Hello I'm looking to hire an expert scripter for Roblox Studio using LUA the game I'm working on is based on spawn and catching mobs on different times and locations.
I have a script for the spawning time and location of the mobs and i need to upgrade it to a bit more complex concept.
Above is the add ons:
1) add sound when player using item for capturing. Starting sound same but then different ending depends success or fail
2) Items for capturing No1 with smaller percentage capturing item will spawn randomly all over map No2 higher success percentage capturing item will be available in Vip Shop
3) Capturing item shouldn’t disappear from inventory even when carrying zero cause now they are gone after use. They should be able to see how many they carry from 0-99
4) when player tries catching mob without item he should get a message “you have no brushes would you like to use robux instead? If he click yes he should get prompted to buy 1 brush same price as the store with robux.
5) when player using brush to capture and mob walks away player should get message”capturing failed mob walked away” brush used don’t count
6) when a player catches same mob 5 times he will be able to take its transformation.
7) upon clicking on a sprite a board should appear with details like Mob Nature that would be: a) Land Mob b) Land Mon (cannot move) c) Flying Mob and also Fame and Honor
Each Mob will give to players different amount of honor and fame depending how rare they are more or less.
Honor will be exchanged to buy unique pet and fame masks
Might need this is debatable complete pet store and folder with buttons to add collections of Mobs/Pets and Masks