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I’m gearing up to publish a small family of casual puzzle titles on both iOS and Android and need a solid, expandable foundation. My immediate priority is two “sort” games—think classic bus sort and bottle color sort—yet the codebase should be reusable for picture-based, block-based, and similar 3D puzzles I’ll add later. Here’s what I need you to hand over: • A clean Unity (C#) or Flutter project—either is acceptable—set up for dual-platform builds. • Core loop and game mechanics for the two sort puzzles, running smoothly in 3D. • At least 50 playable levels OR a lightweight procedural level generator with a sample seed list. • Simple but functional UI: title screen, level select, in-game HUD, pause, win/fail dialogs. • A progression layer that unlocks levels sequentially and stores player state locally. • Well-structured, commented C# (or Dart) scripts and an organised scene/prefab hierarchy so I can drop in new art, tweak variables, and push new puzzles without refactoring. • Stubs for ads (interstitial / rewarded) and basic IAP hooks; no SDK integration yet, just clearly-marked methods I can wire up later. • Clear build instructions and a quick README outlining where to extend mechanics, add levels, and plug in services. Acceptance check: 1. Project opens with no errors or warnings on the latest stable Unity LTS (or Flutter stable) and builds to both platforms. 2. All listed UI screens navigate correctly on a test device. 3. Completing a level advances progression and saves state after relaunch. 4. Ad/IAP stubs compile and log placeholder calls. 5. Source files are tidy, named logically, and free of redundant assets. I’ll share reference videos, rough GDDs, and art placeholders once we agree on the workflow. If you enjoy working modularly and writing maintainable code, this will be quick—and I’ll likely bring you back to expand the picture and block games next.
Project ID: 40683069
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30 freelancers are bidding on average ₹24,680 INR for this job

Dear Client, I am excited to submit my proposal for developing your Unity/Flutter Mobile Puzzle Suite. With over a decade of full-stack experience and strong mobile app development skills, including Flutter and C# in Unity, I am confident in delivering a robust, modular, and expandable codebase tailored to your requirements. I will create a clean, dual-platform Unity (C#) project featuring 3D implementations of your two “sort” puzzles with smooth core gameplay loops. The project will include either 50 predesigned levels or a procedural level generator with sample seeds, alongside a simple yet functional UI encompassing title, level select, HUD, pause, and win/fail dialogs. Your progression system will unlock sequential levels and persist player state locally. Code will be well-structured, extensively commented, and organized with clear prefab hierarchies to facilitate easy content additions and modifications. I will also provide marked stubs for future ad integration and in-app purchases along with comprehensive build instructions and a README for effortless extensions. Best regards, Özgür
₹25,000 INR in 5 days
7.9
7.9

Hi I will be able to help you. Please message me so that we will have detail technical discussion. I have 9+ years of combined experience in Mobile Application development, in Native on Android Java, kotlin and IOS Swift, and For Hybrid Cross platform on Flutter Dart & React- Native and for web and backend on react js and node js, Python Django. Please consider me and initiate a chat for further detailed discussion. Regards, Anju Logical Soft Tech Pvt Ltd, Indore(M.P)
₹20,000 INR in 7 days
6.5
6.5

Hi, I have 5+ years of experience in Flutter. I will design and develop a fully functional Flutter mobile application for your business. The app will be cross-platform, responsive, and optimized for both Android and iOS. I will ensure smooth navigation, clean UI, and reliable performance. My Skills Include: a) Flutter Development – Expertise in building cross-platform mobile apps with responsive UI. b) State Management – Experienced in Provider, Riverpod, and Bloc for scalable apps. c) Backend Integration – Skilled in connecting apps with REST APIs, Firebase, and third-party services. d) Database Handling – Proficient in Firebase Firestore, MySQL, and SQLite. e) Deployment & Support – Experienced with publishing apps on Google Play Store and Apple App Store. Lets connect in chat so that We discuss further. With Regards, Sai
₹18,100 INR in 5 days
5.9
5.9

With over 9 years of industry experience in both web and mobile development, I have amassed a wide array of skills that make me the perfect fit for your Unity/Flutter mobile Puzzle suite project. My proficiency in Flutter and Unity combined with my expertise in game design and development make me uniquely equipped for this task. I understand the complexity intrinsic to creating a modular codebase capable of handling diverse puzzle types, and am confident that I can deliver a clean, efficient foundation that's ready to expand upon whenever you require. Additionally, my experience working on E-commerce and CMS based websites has honed my attention to detail, ensuring that your project will be meticulously well-structured with logical, organized scene/prefab hierarchy. What sets me apart as a freelancer is my commitment to delivering quality work that aligns perfectly with client requirements. This includes your specific demands for this project - a dual-platform build compatible with the latest stable Unity LTS or Flutter stable versions; a progression layer capable of unlocking levels sequentially and storing player state locally; UI screens that navigate correctly; ad/IAP stubs that compile and log placeholder calls; tidiness, logical naming, and freedom from redundant assets in the source files amongst other things. With my dedication to maintaining maintainable code, you can be assured of a swift workflow. Lastly, another advantage my company br
₹25,000 INR in 7 days
5.2
5.2

As an experienced Full Stack Developer with a focus on Mobile App Development specifically using Flutter, I am confident in my ability to deliver a top-notch solution for your Unity/Flutter Mobile Puzzle Suite project. Over the years, I have successfully delivered over 200 projects, demonstrating my proficiency in delivering high-quality digital solutions within schedule and budget - just what you need for your puzzle suite. Lastly, and most importantly, I share your enthusiasm for writing maintainable code and working modularly. Modular development leads to smoother workflows and quicker turnarounds which aligns perfectly with our shared goals for this project. I'm excited to get started on laying the foundation for your sort games and look forward to working with you on future stages of your puzzle suite!
₹21,999 INR in 7 days
4.9
4.9

Hello, I can build this as a modular Unity C# puzzle framework that supports the two initial sort games while keeping the architecture reusable for future picture, block, and other 3D puzzle modes. I’d structure the project around reusable game-state, level, progression, UI, save, and service layers so new puzzle types can be added without rewriting the core. The bus sort and bottle color sort mechanics will include smooth 3D interaction, level progression, local persistence, pause/win/fail flows, and either 50 prepared levels or a lightweight generator depending on what fits your GDD best. I’ll also include clean ad and IAP interfaces with placeholder methods, organised prefabs/scenes, configurable values, and clear extension points for future content. Before handoff, I’ll verify clean project startup, Android/iOS build readiness, UI navigation, saved progression after relaunch, and compiling service stubs. The README will explain exactly where to add levels, art, mechanics, and SDK integrations. Thanks. :::
₹12,500 INR in 3 days
4.3
4.3

Hello, I’ve gone through your project details and understand that you need a reusable Unity/Flutter foundation for two 3D sort puzzle games—bus sort and bottle color sort—with 50+ levels or procedural generation, progression, local saves, complete UI flow, and future support for picture/block-based puzzles. I’m an experienced Flutter and mobile developer with strong experience building game-like interactive applications, clean reusable architectures, animations, local storage, and Android/iOS builds. For this project, I’d recommend Unity + C# because the 3D puzzle mechanics, scene/prefab structure, animations, level management, and future expansion into additional 3D puzzle types will be more maintainable. I’ll keep the game systems modular so you can easily add levels, replace artwork, adjust difficulty, and introduce new puzzle mechanics without major refactoring. I’ll also include clearly marked ad/IAP stubs, progression persistence, and complete build/documentation instructions. I can start with the core sorting mechanics and reusable architecture, then build the UI, progression, levels/generator, testing, and final Android/iOS builds. Feel free to connect so we can discuss the reference videos and GDD and get started. Best Regards, Ravina
₹25,000 INR in 7 days
4.0
4.0

Hello! I have experience building Unity mobile games with C#, 3D puzzle mechanics, level progression, local save systems, reusable prefabs, and Android/iOS build pipelines. I can create this as a modular foundation for future puzzle titles. I will develop the bus sort and bottle color sort mechanics, responsive UI screens, progression, local saving, and either 50 levels or a lightweight procedural generator. I’ll keep the architecture clean and expandable, with organised scenes/prefabs, commented scripts, configurable values, ad/IAP stubs, and clear README/build instructions. Timeline: 2 weeks I can start immediately as I’m available now. I’ll follow your references and GDD carefully, respect your suggestions throughout development, and would be glad to support the picture, block, and future puzzle games long term. Thanks
₹25,000 INR in 14 days
4.4
4.4

Hi, I can build you a clean, modular foundation for both sort games that won’t become difficult to expand as you add new puzzle types. I’ll develop the core 3D mechanics, reusable game architecture, progression and local saves, level system or procedural generation, and the required UI for iOS and Android. I’ll also structure the C# code, scenes, and prefabs so new puzzles, art, ads, and IAP services can be added without major refactoring. You’ll receive a clean, tested project with build instructions and clear extension points, ready for future games in your puzzle family. Message me now to discuss the workflow and let’s get your first two games built on a solid foundation.
₹12,500 INR in 1 day
0.0
0.0

Hi, I can build a clean, expandable Unity 3D foundation for your bus sort and bottle color sort games, structured so future puzzle types can be added without major refactoring. What I’ll deliver: * Unity/C# project for iOS and Android * 3D sorting mechanics with smooth gameplay * 50+ levels or procedural level generation * Title, level select, HUD, pause and win/fail screens * Sequential progression with local save state * Modular scripts, scenes and prefabs * Ad and IAP integration stubs * Build instructions and clear README I can start immediately and focus on clean, reusable architecture so the upcoming puzzle games can build on the same foundation. Best regards, Reno
₹12,500 INR in 3 days
0.0
0.0

Hi there, I’m excited about your project! With solid experience in both Unity and Flutter, I can create a clean, expandable codebase that fits your vision perfectly. I’ve handled similar puzzle games, ensuring smooth mechanics and a user-friendly experience. I noticed you're looking for a well-structured project to support dual-platform builds. I’ll make sure to deliver core game mechanics for your sort puzzles, complete with a functional UI and a progression layer that keeps players engaged. I specialize in writing clean, maintainable code, and I love modular setups that make future expansions a breeze. You can count on me for speedy communication and a fast turnaround, making this collaboration seamless. Let me know if you are available for a quick chat! Regards, Wonita
₹12,500 INR in 7 days
0.0
0.0

You want two sort games as a reusable base for the rest of your puzzle family. I can start right now. In 24-48 hours you get a playable sample of bus sort and bottle color sort in 3D, with a title screen and a few levels you can tap through on a phone. Then I finish the loop: 50 levels or a generator, unlocks saved on the device, pause and win screens, and empty ad and purchase hooks. Folders stay clean so you drop in art and add picture or block puzzles later. Which should I show first in the sample, bus sort or bottle color sort?
₹22,000 INR in 3 days
0.0
0.0

You want a production-ready, extensible puzzle suite covering bus sort and bottle color sort now, with a clean architecture that absorbs picture, block, and 3D puzzle variants later without a rewrite. That is exactly the kind of foundational build I enjoy most, because getting the abstraction right on day one saves weeks downstream. Here is my approach. I will use Unity LTS with C# given the 3D requirement and your future puzzle roadmap. The core will be built around a PuzzleManager interface that each game type implements, keeping sort logic, state, and rendering fully decoupled. Levels will be driven by ScriptableObjects so you or a designer can author new ones without touching code. I will deliver a procedural generator alongside 50 hand-tuned seed levels, giving you immediate content plus infinite headroom. Progression and player state go through a clean SaveService wrapping Unity PlayerPrefs with a JSON fallback. Ad and IAP stubs will be isolated in a MonetizationService class with clearly commented TODO markers. The scene and prefab hierarchy will follow a consistent naming convention documented in the README. I have shipped several dual-platform Unity titles through both App Store and Google Play review, so build pipeline quirks, orientation locking, and safe-area handling are already on my radar. Timeline estimate: two weeks to a fully navigable, error-free build meeting your acceptance criteria. What is your target minimum iOS and Android OS version?
₹17,295.28 INR in 7 days
0.0
0.0

Hi, How are you? I can build this puzzle suite as a strong reusable foundation for your future games, with smooth 3D gameplay and clean structure from the start. I have experience with mobile development and can create both sort mechanics, progression, local saves, UI screens, level generation, and ready to use ad and IAP stubs. I’ll keep the project modular so new puzzle types and artwork can be added without major rewrites, then test both Android and iOS builds carefully. Would you prefer Unity or Flutter for the first release? Thank you. From Miguel.
₹18,000 INR in 5 days
0.0
0.0

Hi, New on Freelancer — 20 years of development experience behind us. We're taking our first few projects here at a fraction of our normal rate purely to build our review history. You get senior agency work at junior pricing; we get a review. Straight trade. for a suite of casual puzzle games on both iOS and Android, ensuring a modular architecture in Unity can simplify future expansions and updates. I'd start by setting up a flexible core with reusable components for the 'sort' games. Can you share which platform you'd like to prioritize first for development?
₹25,000 INR in 7 days
0.0
0.0

Hello, I can build a clean, reusable Unity C# foundation for your mobile puzzle suite, starting with the bus sort and bottle color sort games and structuring the code so future picture, block, and 3D puzzles can be added without major refactoring. I will implement the core 3D mechanics, 50 playable levels or a practical procedural system, level progression with local save data, and all required screens including level selection, HUD, pause, and win or fail states. I will also include clearly separated ad and IAP stubs, organized scenes and prefabs, clean commented scripts, and complete build documentation for iOS and Android. I can share progress in real time every day and adapt communication to your schedule. My focus is maintainable code, efficient development, and meeting the acceptance criteria without unnecessary complexity. I am also available for long term development as you expand the puzzle suite. Thank you for considering my proposal. I look forward to working with you.
₹25,000 INR in 7 days
0.0
0.0

Hi, We at Resonite Technologies are excited to submit our proposal for your Unity/Flutter Mobile Puzzle Suite project. Our proven team specializes in mobile game development, and we understand the importance of a solid, expandable foundation for your casual puzzle titles. We will deliver a clean project in either Unity (C#) or Flutter, set for dual-platform builds. Our approach includes developing the core loop and mechanics for your two sort puzzles, ensuring smooth 3D gameplay. We will provide at least 50 playable levels or a lightweight procedural level generator, along with a simple yet functional UI featuring all necessary screens. Additionally, we will implement a progression system that unlocks levels sequentially and stores player state. Our code will be well-structured and commented, allowing you to easily integrate new art and mechanics. Ad and IAP stubs will be included for future integration, ensuring a seamless workflow. We are committed to meeting your acceptance criteria and will provide clear documentation for easy project expansion. We look forward to collaborating and bringing your vision to life. Best regards, Karthik B Resonite Technologies
₹55,000 INR in 7 days
0.0
0.0

Thank you for outlining your vision for a suite of casual puzzle games for iOS and Android. With a proven track record in delivering polished mobile titles, I’m confident in taking your project from ideation to launch with efficiency and creative flair. Approach I will leverage Flutter for swift cross-platform deployment, ensuring a single codebase for both iOS and Android, reducing development time and maintenance effort. For more graphically intensive or physics-driven puzzles, Unity can be integrated where optimal. Architecture / Tools Core suite will be built in Flutter, utilizing custom widgets and animations for a smooth, responsive user experience. Modular code structure will allow for easy addition of new puzzle types. Unity integration will be seamless for any game requiring advanced 2D/3D or physics. Backend (if needed) can be managed via Firebase for leaderboards and analytics. Execution Plan - Requirements finalization and puzzle mechanics scoping - UI/UX prototyping and approval (Figma references below) - Agile development: core engine, individual puzzle templates, scalable asset pipeline - Integration of Unity elements where required - Rigorous QA on physical devices
₹25,000 INR in 7 days
0.0
0.0

Hi, I’d be excited to build the reusable foundation for your casual puzzle game family. I have strong experience with Unity, C#, 3D game mechanics, mobile optimization, UI systems, level progression, and local player-data persistence. I can develop both bus-sort and bottle color-sort mechanics with a modular architecture designed so future picture, block, and other 3D puzzles can be added without major refactoring. I can provide 50+ playable levels or a lightweight procedural generator with sample seeds, along with level selection, HUD, pause, win/fail screens, sequential unlocking, and save-state handling. I’ll also include clean ad/IAP placeholder methods that compile and log correctly. The project will be organized with reusable scripts, scenes, prefabs, and clearly documented extension points, and I’ll ensure it builds cleanly for both iOS and Android on the latest stable Unity LTS. I’m ready to review your GDD and reference videos.
₹12,500 INR in 12 days
0.0
0.0

Hi, a reusable Unity base with bus sort and bottle sort on it, built so the picture and block games drop in without a rewrite. The reuse is the real job. Two games is easy, a base that takes a third is not. How we'd build it: one core where a level is data, a solver that proves a layout is winnable before it ships, then each game as a rules module over that core. Levels come from a generator with a seed list. UI screens, progression saved locally, ad and IAP stubs that just log, plus a README for extending it. Do you want Unity or Flutter? We've built modular C# with data driven levels. Happy to take the core plus the first game as milestone one. Regards, Digitalizers
₹18,750 INR in 14 days
0.0
0.0

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