I'm looking for an experienced RGSS2 programmer, interested in working with exclusive custom scripts. The programmer must be familiar with RGSS2 and RPG Maker VX. Experience, creativity and skills are a must. The programmer also needs to be comfortable with ETA's. The code must be finished within X weeks. Period.
The project requires the following systems to be coded:
* Pixel movement and pixel collision
* 8-direction movement
* Adapt the character animation to match our 8-direction character templates (attached)
* Animated panoramas
The pixel collision system must make use of an black-and-white mask file. White being passable and black being impassable.
The animated panoramas system must build the animation using normal panoramas, following the sequence: [url removed, login to view], [url removed, login to view], AnimatedPanFrame_03.png... I also need the option to choose the frame per second on the animation and also enable/disable loop per-map. For example:
Normal Map without animated panoramas: MAP001
With animated panoramas: MAP001 [AP x]
x being the name of the sequence files, for example: MAP001 [AP AnimatedPanFrame]
With loop: MAP001 [AP x LOOP]
2 freelancere byder i gennemsnit $238 for dette job
Hey, this is cmpsr2000 from rpgrevolution.com. My team would like to tackle this request. Our completion time may vary depending on the start date, but it should fall between 14 and 30 days in any case.