We need a game ready interior environment of the Chase Arena modeled and textured for a game experience we are making. The poly count needs to be AAA game quilty putting the detail courtside to about halfway up the arena, As we get farther from the center of the court the detail can be reduced to save on polycount.
We are creating 3 point shoot or free throw challenge type of game design mechanic this is why it is important that things are accurate to how it is in real life.
We only need the inner part of the Arena-made so things like court and seating jumbotron lighting rafters etc. Included is ref images to give you a better understanding
We also like this to be textured and uv'd correctly so that we are able to add correct tiled texture maps, The environment should be created so that all UV's are in place material Id's are set up for ease of use by my team to add textures to geo.
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11 freelancere byder i gennemsnit $821 timen for dette job
hi there so you need the environment for a game, right? what the software are use for development a game?? if the software you use is unity, i can make sure a model can correctly work fine.