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Project Title: Roblox Multiplayer Survival Maze Game Development Project Overview I am looking for an experienced Roblox game developer to create a multiplayer survival game set in a maze environment. The core gameplay revolves around players surviving while being chased by one or more monsters. The last surviving player at the end of the final round wins the match. Game Concept The game will consist of 3 rounds. In each round, the number of monsters increases, making the game progressively more challenging. Players must survive by hiding, escaping, or strategically using special abilities. Each round lasts for a fixed duration, and the last remaining player wins. Core Gameplay Features Maze System Large interactive maze map Destructible walls (based on abilities) Suitable hiding spots and escape paths Monster Mechanics AI-controlled monsters that actively chase players Monster count increases every round Monsters can eliminate players upon contact (unless protected by abilities) Player Abilities / Power-Ups Players can access special abilities such as: Temporary power boost Ability to break walls in one hit Random teleportation ability 5-second invincibility One-hit gun (limited use) Shield protection (monster cannot attack for 5 seconds) Ability to summon a monster pet that can eliminate other players All abilities should be balanced for competitive gameplay. Technical Requirements Multiplayer support Clean UI (round counter, ability cooldowns, timer, player status) Smooth monster AI pathfinding Optimized performance for Roblox platform Proper scripting using Roblox Lua Scalable system for adding future updates Budget My total budget for this project is ₹25,000 INR. I am looking for a skilled and creative developer who can deliver quality work within this budget. Please share your portfolio, previous Roblox projects, and estimated development timeline
Projekt-ID: 40269495
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Hello, I have completed similar projects outside of Freelancer. Recently, I helped a client launch a multiplayer arena game that focused on seamless player interactions and smooth AI behavior, which users loved for its engaging and balanced gameplay. Your need for a clean, professional, and user-friendly Roblox multiplayer survival maze game with integrated monster AI and automated round progression is clear. I understand the importance of a scalable, optimized, and smooth experience that keeps players immersed. I bring expertise in Roblox Lua scripting, AI pathfinding, UI development, and performance optimization. I Am doing it at a discounted price because i want good reviews instead of a lot of money, I have tons of experience and have done other projects off site. I would love to chat more about your project! Regards, Steffan Koekemoer
₹12.500 INR på 20 dage
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7 freelancere byder i gennemsnit ₹22.329 INR på dette job

Hello there, We have around 8 years of rich experience in game development, multiplayer systems, and AI behavior design. Your escalating monster count across 3 rounds — combined with destructible walls and abilities like random teleportation and monster pet summoning — is a genuinely fun design challenge that demands tight Lua scripting and careful Roblox engine optimization. For monster AI pathfinding, we'd use Roblox's PathfindingService with custom AgentParameters tuned per round — increasing monster speed and detection radius as count scales. Server-authoritative ability validation through RemoteEvents prevents exploits in multiplayer; each ability (invincibility, shield, one-hit gun) runs through a cooldown state machine on the server, with client UI reflecting states via RemoteFunction callbacks. Destructible walls use workspace part destruction with server replication to keep all clients in sync without lag. The maze system would be modular — built with Roblox's Part-based grid so future map expansions are straightforward. Round management runs through a central GameState module script controlling timers, player elimination tracking, and monster spawning logic. Honest note: our primary stack is Python and AI/ML, not Roblox Lua. We'd bring on a dedicated Roblox Lua specialist from our team for this build. Naveen Brainstack Technologies
₹25.000 INR på 30 dage
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Hi, I am an IIT Grad, PMP Certified Professional, ex-BFSI and worked at fortune 500 companies. I will make it a reality for you. As a Game Developer, I will develop a 3D maze game using Roblox Studio with C# programming language, incorporating multiplayer capabilities, monster AI, and special abilities, ensuring seamless gameplay and efficient performance optimization. Kindly click on the chat button so we can discuss and get started. Will share you my prior projects done and my resume too. I have been doing freelancing since 2019 worked at top MNCs in both USA and India. Lets connect
₹12.500 INR på 7 dage
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I recently delivered a project with this exact scope. Your need for a clean, professional, user-friendly, and seamless multiplayer Roblox game with integrated monster AI and automated ability systems resonates perfectly with my skills. With expertise in Roblox Lua scripting, AI pathfinding, and creating scalable, optimized game mechanics, I can build your survival maze game featuring interactive maps, balanced player abilities, and smooth multiplayer support. While I am new to Freelancer, I have tons of experience and have done other projects off site. I would love to chat more about your project! Regards, MN Williams
₹28.150 INR på 30 dage
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Recently, I helped develop a Roblox multiplayer game featuring AI opponents, resulting in a 30% increase in player retention through smooth gameplay and balanced mechanics. I bring 5+ years of hands-on experience and a track record of delivering high-quality, practical solutions. I keep projects organized, communicate clearly, and ensure deadlines are met. My goal is simple: efficient execution and a result you’re proud of. I can start right away. While I am new to Freelancer, I have tons of experience and have done other projects off site. I would love to chat more about your project! Regards, Cristiano Ferreira
₹28.150 INR på 30 dage
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Pune, India
Medlem siden mar. 2, 2026
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