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We are looking for a French-speaking freelancer (fluent in French and professional English) to work on UNITY to create a 2D/3D urbanism software. The project involves designing and implementing a software solution for creating and visualizing urban planning in 2D/3D. The software must be user-friendly, easy to navigate, and have a clear, intuitive interface. It should allow importing/exporting files, calculating surfaces, among other features. Experience with architecture or urbanism projects on UNITY is a strong plus. Provided: Functional specifications (detailed descriptive specifications: software and UX functionality) and a base mockup of interfaces (to be improved). Collaboration in English for integration of certain functions as needed. Skills Required: Unity, 3D Modeling, 3D Design, 3D Rendering, C#, 2D Design & Drawings Project Duration: 3 to 6 months Experience Level: Intermediate Hours: Less than 30 hrs/week
Projekt-ID: 40271237
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22 freelancere byder i gennemsnit $16 USD/time på dette job

I’ve reviewed your project and understand you’re looking for a French-speaking freelancer to develop a 2D/3D urbanism software using Unity. With a background in software development and a strong focus on architecture and urbanism projects, I am well-equipped to create a user-friendly, intuitive interface that supports features like file importing/exporting and surface calculations. I will ensure the software aligns perfectly with your functional specifications, enhancing the interface based on your provided mockups. Given the project timeline of 3 to 6 months, I can commit to a structured development phase while collaborating seamlessly in English for integration tasks. What specific functionalities or features do you see as essential for the urbanism software?
$50 USD på 24 dage
6,3
6,3

Hi there! I understand managing overnight back-office tasks while keeping everything accurate and alert can be tiring and tricky. Ensuring clean logs, call handling, and monitoring everything in real-time is critical for smooth morning operations. I have experience handling remote back-office support, managing Google Sheets for order logging and reconciliation, and taking inbound calls with professionalism. I’ve also monitored live feeds and maintained accurate logs for security and operational purposes. I’m comfortable staying focused overnight and following detailed scripts and procedures. My approach will be to keep your night sheet fully updated, handle calls politely and accurately, and report any incidents promptly. Everything will be documented clearly for a seamless hand-off to the morning team. Check our work https://www.freelancer.com/u/ayesha86664 Do you provide any training or sample scripts for the VOIP calls? Let me know if you’re interested & we can discuss it. Best Regards Ayesha
$5 USD på 40 dage
3,9
3,9

Hello, I may be the exact profile you're looking for, I speak very fluent French and English. And I have extensive experience with Unity3D, with code, and with 3D design in general. I worked on a multitude of projects with Unity, Blender, and also pure coding projects with C/C++, C#, and Python. I am available to work with you on your software. Contact me.
$35 USD på 40 dage
3,9
3,9

Hi, I understand the need for a French-speaking Unity developer to create a user-friendly 2D/3D urbanism software. With expertise in Unity, 3D modeling, design, and rendering, I have worked on similar architecture and design projects. I assure you of professional quality, clear communication, and timely delivery of clean files. For this project, I would approach it by focusing on intuitive interfaces, seamless importing/exporting capabilities, and precise surface calculations. I am well-versed in tools like Unity and C#, ensuring a smooth development process. I would love to invite you to review my portfolio: https://www.freelancer.com/u/laibaamir1 Feel free to message me for further discussion or to see relevant samples. Thank you, and I look forward to the opportunity to work with you. Best regards, Laiba
$5 USD på 40 dage
2,4
2,4

Hello, thanks for posting this project. I’m excited by the challenge of delivering a fluent French-speaking Unity solution for 2D/3D urbanism in Europe. I will design and implement a robust Unity-based software that makes urban planning intuitive, with a clean UI, smooth import/export workflows, and accurate surface calculations. With strong expertise in Unity, C#, 3D modeling, and UX-focused design, I can translate the provided functional specs and mockups into a polished, user-friendly tool usable by architects and planners. I’ll ensure multilingual support and seamless collaboration in English for integration tasks, and I’ll leverage architectural/urbanism project experience on Unity to accelerate delivery. What is the preferred workflow for importing architectural files and which GIS formats should be supported to ensure seamless integration into the Unity-based urbanism tool? I’m ready to start aligning on architecture, milestones, and access to the base mockups so we can iterate efficiently and deliver value within 3 to 6 months. Looking forward to hearing from you. Best regards,
$8 USD på 25 dage
1,1
1,1

HELLO, HOPE YOU ARE DOING WELL! I understand that you need a French-speaking freelancer to develop a user-friendly 2D/3D urbanism software in Unity. My skills align perfectly with your requirements, as I have a solid background in Unity development and experience with urban planning projects. My plan is to enhance the provided mockups while ensuring the software is intuitive and meets your functional specifications. I'll focus on integrating essential features such as file import/export and surface calculations, facilitating a seamless user experience. I'd like to have a chat with you at least so I can demonstrate my abilities and prove that I'm the best fit for this project. Warm regards, Natan.
$25 USD på 37 dage
0,0
0,0

Hello, Building a 2D/3D urbanism platform in Unity requires structured architecture, performance discipline, and UX clarity — not just scene rendering. I can develop a scalable Unity solution (C#) that transforms your functional specs into an intuitive urban planning tool. My execution plan is structured and production-ready. 1️⃣ Refine your mockups into a clean, user-centered UI/UX (French interface, English collaboration). 2️⃣ Architect modular scene management for 2D/3D switching, surface calculations, and object interaction. 3️⃣ Implement import/export pipelines (CAD/standard formats as specified). 4️⃣ Optimize rendering and performance for smooth navigation and real-time updates. 5️⃣ Maintain clean version control and milestone-based delivery over 3–6 months. I have experience structuring interactive 3D systems and logic-heavy C# workflows inside Unity. Available part-time (<30h/week) and ready to start immediately. I will satisfy you. Looking forward to your response. Thanks Fabian
$5 USD på 40 dage
0,0
0,0

Hello, Having worked as an engineer, tutor, and 3D design expert, I strongly believe I can create the user-friendly and highly functional software solution you require. For years, I have been effectively breaking down complex concepts, tailoring them to individual needs, and creating real-world applications. This approach aligns well with your project's need for clear and intuitive interfaces that allow users to import/export files, calculate surfaces, and more. Furthermore, my proficiency in the French language (as well as professional English) is an added advantage for seamless collaboration with your team. My past involvement in mechanical engineering projects has honed my skills in C# programming, 2D/3D design rendering, and modeling in UNITY engine, a perfect blend of expertise needed for your urbanism software project. In terms of project management and accountability, my tutoring career has taught me the importance of deadlines and committing to quality work. I'm ready to dedicate over 30 hours a week for the next 3-6 months to ensure timely delivery of the project according to your expectations. Let's initiate a discussion about how I can apply my skill set to best meet your goals. Thanks!
$50 USD på 16 dage
0,0
0,0

Bonjour, Je peux prendre en charge votre projet Unity pour créer un logiciel d’urbanisme 2D/3D interactif et intuitif. Avec mon expérience sur Unity et en C#, je vous propose de transformer vos maquettes et spécifications fonctionnelles en une interface claire, navigable et performante. Voici ce que je peux livrer : • Développement des fonctionnalités principales : import/export de fichiers, calculs de surfaces et autres outils d’urbanisme. • Optimisation de l’interface utilisateur pour rendre le logiciel intuitif et ergonomique. • Intégration des éléments 3D et 2D selon vos maquettes, avec rendu propre et réaliste. • Documentation et bonnes pratiques pour faciliter la maintenance et l’évolution du projet. Je suis bilingue Français/Anglais, ce qui permet une collaboration fluide et précise pour toutes les intégrations et validations. Durée estimée : 3–6 mois, <30h/semaine. Je fournirai des mises à jour régulières pour validation étape par étape. Portfolio et expériences similaires : https://www.freelancer.com/u/proggon Cordialement, Wahaj
$10 USD på 1 dag
0,0
0,0

Hello, I read your brief and I’m confident I can build a user-friendly 2D/3D urbanism tool in Unity that supports import/export, surface calculations and an intuitive editing UI. I’m a Unity/C# developer fluent in French and comfortable collaborating in English. I’ll base the work on your functional specs and mockups, improving UX by implementing clean scene management, modular data import/export pipelines, precise geometry/surface calculators, and performant 3D rendering with editable 2D overlays. I suggest starting with a focused prototype of the import/export and surface-calculation flows, then iterating UI and 3D visualization. Which file formats must the software import/export (e.g., OBJ, DXF, IFC, GeoJSON), and do you need georeferencing support? Best regards, Daniel
$50 USD på 5 dage
0,0
0,0

Hi, I have read your project details and I know what you expect. I am a senior engineer with over 6 year of experience on 3D Rendering, C# Programming, 3D Modelling, 3D Animation, Unity 3D, 3D Design, Software Development, Unity. Please visit my profile to view my latest projects, certificates, and work history. Let's connect in chat to discuss more. Thank you, Matheus
$6 USD på 40 dage
0,0
0,0

I am very interested in your project involving the development of a 2D/3D urban planning software using Unity. I am a French-speaking Unity developer with professional working proficiency in English, and I have solid experience building structured, user-friendly 2D and 3D applications using C#. Your project aligns strongly with my technical background and interest in interactive spatial design tools. Why I’m a Strong Fit ✅ Advanced Unity development (C# architecture, UI systems, scene management) ✅ Experience building intuitive, clean interfaces ✅ 3D modeling and rendering workflow knowledge ✅ File import/export systems implementation ✅ Surface and spatial calculation logic ✅ Focus on scalable, maintainable code structure I understand that your software must be: Easy to navigate Professionally designed Optimized for performance Structured for future feature expansion I am comfortable working from detailed functional specifications and improving base mockups to deliver a refined, production-ready interface. Collaboration in English for integration and iteration works perfectly for me. I can commit up to 30 hours per week and maintain consistent communication throughout the project. Looking forward to collaborating on this innovative urban planning tool. Best regards, Thomas Ryan
$5 USD på 40 dage
0,0
0,0

Hello, I have aggressive experience developing 2D and 3D software in Unity, creating intuitive interfaces for urban planning and architectural visualization. I work with C#, 3D modeling, rendering, and interactive design to deliver user-friendly, performant applications that handle file import/export and spatial calculations efficiently. Do you want the focus primarily on improving the existing mockup or building new interactive features from scratch? Also, should the software support multi-language interfaces including French and English from the start? Let’s start right now jump in chat and get this moving. Best, Jibran
$5 USD på 40 dage
0,0
0,0

⭐⭐⭐ FRENCH/ENGLISH UNITY WIZARD (WHO KNOWS URBANISM) ⭐⭐⭐ Bonjour / Hi, You need a bilingual Unity dev who speaks "C#" fluently and "Urban Planning" even better. Basically, someone who can turn your functional specs into a 3D city builder that doesn't make architects cry. ?️? Why I'm Your Person: ✦ Bilingual Brain: I switch between French and English faster than a traffic light in Paris. No lost-in-translation bugs here. ✦ Unity Guru: I've built tools where drawing a polygon actually calculates the area correctly (shocking, I know). ✦ Urbanism Nerd: I know the difference between a zoning layer and a texture map. I won't ask "What's a setback?" ✦ UX Whisperer: I make complex software feel as easy as playing SimCity (but with real data). My Superpowers: ✓ Importing/Exporting files without losing your mind (or your coordinates). ✓ Calculating surfaces so accurately, even the city mayor will be impressed. ✓ Turning your mockups into interfaces that don't look like they were designed in 1995. ✓ Writing C# code so clean, you could eat off it (please don't actually try). Availability: Ready to start yesterday. 20-25 hrs/week of pure coding joy. Critical Question: Are we importing messy CAD files from engineers who hate standards, or clean GeoJSON? Knowing this helps me prepare my error-handling coffee supply. ☕ Je suis prêt à coder, parler français, et construire des villes virtuelles incroyables. Let's make urban planning fun (yes, really). Best regards, Torsten
$5 USD på 40 dage
0,0
0,0

Bonjour, Your project is exciting — building a 2D/3D urban planning tool in Unity is a serious and structured challenge, especially when usability and precision are central requirements. I can collaborate in professional English while working fully in French when needed for specifications, UX discussions, or documentation. ? Relevant Experience • Unity development (C#) • Custom 2D/3D tool development • Surface and geometry calculations • Data-driven architectural visualization • Modular software architecture for long-term scalability Experience in architecture/urban visualization workflows is a strong advantage in this type of project, particularly for handling measurement logic and coordinate systems. ? Technical Stack • Unity (C#) • Procedural mesh generation • Custom editor tools • JSON-based data structures • Clean MVC-like architecture for maintainability
$5 USD på 40 dage
0,0
0,0

Hi there! Are you planning to include real-time collaboration features in the software to allow multiple users to work on urban planning projects simultaneously? Regardless, this is definitely something that I feel confident delivering on, given my past experience. I would love to discuss your project further! Looking forward hearing from you. Kind Regards, Corné
$2 USD på 14 dage
0,0
0,0

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