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I need a working bridge that lets my Meta Quest 3 drive an igus ReBeL robot arm in real time over Wi-Fi. When I wear the headset I want to see and manipulate a 3-D model of the arm; every movement of my controllers or hands should be translated instantly into joint commands so the physical ReBeL mirrors my motion with minimal latency. You will handle both sides of the link: capturing pose data inside the Quest (Unity, Unreal or OpenXR—whichever you prefer) and streaming it wirelessly to the robot, then converting it into the motion commands accepted by the standard ReBeL control interface. A simple UI inside the headset that shows live joint angles and an emergency-stop button is also required. Deliverables: • Headset application for Quest 3 with live arm visualisation and control • Wi-Fi transport layer and robot-side listener that outputs valid ReBeL commands • Source code, build instructions and a brief video demo proving full end-to-end operation I will provide access to the robot, its API docs and the same network the Quest will connect to. The project is complete when I can power up the arm, put on the headset and guide the ReBeL smoothly and safely in real time.
Project ID: 40364382
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38 freelancers are bidding on average €558 EUR for this job

Hello, I understand you want a wireless system where your Meta Quest 3 headset controls a ReBeL robot arm in real time. I will create a headset app that shows a 3-D arm model matching your hand movements instantly. The system will send your motion data over Wi-Fi to the robot, which will move to mirror you with low delay. I’ll build a simple UI inside the headset showing joint angles and an emergency stop button for safety. I will work on capturing and streaming the pose data on the Quest, then convert it into commands the ReBeL understands. You will get the headset app, robot communication code, full source, build guides, and a demo video showing everything running smoothly. What specific API commands or protocols does the ReBeL robot use for motion control? Is there a preferred framework (Unity, Unreal, or OpenXR) you want me to use for the Quest app? Will the robot and headset always be on the same Wi-Fi network, or do we need to handle network changes? How fast does the system need to respond to hand movements—what is your acceptable latency limit? Do you have any safety requirements or emergency procedures beyond the stop button? Best regards,
€750 EUR in 19 days
7.3
7.3

✅AR/VR | Meta Quest | Vision Pro | Game Development | Unity | Expert✅ Hi, Thanks for sharing your project! I’m a professional AR/VR developer bringing around 6 years of experience working on immersive applications and games for platforms like Meta Quest 2 & 3, Apple Vision Pro, and mobile (iOS/Android) using Unity. My recent work Basillica is a VR experience developed in Unreal Engine for Meta Quest, designed to take users on an immersive journey through ancient architecture. Why should you choose me : 10+ years of experience in AR/VR as well as unity projects, with hands experience on Meta Quest & Vision Pro Full-time availability as well as daily updates and open to long-term engagements connect over chat to discuss in detail. Thanks & Regards Kajal
€750 EUR in 7 days
7.0
7.0

Your biggest risk here is latency stacking - if you're sending raw pose data over Wi-Fi without prediction and the ReBeL's inverse kinematics solver runs on every frame, you'll see 200-300ms lag that makes real-time control feel sluggish and unsafe. I've built similar teleoperation systems for surgical robotics where lag causes overshoot, and the fix is running IK client-side in Unity then streaming joint targets instead of raw poses. Before I map out the architecture, two quick questions. Does your ReBeL accept joint velocity commands or only position targets? That changes whether I implement a PID loop in Unity or rely on the robot's internal controller. Second - what's the actual cycle time of the ReBeL's command interface? If it only accepts updates at 50Hz but the Quest runs at 72Hz, I'll need a smart buffer to avoid command flooding. Here's the technical approach: - UNITY + OPENXR: Build the Quest app using OpenXR hand tracking with a real-time IK solver (FABRIK or CCD) that converts your hand pose to ReBeL joint angles locally, eliminating one network round-trip and cutting perceived latency by 60%. - C# UDP TRANSPORT: Stream joint commands over UDP with sequence numbers and a 20ms timeout - if a packet drops the robot holds position instead of jerking to stale data. I've used this pattern on 4 industrial co-bots to maintain sub-100ms response. - REBEL API WRAPPER: Write a C++ listener that validates incoming joint targets against the ReBeL's workspace limits and velocity caps before forwarding commands, preventing the arm from hitting singularities or exceeding torque limits when you move too fast. - 3D ARM MODEL: Import the ReBeL's URDF or CAD into Unity with accurate joint constraints so the virtual arm can't command impossible poses - this acts as your first safety layer before anything hits the physical hardware. - EMERGENCY STOP UI: Implement a palm-up gesture trigger plus a floating red button that sends a halt command and requires a two-step re-enable, because wireless means you can't rely on a physical e-stop cord. I've built three VR teleoperation rigs for robotic arms including one that controlled a 6-DOF manipulator over 4G with under 150ms total latency. The difference between a demo and a production system is handling packet loss, joint limit violations and what happens when someone walks between the router and the headset mid-motion. Let's schedule a 15-minute call to walk through the ReBeL's command protocol and confirm your network setup supports the required packet rate.
€450 EUR in 21 days
5.5
5.5

Hi, how are you doing? I went through your project description and I can help you in your project. your project requirements perfectly match my expertise. We are a team of Expert Mechanical design Engineers, we have successfully completed 1000+ Projects for multiple regular clients from OMAN, UK, USA, Australia, Canada, France, Germany, Lebanon and many other countries. We are providing our services in following areas: FEA analysis CFD analysis Thermal analysis Structural analysis HVAC and Heat load calculation We are proficient in using following software’s: AUTOCAD SOLIDWORKS ABAQUS ANSYS Fluent MATLAB/SIMULINK COMSOL Multiphysics CATIA FUSION360 We have good command over REPORT WRITING, we can show you many samples of our previous reports. We can discuss further details in the message box.
€500 EUR in 7 days
5.5
5.5

⭐⭐⭐⭐⭐ ✅Hi there, hope you are doing well! I recently completed a VR control system that allowed real-time manipulation of an industrial robot arm via a wireless link, creating a seamless and low-latency experience between headset and hardware. From my experience, the most crucial part to successfully complete this project is ensuring ultra-low latency and reliable pose data transmission between the Meta Quest 3 and the ReBeL. Approach: ⭕ Develop the VR application on Unity with live 3D visualization of the ReBeL arm. ⭕ Implement a robust Wi-Fi streaming protocol for real-time pose and joint commands. ⭕ Create the robot-side listener to translate streaming data into ReBeL's control commands. ⭕ Integrate an intuitive in-headset UI displaying joint angles and emergency-stop functionality. ⭕ Thoroughly test latency and safety aspects with the provided robot and API. ❓ Could you please share details about the ReBeL’s control protocol and any preferred networking constraints? I am confident in delivering a smooth, responsive bridge tailored to your setup, ensuring safe and intuitive control of your ReBeL via the Quest 3. Looking forward to working together!
€550 EUR in 5 days
5.2
5.2

I understand you need a VR Wi-Fi control system for your ReBeL robot arm using Meta Quest 3. I will develop a bridge that enables real-time manipulation of the arm through the headset, ensuring minimal latency. The deliverables include a Quest 3 application with live arm visualization, a Wi-Fi transport layer, robot-side listener, and source code with build instructions. I will ensure smooth and safe operation of the arm in real time. Let's discuss the project scope to adjust the budget accordingly. Please review my 15-year-old profile for assurance of quality work. I am ready to begin immediately to demonstrate my dedication. Looking forward to your response.
€368 EUR in 8 days
5.2
5.2

adept in the interplay between artificial intelligence and hardware development, we're your ideal partner for this VR Wi-Fi Control project. Our name is Shadab, and one of our key competencies lies in IoT, PCB Design & Embedded Development, including proficiency in Arduino—the very technology this project calls for. This caters perfectly to your requirement for capturing pose data inside the Quest and streaming it wirelessly to the robot arm. We will strategically leverage our skills to minimize any latency issue you may foresee. Moreover, our known experience with MQTT/cloud connectivity means that we can effortlessly integrate the Wi-Fi transport layer on both sides of the link ensuring smooth real-time operation. Further to our strengths, we have a solid foundation in app development (React, Angular, Flutter) making us fully-loaded for developing a head-set application with live arm visualization and control, ensuring you can seamlessly view and manipulate a 3-D model of the arm as you require. Additionally, with experience around OpenXR and sensor networks— key components of your project—we're equipped to support not just the initial set up but also offer ongoing maintenance of your system, making us stand out as an all-encompassing solution provider for this project.
€1,500 EUR in 7 days
5.0
5.0

With my seven years of experience in software development, I can assure you that I have the necessary skills and expertise to tackle this VR Wi-Fi control project for your Meta Quest 3 and igus ReBeL robot arm. My broad skill set encompasses languages like C++, Python, Java, and Unity, all of which are integral to achieving a seamless connection between the VR environment and the physical movements of the robot arm. As an avid tech enthusiast, I am constantly staying updated with the latest tools, technologies, frameworks, and programming languages that could enhance my ability to deliver cutting-edge solutions. I also pride myself on my adaptability -- an essential trait for AI-driven projects like this.
€250 EUR in 7 days
4.4
4.4

Hey, I noticed your project, VR Wi-Fi Control for ReBeL and believe I can help. My work in C# Programming has prepared me well for this kind of project. Looking forward to hearing your thoughts.
€250 EUR in 7 days
3.3
3.3

hi, i have seen your project and i have experience working with unity, vr and real time robotics control systems. i can build the quest 3 app to capture controller/hand tracking and map it to a 3d robot model, then stream the data over wifi to a robot-side service that converts it into igus rebel joint commands. i can also add live joint feedback + e-stop inside vr. can we have a quick chat? i can share approach, timeline and similar vr/robotics work.
€500 EUR in 7 days
3.4
3.4

Hi, I’m an experienced XR and robotics developer with strong hands on work in real time device control, Unity and OpenXR applications, low latency network streaming, and robot side command translation. I can build a Quest 3 application that captures hand or controller pose, visualizes a live 3D model of the igus ReBeL arm, and streams motion data over Wi Fi to a robot side listener that converts it into valid ReBeL joint commands with safety checks and minimal latency. I’ve worked on similar projects involving VR based teleoperation, real time pose tracking, WebSocket or UDP transport, inverse kinematics, live joint feedback, and emergency stop controls for interactive hardware systems. I can deliver the headset app, transport bridge, robot side service, source code, build steps, and a demo proving smooth end to end control. Best regards, George
€500 EUR in 7 days
3.4
3.4

Hello, there! I understand you need a real-time control bridge between Meta Quest 3 and an igus ReBeL arm, where headset and controller or hand motion drives the physical robot smoothly over Wi-Fi with low latency, while also showing a live 3D arm model, joint-angle feedback, and an in-headset emergency stop. This is the kind of systems integration work I’m comfortable with because it requires solid handling of both the interactive XR side and the robot communication side. I’d build the Quest app in Unity/OpenXR for reliable pose capture and visualization, then create a lightweight network bridge that streams motion data to a robot-side listener translating it into valid ReBeL commands with safety checks, rate limiting, and fail-safe stop behavior. The focus will be stable end-to-end control, clean architecture, and a handoff you can build and test easily on your own network. I can deliver the headset app, transport layer, robot listener, source code, setup instructions, and a demo showing the full control loop working. Best regards, Ian Brown
€250 EUR in 5 days
3.3
3.3

As a skilled full-stack developer with a strong background in UI/UX design, I am confident in my ability to build the VR Wi-Fi Control for your ReBeL project. Having worked on full-stack web engineering projects using various technologies including Node.js and React, I am adaptable to different environments making me highly proficient with Unity, Unreal and OpenXR which will be crucial in capturing and implementing precise pose data within the Meta Quest 3. My experience with API-driven architectures allows me to seamlessly integrate your ReBeL's control interface to ensure minimal latency while translating your motion commands from the headset into accurate joint commands. In sum, choosing me for this project guarantees not only a functional application but also a seamless integration between VR and physical robotics. I look forward to providing source code, build instructions, and a video demo resolutely proving that the arm moves exactly to your command ensuring not only smooth operation but also prudently safeguards your job site.
€500 EUR in 7 days
2.7
2.7

Hi, I can do this. I have extensive experience in developing real-time applications for VR platforms, particularly with Unity and OpenXR. I will create a Quest 3 application that visualizes the igus ReBeL robot arm in 3D, allowing for intuitive control via your hand movements with minimal latency. The project will include a robust Wi-Fi transport layer to stream pose data to the robot, ensuring seamless communication and accurate command translation to the ReBeL control interface. Additionally, I will implement a user-friendly UI within the headset, featuring live joint angles and an emergency-stop button for safety. I will provide complete source code, build instructions, and a video demo showcasing the end-to-end functionality. With access to the robot and its API, I am confident in delivering a smooth and safe operation. Looking forward to collaborating on this exciting project. Ashnasajid
€500 EUR in 3 days
2.5
2.5

Building a low-latency bridge between a Meta Quest 3 and a ReBeL arm over Wi-Fi is a neat challenge. It’s essential that the 3-D model in the headset mirrors each subtle movement instantly to ensure smooth control. Capturing precise pose data directly inside the Quest using OpenXR can simplify compatibility across hardware while keeping latency down. Translating this to ReBeL’s command set requires reliable network messaging and careful synchronization. Many projects overlook safety features like the emergency-stop button or live joint angle updates that help keep control intuitive and secure. Those small UI touches matter a lot in real-time operation. I focus on clear communication and thorough testing to avoid surprises during setup or use. Reach out for a free consultation, I am happy to offer honest advice either way.
€400 EUR in 14 days
2.1
2.1

Hello, I am Vishal Maharaj, with 20 years of experience in C# Programming, C++ Programming, Unity 3D, and Unity. I have carefully reviewed your project requirements for the VR Wi-Fi Control for ReBeL. To achieve this, I propose creating a custom Unity application for the Meta Quest 3 that captures and transmits pose data wirelessly to the ReBeL robot arm. I will develop a robust Wi-Fi transport layer to ensure seamless communication between the headset and the robot, converting the data into motion commands for precise control. The application will include a user-friendly interface displaying live joint angles and an emergency-stop feature for safety. I am confident in delivering the desired outcomes and ensuring a smooth real-time interaction between the headset and the robot arm. Please initiate a chat to discuss further details. Cheers, Vishal Maharaj
€500 EUR in 5 days
1.7
1.7

Dear Hiring Manager, This is a highly interesting robotics + XR control problem, and I can build a stable, low-latency bridge between the Meta Quest 3 and the igus ReBeL robot arm with a focus on real-time safety and smooth motion mirroring. Technical Approach: I would implement the system in two main layers: 1. Quest 3 XR Control Application (Unity + OpenXR) Real-time 3D visualization of the ReBeL robot arm (rigged kinematic model) Hand/controller tracking using OpenXR input system IK-based mapping from hand motion → joint targets Live UI overlay: Joint angles display Connection status Latency indicator Emergency STOP button (hard kill switch logic on both UI + network layer) 2. Robot Communication Layer (Wi-Fi bridge) Lightweight UDP/TCP streaming protocol for low latency control Pose → inverse kinematics → joint command conversion Command formatting compatible with igus ReBeL control interface/API Robot-side listener service (Python/C++ depending on API support) Safety constraints (joint limits, velocity smoothing, packet validation) Latency Optimization: UDP streaming with sequence control Prediction smoothing for hand tracking jitter Frame-synced updates (~60–90 Hz target) Optional local LAN direct socket communication (no cloud dependency) Best regards,
€300 EUR in 7 days
1.4
1.4

I am expert in this domain I have combine the vr data with the real world object for simulation purposes i can do this i have both skill and passion I would love to talk about it in more detail
€500 EUR in 7 days
1.5
1.5

Hey, I can start now. ✅ I’ve worked on something very similar. What really matters here is the real-time synchronization between VR controls and the physical robot arm, ensuring minimal latency. Handling both ends of the link, I've previously developed a VR application in Unity for motion tracking and control. While I haven't worked on this exact setup, I've integrated wireless communication and real-time data processing in similar projects. My approach involves leveraging Unity for Quest app development, implementing a reliable Wi-Fi transport layer, and ensuring seamless translation of pose data into ReBeL commands. Let's chat more details. -Alex
€690 EUR in 3 days
0.0
0.0

‼️ IF YOURE NOT HAPPY YOU DONT PAY ‼️ I understand you need a clean, professional, and user-friendly bridge to seamlessly and automatically link your Meta Quest 3 with the igus ReBeL robot arm over Wi-Fi. Real-time, integrated control with minimal latency and a simple headset UI including live joint angles and an emergency stop are key. I offer expertise in Unity and real-time data streaming, with experience building automated control interfaces for robotic systems. While I am new to freelancer, I have tons of experience and have done other projects off site that involved seamless integration of hardware and software. I would love to chat more about your project! COME CHAT WITH ME, WORSE CASE YOU GET A FREE CONSULTATION. Regards, Pietie Lubbe
€550 EUR in 14 days
0.0
0.0

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