Three 3D models for use in an isometric game, in Blender format, from the concept image attached. Two additional reference images included to show the desired art style, to resemble lined comic book art.
The models will share the same bone rig and animations. Include hand bones for attachment to other equipment models.
Most of the detail should be on the skin, with the skin files to be also provided raw in .PSD or .AI format with the line-art on a separate layer. Design in mind that the models will be mainly viewed at a 256x256 px size.
Each model will have:
- Max 1000 polygons
- Max 20 bones, including hand bones for other model attachment
- Single mesh
- Single skin
Animations to include:
- Standing idle
- Interact with environment prop
- Get hit by attack