. I’d start by reviewing the current Unity project, gameplay scope, target devices, and available 3D assets, then get the core action loop working first. From there, I’d build the gameplay systems, integrate assets, and add ads/IAP, cloud save, achievements, and leaderboards. I’d profile on real Android and iOS devices while developing and fix CPU, GPU, memory, and loading issues before preparing signed store builds. I’d focus on Unity 3D, Gameplay Programming, and Game Optimization. I’d rather solve mobile performance early than spend the final days chasing frame drops and store-build problems. What parts of the Unity project are already implemented and playable? look forward to hearing from you
₹5,000 INR in 15 days
0.0
0.0

With over six years of experience in the design and branding industry, my team and I are well-equipped to handle the full spectrum of your Unity 3D Action Game Development project. Our development capabilities not only include website and mobile design but also the expertise needed to create your vision seamlessly on both Android and iOS platforms using Unity. In addition, we have extensive experience setting up and launching games on Google Play and the App Store, ensuring that your game meets all store requirements for a smooth release. Meeting your high expectations for this project is our top priority; our proven track record of delivering polished work in a timely manner with constant communication will ensure that you receive regular updates throughout every stage of the project. Adhering closely to your project guidelines, we will integrate ads/IAP, leaderboards, achievements, and cloud save features into your game while maintaining smooth performance of 60 fps on mid-range 2020 phones.
₹2,800 INR in 7 days
0.0
0.0

I’m excited about the opportunity to develop your fast-paced action game in Unity. With extensive experience in full-stack game development, I’ve successfully shipped several titles on both Google Play and the App Store, ensuring smooth performance and engaging gameplay. I understand the importance of mobile performance constraints and can deliver a polished 3-D experience targeting 60 fps on mid-range devices. My process includes seamless asset integration, gameplay coding, and thorough testing to guarantee a bug-free launch. I’ll also handle the entire store submission process, including the Apple listing, ensuring both platforms go live simultaneously. You can check out my previous work on games like and to see the standard I uphold. For a project of this scope, I typically estimate a timeline of 3-4 months, depending on feedback loops. I’m ready to discuss your vision and get started on bringing this game to life.
₹1,500 INR in 7 days
0.0
0.0

Hi, I can build and polish your Unity C# mobile action game with reliable gameplay, ads and IAP integration, and careful optimisation for mid-range devices. I focus on stable builds and testing so there are no game-breaking bugs. I have hands-on experience with Time Master, including gameplay systems and performance work. You can also see my portfolio site at https://hyperlumin.dev. I can deliver the requested work in 10 days and keep communication clear throughout.
₹5,000 INR in 10 days
0.0
0.0

India
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