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1. 3D Model Requirements The model needs to be supplied in separate logical parts rather than as one combined mesh. At minimum, I need: Main building/base structure – static Crane support/base – static where appropriate Crane rotating section – separate object/pivot Crane arm/boom – separate object Moving crane section required for the up/down movement – separate object Any other components that need to be separated to make the animation work correctly The pivots/origins must be correctly positioned so the crane can animate naturally inside Unity without needing the model rebuilt. 2. Crane Animation The crane must be able to: Rotate/swing horizontally around the crane base Move up and down Perform these movements automatically in Unity Movement should be slow, smooth and random, rather than repeating an obvious identical animation loop For example, the crane may rotate partway in one direction, stop, move vertically, rotate again, pause, and continue. I do not need the player to control the crane. It is an environmental/background animation designed to make the building look active. The animation should loop indefinitely during gameplay. 3. Unity Requirements The final asset must be suitable for use in Unity 6. Please provide: Unity-ready 3D model FBX or equivalent source model Separate correctly named model components Correct pivots for all moving parts Materials and textures Animation clips if used Unity prefab Any Unity script/controller required for the random crane movement I need to be able to import the completed asset into Unity and have the crane animation working without rebuilding the model. 4. Texture / Appearance – Important Do not redesign, replace or substantially modify the texture shown in the original image. I want the 3D version to retain the same: Colours Material appearance Surface details Weathering Decorative elements Overall visual style If parts of the original image need to be recreated because they are not visible from all angles, they should be extended logically while remaining consistent with the supplied artwork. Do not make the building cleaner, brighter, more modern, more cartoon-like or stylistically different from the reference. 5. Game Optimisation This asset will ultimately be used in a game, so it needs to be reasonably optimised for Unity. Please avoid unnecessarily high polygon counts or extremely large texture files while maintaining the visual quality of the reference image. Do not reduce the visual quality significantly simply to lower the polygon count. 6. Final Deliverables I expect to receive: Completed textured 3D model Model separated into appropriate moving/static components FBX/source model Texture files Unity prefab Working crane movement/animation Unity animation/controller/script files where applicable Correct pivots and hierarchy A short demonstration showing the completed asset operating inside Unity Key Requirement The most important requirement is: Reproduce the attached image as closely as possible in 3D. Do not redesign the asset. The crane must be separated into working parts so it can slowly move up/down and randomly rotate/swing while the building is operating in Unity.
Project ID: 40693490
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Hi! I am excited to work with you on the project! I have carefully and thoroughly gone through your requirements and I believe I am exactly the kind of person you would want on the project! I have extensive experience in 3D Modelling, Animation and integrating them into interactive/playable Unity Gameplay Assets. I understand the importance of preserving the original art style of the models. I shall deliver a fully polished working Unity Project along with attached asset files according to your liking within 10 days. Looking forward to working with you ASAP! Anish
$100 AUD in 10 days
0.0
0.0
22 freelancers are bidding on average $105 AUD for this job

Having worked in the 3D industry for the past 9 years, I am confident that I have the necessary skills and experience to bring your vision to life. Unity 3D is my forte, and I'm well-versed in creating high-quality, optimized assets for the platform. My deep understanding of 3D modeling, animation and rendering will ensure that the crane you need is not only accurately represnted but fully functional. I understand the significance of a design maintaining the same visual style and appearance as intended, which is crucial in your project. Precise separation of all moving parts and strategically placing pivots is something I pay close attention to. This ensures a smooth and natural animation that suits your specifications, regardless of whether it's repetitive or not. Finally, my commitment to timely delivery and efficient work processes means you can expect a top-notch final product on schedule. I would be more than delighted to give you a short demonstration of the completed asset operating inside Unity to prove its excellent integration into your game. Thank you for considering my proposal; I hope we'll have an opportunity to create an immersive, dynamic game environment together.
$85 AUD in 1 day
8.5
8.5

As an experienced freelancer in various fields of design and development, including 3D Animation, 3D Design, 3D Modeler, Game Development, and Unity 3D, I believe I'm the ideal candidate to bring your detailed vision to life. I possess extensive knowledge and expertise in utilizing tools like SolidWorks, Revit, SketchUp, Blender, 3ds Max, Maya, and Lumion to produce highly precise and visually impactful results. I prioritize maintaining close adherence to provided references and instructions in making certain that final outcomes align perfectly with my client's expectations. In this case of the crane animation for your Unity project, I assure you that I can deliver. In conclusion, your visual style and aesthetic consistency are top priorities for me. Retaining the colors, material appearance, surface details as well as other decorative elements from the original image is something that I can guarantee. My goal is always to exceed clients' expectations by combining their unique visions with my creativity or engineering knowledge—I look forward to doing the same for你
$66 AUD in 1 day
7.5
7.5

Hello, I can recreate your reference building and crane as a Unity-ready 3D asset with the exact weathered look, separated moving parts, and correct pivots so the crane animates naturally without rebuilding. I’ll model the structure in logical sections, keep the textures faithful to the artwork, and set up a clean hierarchy for smooth, slow, random looping movement in Unity 6. I’ll deliver optimized FBX/source files, textures, a prefab, and the required animation/controller or script so the asset imports cleanly and works immediately in your scene. The crane motion will be subtle and believable, with rotating and vertical movement driven automatically as environmental background activity. Please have a look at our Freelancer portfolio through the links given below. https://www.freelancer.com/u/CreativeDesign50 Best regards Kirandeep K.
$30 AUD in 1 day
6.5
6.5

As an accomplished 3D Modeling & Animation Specialist, I possess the proficiency and understanding of intricate design-to-manufacturing workflows essential for taking on this project. With years of experience, I have perfected the art of creating high-quality, precise and fully functional 3D models suitable for various applications including game assets, product development and architectural visualization – exactly what your project needs. My ability to deliver on requested specifications is complemented by my extensive knowledge in working with virtually all major file formats, guaranteeing seamless compatibility within your Unity environment. You can rely on me to provide a FBX or equivalent source model, correctly named model components with correct pivots for all moving parts, complete materials and textures setup, animation clips (if used), Unity prefab, as well as any required Unity script/controller for random crane movement. Additionally, my skills extend beyond mere design as I pay equal attention to optimization. I understand that your asset will be used in a game hence, the need to strike a balance between visual quality and performance. My past clientele can attest to my commitment towards producing optimized designs without compromising visual aesthetics. Rest assured that the delivered asset will maintain the same texture, colours, surface details and weathering as your reference.
$49 AUD in 2 days
5.6
5.6

<SHORT OPENING> I understand you need a Unity-ready 3D crane/building animation with modular parts and a self-running, natural motion loop to enrich your environment. Here's how I'll approach it for 3D Animation, Game Development, and Unity. <SOLUTION IN BULLETS> - Deliver a fully modular 3D model: main building/base, crane base, rotating section, arm/boom, and the moving trolley, with correctly positioned pivots for natural Unity animation. - Provide Unity-ready assets: FBX/source model, textures, materials, animation clips, and a ready-to-use prefab. - Implement a lightweight, self-running controller to rotate/swing and move vertically with smooth, non-repeating randomness, ideal for an environmental backdrop. - Preserve the original visual language: colors, weathering, surface details, and overall style, while optimizing geometry and textures for Unity performance. - Supply a short in-editor demonstration to verify import and animation without rebuilding. <DELIVERABLES> - Completed textured 3D model, separated into static/moving parts with correct hierarchies - FBX/source model and texture files - Unity prefab and animation/controller/script for random crane movement - Documentation for import steps and a quick-start demo - A brief Unity demonstration showing the crane in motion - Portfolio reference for verification: https://www.freelancer.com/u/zarminagull189 <BUDGET + TIMELINE> - Budget: 0 USD (Auto-pricing disabled) - Timeline: 7-12 days, depending on asset complexi
$190 AUD in 3 days
4.7
4.7

THIS IS A GREAT MATCH. I have just handled a similar project for a construction simulation in Unity, where I created dynamic building assets. You need a 3D crane that moves smoothly, enhancing the building's environment without player control. I’ll ensure all components are separate, with accurate pivots for natural animation. Textures will match the original artwork closely, preserving colors and surface details. The process will be straightforward and intuitive, so you’ll have everything you need without fuss. REACH OUT, LET'S SEE IF WE ARE A GOOD FIT. Regards, Stefan.
$150 AUD in 14 days
4.7
4.7

Hi, I want to start it now so please come to chat and start it soon Hope you will be doing well!! It's not a big for me to do ____3D Crane/Bldg Animation for Unity____ I'm interesting your project very well I'm good in 3D Modeling ,Animation, Digital sculpting , Rendering ,sketches and scripts, concept from scratch. I’m quite well experienced in these jobs. you can read my work reviews & portfolio here: https://www.freelancer.com/u/artqueen47 Let's go ahead with me I want to service for you continuously. Looking forward to discussing the project with you in detail and get started. Artqueen47. Thanks!!
$150 AUD in 1 day
4.1
4.1

I’d be glad to take on your 3D crane/building animation project and deliver a Unity 6-ready asset that closely reproduces your reference without redesigning its appearance. I can create the building and crane as properly separated, logically named components with accurate pivots and hierarchy for natural movement. The crane will support smooth horizontal rotation and controlled up/down movement, with a randomized, slow environmental animation that loops continuously without feeling repetitive. I’ll provide the optimized textured 3D model, FBX/source files, materials/textures, Unity prefab, animation/controller or C# script, correct hierarchy/pivots, and a short Unity demonstration. I’ll also keep polygon and texture usage optimized for game performance while preserving the reference quality, colours, weathering and surface details. Give me one opportunity to handle your project. I assure you of accurate, professional work and timely delivery.
$80 AUD in 2 days
3.7
3.7

Hi, I understand the project requirements for creating a 3D crane/building animation for Unity. With my expertise in 3D Modelling, 3D Animation, and 3D Rendering, I assure you of professional quality, prompt communication, and clean file delivery. I have worked on similar creative tasks before. To approach this project, I would create separate logical parts for the 3D model, ensuring correct positioning of pivots for natural animation within Unity. The crane will rotate/swing horizontally, move up/down automatically in a slow, smooth, and random manner. I will provide a Unity-ready model with correct pivots, materials, textures, animation clips, and a Unity prefab. I invite you to review my portfolio: https://www.freelancer.com/u/laibaamir1 Feel free to message me for further discussion or to see relevant samples. Thank you, and I look forward to the opportunity to work with you. Best regards, Laiba
$65 AUD in 3 days
3.4
3.4

Hi We would like to grab this opportunity and will work till you get 100% satisfied with our work. We are an expert team which have many years of experience on 3D Rendering, 3D Modelling, 3D Animation, Unity 3D, 3D Design, Game Development, Unity, 3D Game Art Lets connect in chat so that We discuss further. Regards
$50 AUD in 1 day
2.8
2.8

With extensive experience in 3D modeling and animation for Unity projects, I understand the requirements for creating a 3D crane/building animation. I will meticulously model the main building/base structure, crane components, and ensure correct pivots for natural animation within Unity. The crane will rotate, move up/down, and perform random, smooth movements to bring the environment to life without player control. I will maintain the original texture, colors, and visual style to closely replicate the provided image. Game optimization will be prioritized to balance visual quality and performance in Unity 6. Do you already have specific preferences for the crane's movement patterns or any additional details to consider during the modeling and animation process? https://www.freelancer.com/u/alphatechca Regards, Sahar H.
$100 AUD in 1 day
2.0
2.0

Hi there, I reviewed your project requirements and I am interested in working with you. I am a licensed professional engineer with 12 + years experiences.I have extensive experience delivering 3D Game Art, 3D Rendering, Game Development, Unity, Unity 3D, 3D Animation, 3D Modelling and 3D Design. I focus on understanding the requirements clearly, providing a practical solution, and delivering accurate, well-documented work on schedule. I am available to begin immediately and would be glad to discuss the scope, timeline, and budget. Best regards, Elijah M.
$200 AUD in 3 days
1.0
1.0

Hello, With a strong, experienced team of more than 55 creative professionals and my 16+ years in the IT industry, I am confident that I can deliver precisely what you need for your Unity project. My skills in 3D design, modelling, and animation have been extensively honed through numerous successful projects - a perfect match to the project you've so eloquently outlined. I understand the essence of scale in gaming. For your project, I will provide an accurately detailed 3D model of your building and crane. Considering game optimization, rest assured that I will strike a balance between polygon count, texture files size, and visual quality as per your specification. Furthermore, my proficiency in relevant software tools such as Autodesk Maya, 3ds Max and Blender, coupled with a strict commitment to timelines and budgets will ensure impeccable delivery. What sets me apart is an unwavering commitment to client satisfaction. This means that not only do I deliver top-quality work within timeframes but also make sure there's great communication every step of the way. In alignment with your needs for random movements looped indefinitely rather than an obvious repetitive animation loop, you can expect an animation for the crane that resonates naturally within Unity while making your building look active. I guarantee that the end product will resemble the supplied artwork closely; maintaining textures, materials, details with utmost finesse. Thanks!
$155 AUD in 1 day
0.0
0.0

Hi, I can create the Unity-ready 3D asset from your reference, keeping the original visual style, materials, colours, weathering, and design details while separating the building and crane into properly structured components. I’ll prepare the crane base, rotating section, boom, vertical movement parts, and any required elements with correct pivots and hierarchy for natural animation. I can deliver the optimized FBX/source model, textures, Unity prefab, animation clips or controller scripts, and a working crane movement system with smooth random rotation and up/down motion that loops during gameplay. I’ll also optimize the asset for Unity 6 while preserving the reference quality and provide a short demonstration of the final setup. Question: Can you provide the original reference image and any existing texture assets so I can match the 3D model appearance as closely as possible? Best regards
$140 AUD in 7 days
0.0
0.0

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