We need a generalist 3D artist for a series of mobile VR games. In each game there is a primary character (with a budget of about 10K polys) and some background low-poly characters.
We would prefer a single generalist 3D artist (or at most a pair), rather than an outsourcing team, so we can be sure we can work with the same artists throughout the project to maintain consistency and quality.
Milestones can be set up for each model and released on completion and successful testing of an fbx file.
Primary requirements are:
* low-poly and medium-poly human modeling
* blend shapes (for eye and facial movements)
* basic animation (walk cycle and arm movements)
Other jobs include some basic indoor and outdoor environmental modeling and low-poly props.
We can provide 2D sketches of the next 4 models that need to be created as well as stills and video of the model we used in the original game (as a reference to the required quality).
58 freelancere byder i gennemsnit $1104 på dette job
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