We have a set of 170 3d models (.obj and .3ds) to convert to .mesh (for an Ogre3d application).
- convert models to .mesh by keeping their original name and folder (only extension changes)
- ensure the conversion is successful: the .mesh model must render like the original 3ds or obj file
hint: use scripting (if possible) or ogre 3d exporters to perform such migration
file examples attached