Deliver one render ready photoreal 3d model of a face with diffuse, specular, displacement based on photos and design. Deliver for Maya or Max with shader/material for face setup and settings for Mental Ray rendering in daylight. The face must be able to be animated at a later stage so the mesh must be well designed. Eyes is required. Ears and hair is not part of the model. The face need to withstand scrutiny in closup on HD [url removed, login to view] revisions will be requiered to be part of the contract.
Previous work must show faces of this quality.
Commercial Advertising, potential part of a series.
21 freelancers are bidding on average $1805 for this job
Hello. I have much experience in modelling and texturing of human faces and figures,and even in face animation. Will be glad to work for you project. [url removed, login to view]
I will gladly help you to create some really nice realistic perfect edge flow models with displacement masks, textures and all you need to create a photorealistic character.