We require high level 3D mesh design, GUI and programming skills.
Specifically replicating the face and hands of highly photorealistic
human anatomy. Skills required include 3D Modeling; 3D Rendering;
3D Animation, Texturing and Rigging. Project start-up assignment
focus is on female hand and lower forearm. End product will involve
multi-length and layering. We will provide 3D environment rigging
skeleton bones and weights upon assignment acceptance and
confirmation along with other source references needed.
UV mapping, product texturing and source files are all to be included
in this project. All project source files (png, jpg, uv mapping, etc.) and
related rights are to be included as part of the work for hire project