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I need a fully-playable mobile action game produced and handed over as quickly as possible. The core idea is still flexible, so I’m open to your proposals on theme, mechanics and visual style—what matters is that the end result feels fast-paced and fun on a phone or tablet. Scope • Design and code a complete action title for Android (and iOS if time allows). • Integrate touch-friendly controls, an engaging progression loop and basic sound effects/music. • Supply the compiled build (APK/IPA) plus all editable project files and assets. • Package clear setup notes so I can rebuild or update the game later. Acceptance criteria 1. Launches without crashes on mid-range Android devices. 2. Core loop delivers at least one level or arena that can be completed in under five minutes. 3. Score, timer or similar feedback keeps play sessions exciting. 4. Assets you provide are original or properly licensed. Familiarity with Unity, Godot or Unreal’s mobile tool-set will help speed things along, but I’m happy to follow your preferred engine as long as export to Android is smooth. The timeline is tight—please outline how many days you’ll need for a first playable and what you can realistically deliver within that window.
Project ID: 40725286
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108 freelancers are bidding on average $438 USD for this job

You need a playable mobile action game delivered quickly, with the core gameplay feeling polished rather than over-scoped. I’d focus the first milestone on getting a fun, testable gameplay loop into your hands fast. I can build the game with Unity, targeting Android first and keeping the project structured for iOS export if the timeline allows. The first playable would include: • Fast, touch-friendly action controls • One complete level/arena playable in under 5 minutes • Score/timer and basic progression system • Enemy/player gameplay and clear win/lose conditions • Mobile-optimised UI and performance • Basic sound effects and music • Original or properly licensed assets • Clean, editable Unity project and assets • APK build plus clear setup/build documentation For a tight schedule, I’d target a first playable within 5–7 days, depending on the chosen theme and mechanics. After that, we can refine gameplay, visuals, balancing and polish based on your feedback. I’ll keep the architecture simple and maintainable so you can continue expanding the game after handover. If you share your preferred visual direction (or let me propose one), I can define the gameplay concept and first-playable scope immediately.
$110 USD in 7 days
9.3
9.3

Hello, I have carefully reviewed your requirements for a fully playable mobile action game with a tight delivery timeline. With 9+ years of game development experience and 200+ successfully delivered games, I will build a fast-paced, polished mobile experience with responsive touch controls, an engaging progression loop, and optimized performance for mid-range Android devices. You will get: 1. Complete action game design and development 2. Fast-paced core gameplay with at least one complete level/arena 3. Touch-friendly controls and engaging progression 4. Score/timer feedback and basic audio 5. Optimized Android build and iOS support if timeline allows 6. Original or properly licensed assets 7. Complete source code, editable assets and build files 8. Setup documentation for future updates 9. Completed NDA agreement and IP agreement I will discuss the game concept, first-playable timeline, milestones and realistic delivery scope based on your requirements. Available to start immediately. Come inbox & let’s get started. Best regards, Sohaib Pasn Games
$140 USD in 7 days
6.8
6.8

Hello Sir, I have already worked on similar types of website and software development projects and I am confident that I can successfully handle your project. I am a full-time freelancer with **17+ years of experience** in web development, software development, automation, and API integrations. My expertise includes: * Android app development * ASP.NET C# web and software development * Python automation and web scraping (Amazon, Instagram, Facebook, Google Maps, LinkedIn, Telegram, and other custom scraping solutions) * JavaScript, jQuery, AJAX, Bootstrap, HTML5 * Microsoft SQL Server database development * Payment gateway integration * SMS, Email, Banking, Financial, and Insurance API integration * Custom automation bots and workflow automation software I focus on delivering **high-quality, scalable, and reliable solutions** with clean code and long-term support. Please contact me in private chat so we can discuss your requirements in detail. I can also show you a **demo of similar projects** I have completed. Looking forward to working with you. Thanks & Regards
$250 USD in 2 days
5.6
5.6

Hello Client, This is not an AI bid; this is a self response. Your fast-paced mobile action game needs a focused first playable, and I can shape the flexible concept into a fun, touch-friendly experience with a clear arena loop, progression, scoring, and responsive feedback. Through Game Design and practical Design, I will help define the theme, mechanics, mobile controls, visual direction, and original or properly licensed assets, then organize the project for a clean Android build and future updates. I will prioritize a stable mid-range Android experience, deliver the editable project files and assets, and document the setup and rebuild process clearly. I can also structure the prototype so iOS export remains realistic after the Android milestone. Let’s begin by locking the core loop and first playable scope, then move into a rapid build with regular playable checkpoints. Which action-game format do you prefer for the first playable—top-down arena, side-scrolling combat, or another style—and what is your target first-playable deadline? Best regards, Sahil
$30 USD in 1 day
5.7
5.7

Hello, I HAVE SEEN YOUR DESCRIPTION. YOU NEED A FAST-PACED MOBILE ACTION GAME FOR ANDROID WITH A COMPLETE PLAYABLE CORE LOOP AND FULL SOURCE HANDOVER. I have reviewed your requirements and can build the first playable version in Unity, focusing on a polished mobile experience rather than overbuilding the MVP. I have 10+ years of experience with mobile development, Unity/game development, touch controls, gameplay systems, UI, audio integration and Android deployment. For the first playable, I can target approximately 7–10 days, delivering one complete arena/level, responsive touch controls, action mechanics, scoring/timer, basic progression, sound effects/music and a stable Android build. After approval, the game can be expanded with additional levels, enemies, mechanics and iOS export if the timeline allows. Working Flow: Game Concept → Core Gameplay Prototype → Touch Controls → Arena & Enemies → Progression & Scoring → UI & Audio → Mobile Optimization → Android Testing → APK + Source Handover All delivered assets will be original or properly licensed, and I’ll provide the editable Unity project, assets, APK and clear setup/build documentation. Please share any preferred game references or themes you like; otherwise I can propose a few lightweight concepts suitable for a quick first playable. Thanks, Invoke Tech
$140 USD in 7 days
5.7
5.7

Hello, I can develop a fast-paced, mobile-first action game with a focused scope so we can reach a playable build quickly and iterate from there. My Approach: Unity-based development with Android-first optimization Simple, responsive touch controls designed for one-handed play Engaging short-session gameplay loop One polished level/arena for the initial release Score/timer/progression system to maintain player engagement Lightweight original/licensed 2D/3D assets Basic sound effects and background music Mobile-friendly UI and menus Performance optimization for mid-range Android devices Complete editable Unity project, assets and source code Setup/build documentation for future updates iOS export prepared where the agreed timeline permits First Playable: 5–7 days Initial Complete Build: approximately 2–3 weeks, depending on the selected concept and scope. I’ll keep the first version focused rather than overloading it with unnecessary features, allowing you to test the gameplay early and refine the direction quickly. Best regards, Bivanshi Ohri
$250 USD in 15 days
5.6
5.6

I can take this from a flexible game concept to a fully playable, polished mobile action title with a fast development cycle. Since the priority is Android delivery, I’d recommend Unity for its mature mobile toolset, touch controls, performance optimization and straightforward Android/iOS builds. I have 9+ years of development experience and can handle the complete implementation—from gameplay systems and UI to build packaging and handover. I’d structure the first version around a 3–5 minute action loop: responsive touch controls, enemy/spawn mechanics, scoring/timer feedback, progression/rewards, basic VFX, sound/music and a complete playable arena/level. I’ll optimize specifically for mid-range Android devices and test the build for stability and performance.
$50 USD in 4 days
6.1
6.1

Hi I’ve reviewed the requirements and they make sense. However, I need clarification on a couple of points. Please reach out so we can discuss and take the next steps. Kundan
$250 USD in 5 days
5.2
5.2

Hi, I can build the complete mobile action game in Unity for both Android and iOS, taking it from an initial gameplay concept through to a polished, fully playable build. Since the concept is flexible, I’d first define a focused core gameplay loop that feels fast and satisfying on touchscreens create a playable prototype refine controls and combat/action mechanics develop the visual style and Game UI integrate assets, effects, audio and progression optimize performance test across mobile devices prepare final Android/iOS builds. To keep delivery fast, I’d prioritize one strong, replayable mechanic and a polished core experience rather than spreading the first version across too many features. Regards, Shawana
$140 USD in 7 days
4.6
4.6

Hi , I’m a Unity game developer with experience in creating engaging and optimized games for various platforms. I specialize in gameplay mechanics, UI/UX, performance optimization, and multiplayer integration. Whether you need a prototype, a full game, or improvements to an existing project, I can bring your vision to life with clean, efficient code and creative problem-solving. Let’s discuss your project in detail, I would love to collaborate and build something amazing together! Looking forward to working with you.
$140 USD in 7 days
5.0
5.0

Hi there, I already have relevant experience with Unity mobile game development, Android/iOS builds, touch controls, gameplay systems, UI, optimization, animation, and rapid prototyping. Since your core concept is flexible, I’d suggest designing around one strong mechanic rather than spreading the budget across too many systems. For example, a fast arena-based action game with short enemy waves, dodge/attack controls, score multipliers, upgrades, and a 3–5 minute session loop would fit this timeline well. My approach would be to build the movement and combat feel first, then layer in progression, enemies, UI, sound, and visual feedback. I’ll also test on mid-range Android performance throughout development rather than optimizing only at the end. I can deliver a first playable in around 3–4 days, followed by polishing, balancing, audio, device testing, and final packaging. You’ll receive the APK, editable project files, source assets, and clear rebuild/setup notes. Any third-party assets used will be properly licensed and documented. I can also propose the theme and visual direction so we can move into production without losing time. Best regards, Harrison
$150 USD in 3 days
4.4
4.4

I understand you need a fast-paced mobile action game build delivered rapidly, and I have a proven track record of rapidly prototyping and shipping engaging gameplay mechanics for mobile platforms. My experience with Unity's optimized rendering pipelines and efficient scripting techniques ensures we can achieve that "fast-paced and fun" feel you're after, even with a flexible core concept. My approach will leverage Unity with C# for core development, prioritizing performance from the outset. For controls, I'll implement intuitive touch gestures tailored for action gameplay, likely incorporating a virtual joystick and action buttons. The progression loop will be designed for immediate engagement, perhaps a simple wave-based survival or obstacle-dodging system. I'll source or create minimalist, impactful visual assets and integrate royalty-free sound effects and music to keep the project lean and fast. To ensure we align perfectly on the core concept, what specific aspects of "action" are you most drawn to – e.g., reflexes, strategy, or exploration? And regarding the timeline, what is your absolute latest acceptable delivery date for a functional prototype? I'm eager to discuss how we can bring this vision to life quickly.
$250 USD in 21 days
4.2
4.2

Hi, I can build this as a compact, polished mobile action game with one strong gameplay loop rather than spreading the scope too thin across too many features. I’d recommend Unity for this project because it gives the fastest path to stable Android delivery, responsive touch controls, mobile performance tuning, and straightforward handover. I can shape the concept around a short arena-based action loop with quick sessions, escalating enemy pressure, score/timer feedback, progression between runs, and clear visual/audio feedback so the game feels immediately engaging. I’ll handle gameplay systems, touch controls, UI, level/arena setup, sound integration, optimization for mid-range Android devices, and final build packaging. All project files and editable assets will be included, with clear setup notes so you can rebuild or extend the game later. I’ll also make sure all supplied assets are original, licensed, or sourced from appropriate commercial-use libraries.
$120 USD in 2 days
4.4
4.4

We can quickly develop a fully playable mobile action game with touch controls, a polished core gameplay loop, scoring/timer, progression, sound effects, and optimized performance for mid-range Android devices. Our team can use Unity or Godot based on the chosen concept and deliver the APK, editable source project, original/licensed assets, and complete setup documentation. We can provide a first playable
$140 USD in 7 days
4.4
4.4

Hello Hope you are doing well "Complete Mobile Action Game" - I can create an action game using Unity, optimized for Android and responsive touch controls. I can build responsive controls, a compact arena, progression, scoring, timers, sound, original assets, and optimized gameplay for mid-range Android devices and tablets, ensuring consistently smooth performance. I will deliver the playable Android build, editable Unity project, properly licensed assets, setup notes, testing results, compatibility fixes, and complete final handover documentation clearly. Would you like the first playable focused on a specific action genre or gameplay style? Looking forward to working with you.
$140 USD in 7 days
4.2
4.2

Hello, client — ⭐ I can build your fast-paced Unity mobile action game with responsive controls, optimized performance, and a solid gameplay foundation that feels polished on real iOS and Android devices. ⭐ With 10+ years across Unity, C#, mobile development, game systems, APIs, and production optimization, I can handle both gameplay implementation and the technical challenges behind smooth mobile performance. I’ll structure the core gameplay around reusable systems for player movement, combat, enemies, progression, UI, and game states, while paying close attention to frame rate, memory usage, touch input, loading times, and device compatibility. I’ll develop in clear milestones, test continuously on target devices, fix gameplay/performance issues as they appear, and deliver a clean Unity project with documented setup and build instructions. Best regards, Darial
$140 USD in 7 days
3.5
3.5

Hi there! You need a complete mobile action game that can reach a playable state quickly while still feeling fast, responsive, and fun. The main challenge is keeping the scope focused so the first version is polished, stable, and ready to run on mid-range Android devices. I have experience with mobile app development, Unity, game programming, game UI, touch controls, progression systems, and mobile optimization. I can also work with original or properly licensed assets and keep the project files organized for future development. I will first define a focused game concept and core gameplay loop that fits the tight timeline. I will build touch-friendly controls, a playable arena or level, scoring and timer feedback, basic progression, sound effects, and a clean mobile UI. I will test the Android build for stability and performance, then provide the editable project, assets, compiled APK, and clear setup notes. check our work https://www.freelancer.com/u/ayesha86664 Would you like the first playable version focused on a specific action genre, or should I propose the concept? Let me know if you’re interested & we can discuss it. Best Regards Ayesha
$115 USD in 4 days
3.6
3.6

Hello, I reviewed your project for a fast-paced mobile action game. I will build the MVP in Unity with touch-friendly controls, a clear progression loop, scoring and a compact arena designed for short sessions. I will focus first on a stable Android build, then add sound, polished UI and properly licensed or original assets. You will receive the APK, editable Unity project, assets and setup notes so the game remains easy to rebuild and update. Which action style do you prefer for the first playable, combat, survival or arcade? Best Regards, Sara
$150 USD in 1 day
3.0
3.0

Hi, Diego Vinicius here from Brazil. I understand the need for a fast-paced and engaging mobile action game. The challenge lies in creating a game that is not only fun but also optimized for mid-range Android devices to ensure a smooth gameplay experience. My approach involves designing intuitive touch controls, implementing an addictive progression system, and integrating captivating sound effects to enhance the overall gameplay. I prioritize reliability in meeting project deadlines and ensuring transparent communication throughout the development process. Clarifying Questions: - Are there any specific themes or visual styles you prefer for the game? - Do you have any existing assets or resources that should be incorporated into the game? - Is there a preferred method for delivering progress updates and receiving feedback? Looking forward to discussing further details with you.
$200 USD in 3 days
3.1
3.1

Perfect Match "FAST-PACED MOBILE ACTION LOOP" — you need a playable game quickly, with responsive controls and a complete short-session loop. I’d use Unity for fast Android delivery, keeping gameplay, UI, audio, and assets separated so the project stays editable. I’d first build one complete arena with touch controls, scoring, timer, enemies, and restart flow, then optimize it for mid-range devices.
$140 USD in 7 days
3.0
3.0

Phuket, Thailand
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