Hey there! My name's Dom. I'm an artist building a game that will allow me and ohers to view and interact with my art in a unique way. I'm looking to fill the role of 3D Level designer for my new Unity game that is in V1 Alpha version.
Please watch this video (It's decently short and pretty much explains everything) and let me know what you think. [login to view URL] Please pay attention to role # 2 of level designer.
Using Unity, You will be responsible for helping to resolve Z-fightings panels, filling in gaps, and tightening down the design of the space, including lighting, placement of the images, and management of the painting frame assets. I would like for you to use original meshes or existing meshes to also create a new look/feel for this. That will require some conversation between us about design.