Design and produce a 3D interactive educational application, based on a lesson plan which is (color theory)
The application must be designed using UNITY 3D.
Within this space, the various locations will reflect different stages in your lesson which are (1 learning about the basics in colors; red, blue and yellow. 2. learning about the secondary colors. 3 learning how to mix and match the different colors) this may be presented as interactive puzzles, text, image, sound or video based content. This content should be accessible interactively and the player should be able to move freely through the locations in a first person view.
You may use models from any source to populate the scenes of your application, or you may model elements yourself if necessary. The design of your world should be conceptually related to color theories.
You must add game logic to the application to produce a playable, memorable interactive experience for the user. The application should potentially be able to function as an independent lesson, or as part of a series of possible future lessons that could be subsequently developed.
The application basically should contain three different levels / parts; each talking about a different part of color theory
the first could be the color basics, the second about secondary colors and the third about mixing and matching between colors.
(it has to be made using UNITY - unity play maker)
Please note that my project is a university assignment and I am not looking for something professional, just an application with good quality, that works well and reflects the above. I want all the unity files as well as an exported version of the application