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I’m ready to turn my idea, “Yono,” into a polished mobile title that runs flawlessly on both iOS and Android. The core requirement is a game that offers a satisfying single-player journey but can also switch seamlessly into multiplayer sessions. I’m open on genre—puzzle, adventure, or even action—so long as the concept feels fresh and the mechanics stay intuitive for touch controls. You would handle the full development cycle: refining the concept with me, producing art and audio that match an upbeat, modern aesthetic, building the core mechanics, and implementing reliable real-time or turn-based multiplayer. A lightweight back-end for player accounts, matchmaking, and basic stats is essential, whether you prefer Firebase, PlayFab, or a similar service. Code should be maintainable, ideally in Unity (C#) or another cross-platform engine you’re comfortable shipping to the App Store and Google Play. Deliverables • Playable prototype demonstrating the main loop in single and multiplayer • Complete source code with commented scripts and scene hierarchy • Integrated back-end (login, matchmaking, leaderboards) ready for production • Final builds for iOS & Android plus store-ready assets (icons, screenshots, trailer) • Brief technical documentation so future updates are straightforward Acceptance criteria 1. Smooth performance on a mid-range Android device and recent iPhone. 2. Single-player progression fully functional without requiring an internet connection. 3. Multiplayer matches initiate in under 10 seconds on a standard 4G connection. 4. No critical crashes during a 30-minute continuous test session. If you’ve shipped mobile titles—especially those blending solo and multiplayer modes—I’d love to see what you’ve done and discuss timelines.
Project ID: 40391133
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Active 6 days ago
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26 freelancers are bidding on average ₹61,632 INR for this job

Hi, I’m Abhishek Rathore, a senior full-stack & mobile engineer. You need “Yono” to deliver a smooth solo experience that can instantly switch to multiplayer, with clean mechanics and reliable backend—I'll design and ship that end-to-end. ? Approach I’ll build Yono in Unity (C#) for cross-platform consistency. For multiplayer and backend, I’ll use Photon Fusion + PlayFab to handle low-latency sessions, matchmaking, and player data with minimal overhead. ✅ Core Features • Single-player loop with offline progression • Seamless switch to real-time or turn-based multiplayer • Touch-optimized mechanics with intuitive UI • Matchmaking + player accounts + leaderboards • Modular game architecture for future updates ☁️ Reliability / Performance Object pooling and frame budget control for mid-range devices. Graceful network fallbacks and session recovery. Optimized builds tested for <10s matchmaking on 4G. ? Deliverables Prototype, full Unity source, backend integration, iOS/Android builds, store assets, and concise technical docs. ? Why Me I’ve shipped multiplayer-enabled mobile games, including a rhythm-based title with real-time sync and offline modes. Do you prefer real-time multiplayer as the default, or should we prioritize async turn-based for wider stability?
₹24,375 INR in 5 days
6.6
6.6

Your multiplayer matchmaking will fail if you rely on Firebase's default real-time database for concurrent sessions above 50 players. The read/write latency spikes to 2-3 seconds under load, which breaks the 10-second match initiation requirement. I've seen three Unity projects miss launch deadlines because they discovered this bottleneck during beta testing. Before architecting Yono's back-end, I need clarity on two things: What's your target concurrent user count at launch—500 or 5,000? And are you planning turn-based mechanics (like Words With Friends) or real-time action (like Brawl Stars)? The infrastructure cost difference is 10x between those two approaches. Here's the technical approach: - UNITY + C#: Build a modular state machine that switches between single-player and multiplayer without reloading scenes, keeping memory usage under 150MB on mid-range Android devices. - PHOTON PUN2 OR MIRROR: Implement authoritative server logic to prevent cheating in multiplayer while maintaining sub-100ms latency for real-time matches. Firebase works for turn-based, but real-time needs dedicated game servers. - PLAYFAB INTEGRATION: Set up player authentication, cloud save sync, and ELO-based matchmaking that pairs players within 10 seconds by pre-warming lobby pools during off-peak hours. - CROSS-PLATFORM OPTIMIZATION: Profile frame rates using Unity's Deep Profiling to hit 60fps on iPhone 8 and Samsung Galaxy A52, then implement object pooling to eliminate garbage collection stutters during gameplay. - CI/CD PIPELINE: Automate iOS and Android builds using Unity Cloud Build so you can push hotfixes without waiting 3 days for manual compilation and store review. I've shipped 4 mobile games that scaled from 0 to 200K players, including one puzzle-action hybrid that handled 12K concurrent multiplayer sessions without server crashes. I don't take on projects where the multiplayer architecture isn't defined upfront—let's schedule a 20-minute call to walk through matchmaking logic and monetization hooks before committing to a timeline.
₹22,500 INR in 7 days
6.4
6.4

Hi I have read your requirements, and I am sure I will be able to help you. Please message me so that we will have detail technical discussion. I have 9+ years of combined experience in Game Development, Mobile Application development, Website development, Desktop application development, 3rd party Artificial Intelligence api, AR/ VR, Chatbot, Blockchain- Cryptocurrency, CRM & ERP, and any other Software development. Please consider me and initiate a chat for further detailed discussion. Regards, Anju Logical Soft Tech Pvt Ltd, Indore(M.P)
₹30,000 INR in 12 days
6.6
6.6

As a versatile Full Stack Developer, I am well-positioned to bring your vision of the mobile game "Yono" to life. With over 10 years of experience in Android and iOS development, I've delivered several successful mobile apps across different genres. From tackling core mechanics and creating visually enticing art to implementing multiplayer functionalities and backend integration, I've got you covered. My expertise extends not only to the technical aspects of iOS and Android development but also understanding the broader digital landscape—a crucial skill when crafting engaging and immersive games that cross single-player and multiplayer dynamics. Furthermore, with my sound knowledge of C# under Unity or any other engine you prefer, you can rest assured that I will deliver a polished end product that meets all your acceptance criteria. In addition to my technical know-how, I approach projects holistically, considering user experience (UX/UI design) and adopting SEO-driven strategies from development to delivery. My agile way of working ensures fast delivery without compromising on quality. With me in your team, Yono will captivate users with its fresh concept, intuitive mechanics, seamless multiplayer experience, lightweight backend for player accounts, smooth performance, and the ability for offline play while offering opportunities for future iterations. Let's collaborate and turn this innovative game concept into a blockbuster reality!
₹25,000 INR in 7 days
4.6
4.6

✅ I’ll develop your game “Yono” using **Unity (C#)** with smooth single-player progression and seamless multiplayer (Firebase/PlayFab for matchmaking, leaderboards, and accounts). ✅ Full cycle: **concept refinement, UI/UX, art/audio, core mechanics, and backend integration**, optimized for performance on mid-range devices. ✅ Delivery in **4–6 weeks** with prototype, full source, builds, and store-ready assets.
₹15,000 INR in 7 days
3.2
3.2

With a proven track record in mobile app development, particularly for Android and iOS platforms, I am the perfect fit for your Yono game project. Having successfully developed and shipped numerous mobile games, including those with both single-player and multiplayer modes, I understand the intricate development process needed to deliver fun and engaging gameplay experiences while meeting performance targets. Moreover, my expertise with cross-platform engines such as Unity (C#) aligns with your requirement of seamless deployment to both Google Play and the App Store. Deadlines are crucial in any project, especially in mobile game development where time-to-market is critical. With me on board, you can expect on-time delivery without any compromise on quality or functionality. With 24/7 web maintenance and support service post-development available as an added bonus from Dlite Info Tech Pvt Ltd., your project's future updates or any other needs will be handled swiftly. Let's turn your brilliant idea of Yono into a successful reality together!
₹27,500 INR in 7 days
3.2
3.2

Hi , I’m a Unity game developer with experience in creating engaging and optimized games for various platforms. I specialize in gameplay mechanics, UI/UX, performance optimization, and multiplayer integration. Whether you need a prototype, a full game, or improvements to an existing project, I can bring your vision to life with clean, efficient code and creative problem-solving. Let’s discuss your project in detail, I would love to collaborate and build something amazing together! Looking forward to working with you.
₹55,000 INR in 7 days
2.1
2.1

Hello, I’m interested in developing “Yono” into a polished cross-platform mobile game for iOS and Android. I have solid experience in Unity (C#), including gameplay systems, mobile optimization, and backend integration for multiplayer features. I understand you’re looking for a game with a strong single-player experience that can seamlessly switch into multiplayer (real-time or turn-based), with intuitive touch controls and a modern, engaging style. I can also help refine the concept to ensure the core loop is fun, scalable, and production-ready. My approach would be: Start with a clear MVP and playable prototype (single-player core loop first) Implement multiplayer using PlayFab, Firebase, or similar backend Add matchmaking, player accounts, leaderboards, and basic stats Ensure smooth performance on mid-range Android and recent iPhones Deliver fully tested builds for both platforms Deliverables: Playable single + multiplayer prototype Clean, commented Unity project (C#) Backend integration ready for production use iOS & Android builds + store-ready assets Short technical documentation for future updates I prioritize performance, stability, and maintainable code. Multiplayer sessions will be designed to start quickly and run reliably on standard mobile connections. I’d be happy to discuss the best gameplay direction for “Yono” and how to structure it for a successful launch. Best Regards
₹30,000 INR in 20 days
0.6
0.6

Hey, your project, Mobile Game “Yono” Development looks like a great fit for my skills. I've worked on similar Mobile App Development projects and can deliver solid results. Let me know if you'd like to chat about the approach.
₹12,500 INR in 7 days
0.0
0.0

With over 10 years of experience in mobile app development, including a successful track record of turning ideas into fully-functional applications, Swadeshi Tech is the name you can trust. As a full-stack developer, I have a deep understanding of both frontend and backend technologies which will be invaluable in delivering your project on time and within budget. My expertise spans across multiple technology stacks including Unity (C#), Android, and iOS development as well as Firebase -- the perfect combination to bring your vision of “Yono” to life. At Swadeshi Tech, we don't just develop applications; we build experiences! And that's what "Yono" aims to become - an immersive mobile game that leaves players engaged for hours. I assure you I will exercise utmost dedication, utilize my extensive skills in UI/UX design and performance optimization to create store-ready builds for iOS and Android that not only meet but exceed all your acceptance criteria. Choose Swadeshi Tech for the finest execution of your project - let's turn your dream into reality!
₹12,500 INR in 7 days
0.0
0.0

As a seasoned freelance developer, I can assure you that your project for the mobile game "Yono" is in good hands. Not only do I have significant experience in iOS and Mobile App Development, but I've also successfully created numerous projects similar to yours. My expertise in building smart, scalable, and future-focused digital solutions aligns perfectly with your needs. One of my strengths lies in understanding business goals beyond just technical requirements. In collaboration with my clients, I have consistently developed high-impact products by translating complex concepts into clean, reliable digital systems that stand the test of time. My ability to provide practical innovation while ensuring the scalability of the final product makes me the perfect fit for your project. Additionally, I bring an agile and reliable execution methodology to every project, with a clear focus on delivering efficient solutions without compromising quality - a vital element when dealing with complex projects such as yours. With your vision combined with my technical prowess and commitment to exceptional results, we can turn "Yono" into the mobile game masterpiece you envision. Reach out to me today to discuss timelines and how we can make this project a phenomenal success!
₹30,000 INR in 6 days
0.0
0.0

Yono's core challenge — blending a solo progression loop with real-time or turn-based multiplayer — is a design and architecture problem as much as a development one, and getting it right early avoids costly refactoring later. At Webneco, we build cross-platform mobile games in Unity (C#) for iOS and Android. For Yono, our approach: collaborative concept refinement session first to nail the genre and core loop, followed by a playable single-player prototype in week one. We'd integrate Firebase for player accounts, matchmaking, and leaderboards — it handles the lightweight backend requirements well and scales reliably. Art and audio direction would match an upbeat, modern aesthetic as described. Performance targets (smooth on mid-range Android, multiplayer match under 10 seconds on 4G) are built into our testing protocol, not added as afterthoughts. Final deliverables: commented source code, production-ready backend, iOS/Android builds, and store assets — exactly as listed. 4.9 stars from 118 clients, 97% on-budget delivery, 15-person team. Have you settled on a game genre — puzzle, adventure, or action? That one decision shapes the entire prototype phase.
₹23,000 INR in 30 days
0.0
0.0

I am a perfect fit for your project. Your need for a polished mobile game, “Yono,” that offers a clean, professional, and user-friendly single-player experience seamlessly integrated with multiplayer sessions is clear. Ensuring smooth performance, intuitive touch controls, and an automated backend for matchmaking and stats aligns perfectly with your goals. I specialize in Unity (C#) development, delivering maintainable, cross-platform games with reliable real-time and turn-based multiplayer. While I am new to freelancer, I have tons of experience and have done other projects off site, including complete game cycles from concept to launch with integrated backend solutions like Firebase and PlayFab. I would love to chat more about your project! Regards, Cameron Claasen
₹28,150 INR in 30 days
0.0
0.0

Hi, I’m very glad to see this project and interested to work with you, it matches to my skills and experiences, I’ve worked on many similar projects previously and have good working experience in this field, I’m sure, I can provide you the best outcome exactly as to your requirement, Please let me know about the project and let’s discuss something more about it, Call or WhatsApp me here (+91) 94543-89834 Thanking you.
₹15,000 INR in 8 days
0.0
0.0

Hello, Your vision for “Yono” is exciting, and I’m confident I can deliver a polished, cross-platform mobile game in Unity, balancing a fresh, intuitive single-player experience with seamless multiplayer. I’ll collaborate closely to refine your concept, produce vibrant art and audio, and implement a robust backend—Firebase or PlayFab based—ensuring smooth matchmaking and low-latency multiplayer under 10 seconds. Expect a playable prototype, clean commented code, store-ready assets, and clear documentation within an agreed timeline. Could you share your preferred approach for balancing single-player progression and multiplayer rewards to maximize player engagement? Kind Regards Merice
₹16,900 INR in 30 days
0.0
0.0

Hi, “Yono” has strong potential, but success will depend on a tight core gameplay loop and smooth multiplayer, not just visuals. I’ll focus on building a fun, polished experience first, then scaling it. Recommended Stack • Unity (C#) for cross-platform iOS + Android • Backend: Firebase or PlayFab (auth, matchmaking, leaderboards) --- Development Approach Core Gameplay • Simple, addictive mechanics designed for touch • Offline single-player progression (levels, scaling difficulty) Multiplayer • Fast matchmaking (<10 seconds target) • Real-time or turn-based based on gameplay • Stable sync and low latency --- Features • Player login and profiles • Leaderboards and stats • Clean, modern UI • Optimized performance for mid-range devices --- Art & Audio • Bright, modern visual style • Lightweight, mobile-optimized assets • Engaging sound design --- Deliverables • Playable prototype (single + multiplayer loop) • Full Unity source code • Backend integration • iOS & Android builds • Store assets (icons, screenshots, trailer) • Documentation --- Timeline • Prototype: 2 weeks • Full MVP: 5–7 weeks --- I’ll ensure the game is fun, stable, and ready for launch, with clean code for future updates. Let’s build “Yono” the right way.
₹12,500 INR in 7 days
0.0
0.0

Hello, your idea for the mobile game “Yono” sounds fantastic and I know how to create a seamless experience that balances single-player and multiplayer perfectly. I am Mubashir, a Full-Stack Developer with 6+ years in mobile game development. I understand that you need a polished game that offers a satisfying single-player journey while allowing for quick transitions into multiplayer sessions, all while ensuring smooth performance on various devices. 1. First, I will collaborate with you to refine the game concept, focusing on mechanics that are intuitive for touch controls in Unity (C#). 2. Then, I will design and implement engaging art and audio elements that align with an upbeat, modern aesthetic. 3. After that, I will develop the core gameplay loop, ensuring that the single-player progression is fully functional offline and multiplayer matches can initiate quickly. 4. Next, I will integrate a lightweight back-end for player accounts and matchmaking using Firebase or PlayFab. 5. Finally, I will prepare the final builds for both iOS and Android, along with store-ready assets and technical documentation for future updates. Even if you're still considering your options, I'm happy to provide a FREE detailed quotation and project proposal, including a suggested roadmap for your game. You can use it as a reference with any other freelancer you might choose. >>> My Work: https://www.freelancer.com/u/mubashir021 <<< Drop me a message and let's get this sorted. Mubashir
₹28,499 INR in 5 days
0.0
0.0

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