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3D Models for Isometric Game

Three 3D models for use in an isometric game, in Blender format, from the concept image attached. Two additional reference images included to show the desired art style, to resemble lined comic book art.

The models will share the same bone rig and animations. Include hand bones for attachment to other equipment models.

Most of the detail should be on the skin, with the skin files to be also provided raw in .PSD or .AI format with the line-art on a separate layer. Design in mind that the models will be mainly viewed at a 256x256 px size.

Each model will have:

- Max 1000 polygons

- Max 20 bones, including hand bones for other model attachment

- Single mesh

- Single skin

Animations to include:

- Standing idle

- Walking

- Running

- Interact with environment prop

- Get hit by attack

- Death

Evner: 3D Animation, 3D Modellering, 3D Rendering, Spil Design, Unity 3D

Se mere: skin 3d model, running 3d model, prop models, on line game design, on line 3d design, models for 3d max, models 3d, mesh 3d model, hand model 3d max, game models 3d, game model 3d, game art & 3d animation, game 3d models, design 3d game models, death by design, death 3d model, bones 3d model, blender models, blender 3d models game, blender 3d models, blender 3d max, blender 3d animations, animation 3d models for game, animation 3d images, ai to 3d model

Om arbejdsgiveren:
( 98 bedømmelser ) Toorak, Australia

Projekt ID: #6051749