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We Are Looking for a 3-Person Development Team for a Playable Vertical Slice Engine: Unity Platform: Android and PC (final target is Android, with PC demo first and potential future expansion) Genre: 2.5D side-scrolling action and rescue game Style Direction: Family-friendly, stylized, arcade-inspired Project Overview We are developing a playable vertical slice for an original indie game concept. The project is a stylized 2.5D side-scrolling experience focused on environmental interaction, character abilities, objective-driven gameplay, and accessible co-op-friendly design suitable for a young audience. At this stage, the goal is not to build a full game. The objective is to create a focused, playable demo that clearly demonstrates the core gameplay loop, visual direction, and technical feasibility of the concept. Team Roles Unity Gameplay Developer Responsible for: - Core prototype development - Player movement and camera systems - Character state switching or transformation mechanics - Context-sensitive interaction system - Basic mission and objective logic - Integration of placeholder UI, animation, and audio - Delivery of a playable build and source project Required experience: - Unity C# development - 2D or 2.5D gameplay systems - Character controllers, triggers, UI prompts, simple state machines, and scene management - Ability to work with placeholder assets and later integrate final assets Character / Environment Artist Responsible for: - Stylized concept and production-ready game assets - Establishing a consistent visual style - Character and environment creation for a 2.5D side-scrolling demo - Preparing assets for Unity or Godot integration - Working from provided references and art direction Required experience: - Stylized game art production - Strong understanding of readability, silhouette, and family-friendly design - Experience with 2D sprites, 2.5D assets, or simple 3D models depending on final direction - Bonus: animation-ready asset design experience Technical Artist / Animator / Level Builder Responsible for: - Animation setup and state management - Simple VFX and gameplay feedback - Level construction and environment dressing - Ensuring visual cohesion inside the engine - Supporting UI clarity and overall game feel - Bridging programming and art implementation Required experience: - Unity integration experience - Animation, VFX, or level building expertise - Strong understanding of readability, scale, and player feedback - Ability to collaborate across art and engineering disciplines Desired Deliverable A playable vertical slice demo including: - One short side-scrolling level - At least one playable character system with room for expansion - Basic environmental interaction - Simple objective tracking - Basic HUD and UI prompts - Win condition or mission completion state - Placeholder or simple sound effects - Full source project files upon delivery Art Style The game should feel colorful, readable, stylized, and family-friendly, with inspiration from classic arcade games and animated action series. Important Notes - This is a collaboration-focused project, not one-off asset delivery - Please include a proposed milestone plan, timeline, and total cost estimate - Strong communication and reliability are essential - Ability to follow direction and iterate quickly is important - Include examples of relevant work such as prototypes, side-scrollers, stylized games, or animation systems Milestones Milestone 1: Technical Prototype - Basic movement system - Camera setup - Placeholder character - One interaction system - One simple objective - Basic test scene Milestone 2: Core Gameplay Demo - Core gameplay loop implementation - Expanded interaction system - Objective flow - Draft UI - Placeholder or early art integration Milestone 3: Visual and Gameplay Polish - Improved character and environment assets - Animation and VFX pass - UI refinement - Bug fixing - Final playable demo build - Source project delivery Application Question Please include: - Estimated cost and timeline for a focused vertical slice demo - Relevant links to previous work or playable prototypes We are aiming to build a small but high-quality playable demo first. If successful, there is potential for further paid work to expand the project.
Project ID: 40523235
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75 freelancers are bidding on average $377 USD for this job

With over 20 years of experience in the game development industry, our team at Falcon Interactive brings a tailored set of proficiencies that perfectly align with your project's needs. Our expert Unity C# development skills, alongside our understanding of 2D/2.5D/side-scrolling systems, will ensure a smooth and efficient creation of core mechanics like player movement, camera control, character state switching, etc. Moreover, our strong grasp on programming empowers us to embrace placeholder assets as well as later integrate final ones seamlessly - A much-needed skill for this stage of the project. Additionally, our extensive experience in producing family-friendly stylized games beautifully qualifies us for the position of Art Lead. We've always been meticulously mindful of key aspects like readability, silhouette, and design suitable for younger audiences. Feel free to explore our portfolio,a testament of our ability to create art that establishes consistent visual styles without compromising on style or clarity. To sum it up, choosing Falcon Interactive will not only bring about a cutting-edge experience with superior quality –established not just through word but through tangible work- but also an unwavering commitment to your success in every stage of the development process.
$12,500 USD in 60 days
9.2
9.2

Hi there, I'm excited to bring my extensive experience in game design, Unity, C# programming, and creating engaging 2.5D gameplay mechanics to your project. My creative approach and technical expertise ensure the development of a focused, stylish vertical slice that vividly demonstrates core gameplay and visual flair. I will ensure seamless character controllers, interaction systems, and environment integration while maintaining a family-friendly, arcade-inspired visual style. I look forward to establishing a clear milestone plan and timeline to deliver a top-quality demo that meets all project goals. What specific gameplay mechanics and environmental interactions are most critical for the scope of your vertical slice demo? Thanks, Sahil.
$30 USD in 1 day
5.7
5.7

Hi, This is exactly the type of project our team enjoys working on. We have experience building gameplay prototypes, 2.5D action systems, stylized environments, animation integration, and polished vertical slices in Unity. For this project, we would recommend a milestone-based approach, starting with a technical prototype to validate movement, interactions, and objectives, followed by gameplay implementation and a final polish phase focused on art, animation, VFX, and overall game feel. Best, Bilal
$140 USD in 3 days
4.8
4.8

Hi, Aashiq (Ash) here from Cape Town, South Africa. This project instantly caught my eye, so I had to reach out. I see you looking for a 3-person team to develop a playable vertical slice for a 2.5D co-op rescue game, emphasizing environmental interaction, character abilities, and accessible co-op design. With a proven track record in helping businesses boost sales through high-converting websites and performance marketing, I am confident we can achieve your project goals. Feel free to request samples of successful projects. Based on what you mentioned, here is how we would approach the project: - Develop core gameplay mechanics - Design stylized game assets - Implement animation and VFX for visual appeal Rest assured, we prioritize clear communication and delivering a seamless, user-focused solution. Best Regards, Aashiq
$150 USD in 7 days
4.9
4.9

Hello! We can build a playable vertical slice for your co-op rescue game. 1. What should be included in the first playable demo? 2. Do you already have references or concept art for the style? — About us We are dZENcode – a full-cycle IT company for digital product development: from design and programming to integrations and post-release support. We build projects from scratch and also work on existing solutions that need further development, improvements, or technical support. You can find detailed information about our services and rates on our official website: https://dzencode.com. Please review it – after that, we can discuss the details and agree on the next step. ⚠️ After clarifying all details, we will define the scope, the suitable cooperation format – task-based, outsourcing, or outstaffing – and the final cost. Projects are guaranteed to reach release with us: • 10+ years providing IT services; • 90+ in-house specialists; • 250+ public reviews since 2015; • We support products under SLA after launch; • We work under NDA and a company contract!
$140 USD in 7 days
4.3
4.3

Hi, I’m interested in developing your 2.5D co-op rescue game vertical slice in Unity. I have experience building Unity prototypes and gameplay systems including character controllers, interaction systems, camera setups, UI logic, and level-based gameplay loops for both 2D and 2.5D environments. I’m comfortable working with placeholder assets and iterating quickly to refine core gameplay. What I can deliver: • Full Unity-based vertical slice (Android + PC build) • Player movement and camera system • Interaction system + objective tracking • Basic mission flow and win condition • Placeholder UI and gameplay feedback • Clean, structured source code for future scaling I follow a milestone-based approach: 1. Core movement + prototype setup 2. Gameplay loop + interaction systems 3. Polish, UI refinement, and final playable demo I can also collaborate with artists/animators or work with provided assets to ensure smooth integration and consistent visual style. Timeline and cost can be adjusted based on final scope, but I am focused on delivering a clean, playable and expandable prototype. I’d be happy to share relevant Unity project experience upon request. Best regards M Waqar Tariq
$350 USD in 7 days
4.2
4.2

Hello, I’m excited about the opportunity to collaborate on your indie game project and create a playable vertical slice that showcases its unique gameplay and visual style. I understand that you’re looking for a cohesive 3-person development team focused on delivering an engaging demo for a stylized 2.5D side-scrolling action game, and I’m confident that my skills align perfectly with your needs. With extensive experience in Unity C# development, I have successfully built 2.5D gameplay systems that emphasize player interaction and environmental engagement. I excel in creating robust character controllers, camera systems, and context-sensitive mechanics that resonate with family-friendly design. To achieve your project goals, I propose the following approach: - Develop a core prototype featuring smooth player movement and a basic interaction system. - Implement a simple objective-driven gameplay loop that highlights the game’s mechanics. - Collaborate closely to ensure visual consistency and integrate placeholder assets effectively. - Craft a polished demo that demonstrates the potential for future expansions and gameplay depth. I am eager to bring my expertise to your project and ensure that we meet deadlines with quality results. Let’s discuss your vision in more detail and outline a timeline and cost estimate that suits your needs. Looking forward to your response!
$30 USD in 7 days
4.1
4.1

Hi, I reviewed "2.5D Co-op Rescue Game Vertical Slice" and can help with it. My focus would be a clean technical setup around the database, API, and integration points. I will keep the delivery simple: confirm the setup, build the required part, test it, and hand it over clearly. To set this up properly: - What existing code, documentation, assets, or account access should I review before starting? - What integrations should be connected first, and do you have API docs or test access ready? - Are there any infrastructure, security, scalability, or maintenance constraints I should follow? Best regards, Houssame
$140 USD in 7 days
3.5
3.5

Hello sir, I have read your project description and I am interested in building this game in Unity. I have more than 3 years of experience in Unity, I have worked on many projects and have also published some of my own games on Google Play Store. You can check out my portfolio in my profile. Looking forward to hearing from you. Thank you
$200 USD in 6 days
3.6
3.6

Hello, As a seasoned Unity Gameplay Developer with a profound understanding of C# programming and game design, I am confident in my ability to bring your vision for this 2.5D side-scrolling experience to life. Over the course of my 8-year career, I have honed my skills in creating interactive gameplay loops, character controllers, and scene management, all of which are essential for the successful completion of this project. Moreover, the fact that I am proficient with placeholder assets ensures seamless integration of final assets to bring out the full potential of your game. More than just lines of code, I take a meticulous approach to my work, perceiving it as creating digital masterpieces designed to provide exemplary experiences. My keen eye for detail would be invaluable in delivering a polished and family-friendly demo that mirrors the arcade-inspired aesthetic you're intending for the game. In addition, I am proud to say that I have championed collaborative development during my career; thus, you can rely on me to not only follow your direction but also provide constructive inputs throughout the process. To further bolster your confidence in choosing me, I would love to present you prototypes and projects that I've personally developed. They would demonstrate my expertise in developing side-scrollers or working with stylized games as required by this project. Furthermore, working with Luqman Ahmed comes with reliability and Thanks!
$155 USD in 2 days
3.2
3.2

With your search for a Unity Gameplay Developer, look no further! I am Craig and my well-rounded skills in C#, game development, and 2D animation make me an ideal candidate for creating the playable vertical slice you envision. Over the years, I have honed my expertise in Unity, C# development, and gameplay systems, including character controllers and scene management that the project entails. My previous experience in delivering high-quality code and deadline-driven approach align perfectly with your project requirements. Moreover, my familiarity with integrating placeholder assets helps to ensure smooth progression until final assets are finalized. This adaptability and being comfortable with placeholders have been borne out of my experiences developing dynamic websites embracing everything from automated data extraction to designing front-end interfaces - demonstrating my versatility not just within but also around core development work. Most importantly, as a freelancer devoted to forming long-term collaborations rather than one-off engagements, you can count on me to be an active participant throughout this creative process. With strong communication being vital for the success of any project, I will endeavor to produce a playable build that sincerely reflects your vision while keeping a receptive ear for any adjustments that may arise as we go along. Let's turn your stylized 2.5D side-scrolling concept into a vivid reality beyond your expectations!
$230 USD in 3 days
3.3
3.3

⭐ I handled a similar project ⭐, Happy to show you what works before you commit. I recently completed a 2.5D side-scrolling game project involving environmental interactions and character abilities. Aligning with your goal, I propose creating a captivating vertical slice showcasing the core gameplay loop and family-friendly aesthetics. Specializing in Unity development, I note the need for character controllers, mission logic, and placeholder assets integration. My focus lies in delivering top-notch performance, robust security measures, and a polished user experience. Let's discuss your project further. Worst case, you walk away with a free consultation and a clearer understanding of your project. Kind regards, Curtley
$150 USD in 7 days
3.1
3.1

Hello, I've reviewed your project and understand you're looking to validate a game concept through a polished vertical slice that demonstrates the core gameplay loop, visual direction, technical feasibility, and co-op friendly experience before committing to full production. I can help deliver a focused Unity prototype with scalable gameplay systems, clean implementation, and strong collaboration between development, art, and integration, ensuring the final demo clearly showcases the project's potential on both PC and future Android deployment. Have you already decided whether the visual direction will lean toward 2D sprite based assets or a stylized 3D workflow for the vertical slice? Regards, Atik
$50 USD in 1 day
3.3
3.3

As a freelancer who wears multiple hats and has extensive experience in both game development and design, I believe I bring a unique blend of skills that would be an invaluable asset to your 2.5D Co-op Rescue Game project. My proficiency in Unity's C# language will aid in crafting the core prototype, character controllers, triggers, UI prompts and simple state machines with ease. This enables me to create a cohesive and functional environment in line with your vision. Moreover, my proficiency isn’t just limited to technical skills but also extends into the creative aspect. Having worked on several stylized games before, I understand the importance of establishing a consistent visual style. From concept art to 3D models, my understanding of readability and family-friendly design will ensure a beautiful aesthetic that resonates with your target audience.
$140 USD in 3 days
2.9
2.9

Hi! We are a small Unity development team with experience in gameplay programming, stylized game art, animation, and level implementation. Your given project scope is clear and well-structured, and we can deliver a polished and playable demo within a practical budget and timeline. Our approach would be: 1. Milestone 1 (Technical Prototype) – 1 week Basic movement, camera system, interaction system, objective logic, and test scene. 2. Milestone 2 (Core Gameplay Demo) – 1-2 weeks Core gameplay loop, expanded interactions, objective flow, placeholder UI, and gameplay integration. 3. Milestone 3 (Visual Polish & Final Build) – 1 week Stylized assets integration, animations, VFX, UI refinement, bug fixing, and final source project delivery. Estimated Timeline: 3-4 weeks Estimated Budget: Flexible depending on final asset scope and quality requirements. Our team covers: Unity Gameplay Development. Character & Environment Art. Animation, VFX, and Level Building. Thank you!
$190 USD in 7 days
2.7
2.7

Hi there, This vertical slice is clear: one tight 2.5D rescue level, not a full game. The tricky part is keeping co-op-friendly interaction readable on Android while still feeling good on PC. I’ve built Unity C# prototypes with character controllers, state machines, triggers, UI prompts, scene flow, and placeholder-to-final asset integration. I’d handle the Unity gameplay and technical assembly like this: - build movement, camera, and one character ability/state system - add context interactions, objective tracking, HUD prompts, and win state - set up a test level that can be dressed with final art later - integrate animation hooks, simple VFX/audio, and deliver clean source files For the vertical slice, should the rescue mechanic be designed around one controllable character with expandable abilities, or should the first demo already prove two-character co-op switching behavior? A focused demo like this usually fits around 6-8 weeks depending on art readiness and iteration speed. Regards, Slavko
$55 USD in 1 day
2.6
2.6

Hi Have a Pleasant day ! I carefully had read your requirements in your job post on freelancer.com I am glad to inform you that I have same extensive experience that you are looking for. I have done similar work earlier in my past and I will share during project discussion. Please share your exact project requirements, So, I can understand your requirements & I will come to know that what do you exactly needs to develop and I will be feeling happy to work with you. Cost and timeline depends on your project or task requirements Price is negotiable and I will work in your budget. No upfront payment will be charged. Always work in milestones. Looking forward for your positive response. Kind Regards, Sneha Kanwar
$140 USD in 7 days
1.9
1.9

I looked at your 2.5D co-op rescue game project and see you need a 3-person team (Unity gameplay developer, character/environment artist, and technical artist/animator) to build a playable vertical slice with stylized family-friendly art, character abilities, environmental interaction, objective-driven gameplay, and PC/Android demo. While I have web development and software automation expertise, I do not have Unity game development, 2.5D animation, or stylized game art experience. Out of respect for your time and team-based collaboration, I will not submit a proposal. I recommend finding a dedicated Unity team with proven game development experience. ricardo
$140 USD in 7 days
1.2
1.2

Hi, I read through your project for 2.5D Co-op Rescue Game Vertical Slice. You need help with 2.5d co-op rescue game vertical slice. I can build and deliver this efficiently based on the job requirements. This fits well with my experience in 2D Animation. I can take what you outlined and turn it into a clean final delivery, with attention to 2D Animation and the details in your brief. I will keep the implementation clean, practical, and aligned with your requested scope. Send me the details and I can start immediately.
$30 USD in 1 day
0.6
0.6

Hello, I reviewed your project "2.5D Co-op Rescue Game Vertical Slice" and immediately identified the key areas that need attention. I’m confident I can step in and deliver a clean, efficient, and production-ready solution without unnecessary delays. I bring solid, hands-on experience in Level Design, Unity, Game Development, Unreal Engine, 2D Game Art, C# Programming, Game Design, Character Design and 2D Animation, and I’ve successfully handled similar projects where performance, scalability, and reliability were critical. My focus is not just to “complete the task,” but to ensure your system works smoothly under real-world conditions. What you can expect from me: • Deep expertise in Level Design, Unity, Game Development, Unreal Engine, 2D Game Art, C# Programming, Game Design, Character Design and 2D Animation with practical problem-solving • Clear, fast communication with consistent progress updates • Clean, maintainable, and scalable implementation • Proactive approach — I identify and fix hidden issues, not just reported ones If I see opportunities to improve performance, UX, or stability, I’ll bring them to you with clear recommendations — no guesswork, just practical solutions. I’m ready to get started immediately and bring this across the finish line the right way. Let’s connect. Best regards, Tim Koenitzer
$30 USD in 2 days
0.0
0.0

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