For my video game project, I need a 3D artist for about 50 static (non animated) models.
The models are mostly environment props : ancient buildings, structures, platforms and also some trees and plants.
Before you place a quote, please keep in mind the following requirements :
- the concept art isn't totally defined, you'll need to use a lot of creativity. I'll most of the time show you a reference picture and ask you to get a small inspiration from it, then you're free to let your creativity flow
- low poly modelling is needed because the targets are smartphones. Ideal poly count is 500-1000 triangles per model
- using 512*512 textures for most models, 1024*1024 for the most detailed if needed
- quotes above 500 dollars won't be considered because my budget doesn't allow it
- the work needs to be done by mid-July
3ds Max is preferred but you can also work with Maya as long as I can make further edits if needed.
There will be at least 4 milestones so we can work smoothly.
Please let me know how long you need for the job in your proposal.
38 freelancere byder i gennemsnit $426 for dette job
We are skilled 3D modelers team more 5 years experience, are looking for interesting projects. We are looking for long term relations and reliable clients to work with them. https://vimeo.com/95727964
I will be glad to help you Very experienced in in 3D modeling and rendering http://www.mediafire.com/download/lu4m1alfgf2s9qp/3D_(2).zip http://www.mediafire.com/download/994q4f5fc92913r/buildings4games.rar
sir, understood this job, I can do c4d 3d butterfly model with texture, I am 3d artiest from Bangladesh, I have done many 3d project successfully . I am highly interested for this job
Hi. https://www.dropbox.com/s/i9goptb4odrtayw/ShenYang.flv https://www.dropbox.com/s/75mi1l97ctxsfah/ShenYang_BuildingAnimation.flv https://www.dropbox.com/s/ddptuoskvut7ynn/Building.flv Thanks.
Good day sir can i see some images of your project it will help me a lot to know the duration of the project cause i want to finish it before the target time.