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I have a variety of zbrush sculpts models that I need to be turned into gaming models, with good topology, UVs and textures. ZBrush files and concept/references will be provided. Game meshes should be done with 30k tris, textures in Substance Painter at 2048x2048 pixels. Files should be delivered in Maya, Substance and FBX. This is a long term project.
Project ID: 40606274
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Active 5 days ago
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55 freelancers are bidding on average $148 USD for this job

Hi! I'd be happy to help with your project. I have experience converting high-poly ZBrush sculpts into clean, game-ready assets. I can create optimized meshes with animation-friendly topology, efficient UV layouts, and high-quality 2048 × 2048 PBR textures in Substance Painter. I can deliver clean game-ready topology with optimized UV unwrapping, 2048 × 2048 PBR textures created in Substance Painter, and source files in Maya, Substance Painter, and FBX format. I'm interested in long-term collaborations and would be happy to work with you on an ongoing basis. You can view examples of my work in my portfolio. I'm also happy to provide additional examples of similar game-ready character work upon request. I'd be happy to discuss your project and get started. Best regards, Yuliya
$300 USD in 15 days
6.9
6.9

Hello! My name is Daniyar. I'm a professional Designer on Freeelancer.com. Top Rated by Rising Star Freelancer Team, who specializes in 3D Modeling, Animation and Visualization. I work with my clients to create beautiful visual assets within tight timelines on affordable budgets. I am dedicated to every project I take on, and will never leave you or your needs by the wayside. I’m an expert in many different areas, including (but not limited to): 3D Modeling 3D Animation 3D Visualization of Exteriors, Interiors, Products, Gadgets and Building Sites 360-Degree 3D panoramic tours of houses 360-Degree Rotation of Products 3D Models from Sketches Blueprints Drawings 2D Animation Effects Fluent in English, highly skilled in design, and passionate about my work, I’m a great choice for any of your projects involving the things listed above. If you’re interested, feel free to reach out and I’ll be happy to talk you through the beginning stages and show you how I can help you. Thanks, and have a lovely day!
$125 USD in 5 days
6.7
6.7

Hey, I have gone through your description and attachments. I can provide you 3D character designs in high quality and photo-realistic rendering. Kindly share further details, so I can start working immediately. I have experience of 10+ years in 2D drawings and 3d designing/modeling/texturing/rendering/rigging/animation to provide you best results. I am specialized in software like -3ds Max -Maya -Zbrush -Blender -Keyshot -Solidworks -Vray -Lumion -SketchUp -AutoCAD You can also have a look at my work https://www.freelancer.com/u/whitevulture Looking forward to working with you.
$140 USD in 3 days
6.5
6.5

Stylized Fantasy Game Character, that's right up my alley! Combining my 6+ years of game development experience with my expertise in 3D Modelling and Game Design, I’m well-equipped to transform your zbrush sculpts into top-tier, low-polygon gaming models. My in-depth experience with Maya and Substance Painter guarantees the delivery of impeccably UV-mapped and textured models to meet your stipulated standards. In particular, my fluency in Unity will be a game-changer for your long-term project. I have a sharp eye for optimizing gameplay and carefully crafting well-performing characters, which aligns perfectly with the task of reducing your zbrush sculpts' tri-count to meet your desired range. Working closely with clients to bring their visions to life is a driving force for me. Rest assured that not only will I produce assets that adhere strictly to your provided concept and references but I will also deliver them in a timely manner. Let's discuss how we can together create an immersive, visually-enticing fantasy world through our collaboration on this project!
$140 USD in 7 days
6.6
6.6

With my extensive skill set in 3D Modeling, Rendering, and experience using famous software such as 3ds Max, ZBrush, Autodesk Maya, AutoCAD, and Fusion 360 - I offer myself as an ideal candidate to convert your ZBrush sculptures into gaming models. I am Usman, the proficient 3D Modeling & 3D Printing Specialist who can help you in this exciting gaming project. I have been focusing on creating designs that are optimized for various technologies of 3D printing and have a great understanding of ensuring models are feasible within the production pipelines. My rendering and texturing expertise including the use of Substance Painter for detailed textures will bring your game characters to life in the most inspirational way possible within your stated criteria.. Understanding the demands of this long-term project, I assure you timely completion without compromising on quality. Let's give this game some eye-catching characters with realistic topology, UVs, and top-notch texturing. Awaiting your positive response to commence work on this mind-blowing gaming project!
$37 USD in 2 days
5.5
5.5

So you need a 3D character expert to optimize and make your zbrush characters game-ready? Not a problem! Talal here from Titan CustomWorks! With years of professional experience in game development, I have an unrivaled skillset for this project. As a game designer and developer, I understand the importance of good topology, UVs, and textures. One of my most notable achievements in the gaming industry is working on the development of Body Harvest Remake, a project that shares similarities with your own. Being involved in every stage of its creation - from 3D modelling to game systems - has endowed me with a keen understanding of ensuring that every gaming asset is top-notch and ready to be utilized effectively. Furthermore, my dedication to continuously adapt to emerging technologies makes me a valuable asset for your long-term project. My commitment to delivering high-quality work within set deadlines will ensure smooth collaboration throughout the entirety of this endeavor. Choose me, and you‘ll have a partner who won’t just meet your expectations but exceed them. Looking forward to discussing further how we can transform your ZBrush sculpts into stellar gaming models!
$50 USD in 1 day
5.5
5.5

Hello, I've reviewed your project and understand you're looking for converting existing ZBrush sculpts into optimized game-ready models with clean topology, UVs, textures, and proper export files. I have experience preparing 3D assets for games, including retopology, UV unwrapping, texture creation in Substance Painter, and optimizing high-detail sculpts into efficient production-ready meshes. I can transform the provided ZBrush models into 30k tris game assets with 2K textures and organized Maya, Substance, and FBX deliverables. Could you confirm which game engine or platform these assets will be optimized for? Best Regards, Muskan
$30 USD in 1 day
5.0
5.0

Hi, I see you need ZBrush sculpts converted into game-ready models with clean topology, UVs, and 2K Substance Painter textures. We have 8+ years of experience creating optimized game assets. I recommend maintaining a consistent topology and texel density across all characters for a smoother production pipeline. Ready to start immediately. Portfolio: https://www.freelancer.com/u/mahadhasan012 Thanks, PIXORA STUDIO
$30 USD in 1 day
5.1
5.1

I will transform your ZBrush sculpts into high-quality gaming models that meet your specifications. By focusing on good topology, UVs, and textures, I will ensure each character is optimized for performance while retaining artistic integrity. I understand you require models with a maximum of 30k tris and textures at 2048x2048 pixels, delivered in Maya, Substance, and FBX formats. This aligns perfectly with my workflow. With expertise in character modeling and texturing, I have 20+ 5-star reviews on similar projects! My experience with Substance Painter ensures that your characters will come to life with vibrant and detailed textures. Regards, InterconnectBPO
$150 USD in 7 days
4.7
4.7

Hi, Aashiq here from Cape Town, South Africa. This project instantly caught my eye, so I had to reach out. I see you’re looking for ZBrush sculpts transformed into gaming models with good topology and UVs. Your focus on 30k tris and 2048x2048 textures in Substance Painter is clear, and I love that level of detail. I’ve helped numerous clients bring their fantasy visions to life, ensuring high-quality game-ready assets that enhance gameplay. My experience with ZBrush and game design means I can deliver exactly what you need. I’d be happy to share samples of my successful projects. Based on what you mentioned, here is how we would approach the project: - Review and refine ZBrush sculpts for optimal topology - Create UV maps and textures in Substance Painter - Export files in Maya, Substance, and FBX formats You can count on clear communication throughout the process, ensuring a seamless, user-focused solution optimized for performance. Best Regards, Aashiq
$250 USD in 7 days
4.6
4.6

As an accomplished 3D artist with a proven track record in delivering high-quality game assets, I am confidently ready to take on your project. My background in the full 3D production pipeline, including modeling and texturing, equips me with the necessary skills to breathe life into your zbrush sculpts and conceptual references. With meticulous attention to detail, I will ensure that your game meshes align with the required 30k tris specification while still maintaining their stylized appeal. Using my extensive knowledge of Maya and 3ds Max, I will guarantee orderly delivery of files in both Maya and FBX formats. Additionally, my adeptness in Substance Painter proves vital as I can efficiently produce clean textures at the desired resolution using this industry-grade tool. Being comfortable working in long-term projects, I am confident that we can establish a strong collaborative flow. Clear communication is important to me; therefore, you can expect regular updates throughout the project's duration. My ultimate goal is turning your ideas into palpable visuals that exceed expectations. Let's join forces and create a captivating fantasy gaming world together!
$140 USD in 1 day
4.2
4.2

Hello, I specialize in creating game-ready assets from ZBrush sculpts with clean topology, optimized 30K-triangle meshes, professional UVs, and high-quality 2K Substance Painter textures. I can deliver organized Maya, Substance Painter, and FBX files, and I'm available for long-term collaboration with consistent quality and fast communication.
$200 USD in 1 day
3.9
3.9

Creating stylized game characters comes with the challenge of balancing detail and performance. If the topology and UVs aren't handled right, it could lead to visual glitches or poor performance during gameplay. This can frustrate players and ultimately affect the game's success. I can transform your ZBrush sculpts into polished game-ready models with the right topology, UVs, and textures. By focusing on the 30k tris limit and using Substance Painter for high-quality textures, I ensure that the final product meets industry standards. You'll receive files in Maya, Substance, and FBX formats, ready for seamless integration into your game. I understand the importance of revisions, so I’ll work closely with you to make sure everything aligns with your vision. Your satisfaction is my priority. What’s the timeline you’re aiming for? Are there specific styles or references you’d like to emphasize further?
$100 USD in 7 days
3.5
3.5

⭐⭐⭐⭐⭐Hi, I recently worked on 3D game asset projects involving high-poly sculpts, retopology, clean game-ready topology, UVs, PBR texturing, and optimized assets for real-time engines. I understand that your ZBrush sculpts need to be transformed into production-ready models while preserving the original sculpt quality and staying within the 30K-triangle target. I can handle the complete workflow from ZBrush sculpt to clean retopology, UV unwrapping, baking, and 2048×2048 Substance Painter texturing. I’ll deliver properly organized Maya files, Substance Painter source files, and optimized FBX exports with consistent naming and structure. My approach is to first review the sculpt and references, establish clean topology suitable for deformation or gameplay, then complete UVs, baking, and texturing before final optimization and export. I’ll provide progress previews for approval and maintain a consistent pipeline across the long-term project. I can work efficiently on multiple assets while maintaining consistent quality and reliable delivery. Thanks
$100 USD in 3 days
3.4
3.4

I can transform your ZBrush sculpts into production-ready game assets with clean topology, efficient UVs and high-quality 2048×2048 Substance Painter textures while keeping each game mesh around 30k tris. I’ll deliver organised Maya, Substance Painter and FBX files, and I’m available for a reliable long-term workflow. Regards, Muhammad Mohid Ahmed.
$30 USD in 1 day
3.4
3.4

As a seasoned 3D artist with a knack for excellent modeling and rendering, I am confident that my skills are an ideal match for your project. I am well-versed in converting ZBrush models into game-ready assets while maintaining good topology, proper UVs, and textures tailored to Substance Painter. I understand the importance of a consistent look in gaming meshes, adhering to the prescribed limit of 30k tris while ensuring your fantasy characters maintain their unique essence. My proficiency with Maya, Substance, and FBX will guarantee smooth deliverables. What truly sets PrimePixel apart is our dedication to transforming ideas into visually stunning products. In our current creative landscape, standing out is key: having worked on various long-term projects for businesses and startups alike, I am primed to deliver impactful designs suited exactly to your unique needs.
$150 USD in 3 days
2.9
2.9

With a strong background in game design and over 9 years of experience in the field, my team and I are undoubtedly the best fit for your stylized fantasy game character project. Our expertise lies in creating top-notch gaming models, ensuring high-quality topology, UVs, and textures that align perfectly with your provided concept references. We are well-versed with various software including ZBrush, Maya, Substance Painter, and FBX to efficiently work on your project while maintaining 30k tris for optimal performance. Your long-term project requires a partner that understands your vision and maintain consistency across all delivered files. Being a Website and Mobile App development company, we are well-acquainted with long-term projects and understand the significance of seamless communication, technical integrity, and timely delivery. Moreover, choosing us means receiving extra benefits such as effective cost management, cross-browser compatibility, free after-delivery support for three months, affordable domain hosting offers, and a dedicated team invested in turning your gaming model ideas into digital reality. I believe in delivering exceptional quality to my respective clients & i Ensure you won't be disappointed . Thank You!
$140 USD in 7 days
2.1
2.1

Having spent significant amounts of time and effort honing my skills as a 3D designer, I'm more than capable of expertly translating ZBrush models into realistic and high quality game meshes. Your specific requirements align perfectly with my passion for detail-oriented work, Maya proficiency and Substance Painter expertise. Furthermore, my understanding of optimizing game assets while maintaining visual integrity helps me deliver top-notch gaming models within any pre-defined tris limit. By choosing me as your freelancer, you'd be selecting a professional who values timely delivery, effective communication and client satisfaction above all else. I understand that this is a long-term project, and I assure you that you can rely on me to consistently provide beautifully-textured, well-organized files in Maya, Substance and FBX formats - ready to be integrated into the gaming environment. In conclusion, I believe that my precise skills in 3D modelling with software such as ZBrush and Maya, combined with a history of completing projects within given specifications and deadlines make me the perfect fit for turning your zbrush sculpts into captivating gaming models. Let's turn your concepts into reality together!
$86 USD in 1 day
1.6
1.6

I would love the opportunity to work on your long-term character pipeline. I have experience creating game-ready assets from high-resolution ZBrush sculpts, ensuring clean topology, optimized meshes, efficient UV layouts, and high-quality PBR textures. For each character, I will deliver a game-ready model optimized to approximately 30K triangles, with clean retopology, properly organized UVs, and detailed 2048×2048 textures created in Substance Painter. Final files will be provided in Maya, Substance Painter, and FBX formats, ready for integration into your game pipeline. I pay close attention to maintaining the original sculpt's style while optimizing for real-time performance. I communicate regularly, meet deadlines, and am committed to delivering consistent, production-quality results throughout the project. I would be grateful for the opportunity to contribute to your team and build a successful long-term collaboration.
$120 USD in 3 days
1.2
1.2

As an experienced and versatile game developer, I have the precise skill set to convert your zBrush sculpts into high-quality gaming models, ready for Maya, Substance, and FBX. With specializations in both 3D modeling and game development (Unity and Unreal Engine), I am well acquainted with the technical requirements your project demands. Balancing optimal tris counts while still maintaining intricacy is one of my fortes. Moreover, having worked on long-term projects like yours in the past, I understand the importance of timely deliverability without compromising on quality. Our team at Fourge is committed to providing innovative and scalable solutions aligned with our client's vision - just as desired for this project. Your goal is our mission. In addition, my firm possesses a full-stack technical proficiency which enables us to smoothen out any bumps that may arise during the process - from creating a robust topology to fine-tuning UVs to designing textures of substance; we've got it all taken care of. Let us bring life and character to your fantasy game world!
$140 USD in 1 day
0.0
0.0

Manaus, Brazil
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Member since Mar 5, 2012
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