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I’m ready to turn a fresh concept for a life-simulation experience on Roblox into a fully playable, monetisable title and I need someone who can steer the whole journey—from the first line of Lua to the final publish button. Core vision • Simulation genre, specifically life simulation. • Social interactions sit at the heart of the loop: players meet, chat, form friendships, join activities and shape a shared world together. Think hang-outs, mini-events, in-game messaging and reputation systems that encourage positive interaction. Scope of work You will architect the game in Roblox Studio, script gameplay and UI in Lua, create or integrate assets, handle Datastore persistence, and set up matchmaking, VIP servers and analytics. Polishing passes on animations, sound and lighting, plus iterative play-testing, are part of the brief so the experience feels alive and engaging at launch. I’m open to additional features such as character customisation or light building mechanics once the core social loop is solid. Deliverables • Playable prototype demonstrating the main social systems • Full game world with UI/UX, assets and data persistence • Monetisation hooks (Game Passes, developer products, ads) • QA-tested, optimised build pushed to Roblox live servers • Post-launch support for bug fixes and balance tweaks Acceptance criteria The game must load cleanly on desktop, tablet and mobile; save player progress reliably; and keep a minimum 60 FPS on mid-range devices in public servers of up to 30 players. If you’ve shipped simulation or social-centric Roblox titles before and can show metrics or live links, I’d love to see them. Let’s create the next go-to social life sim on the platform.
Project ID: 40334137
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69 freelancers are bidding on average $2,848 USD for this job

With over 10 years of experience in web and mobile development, specializing in blockchain, AI/ML, and DevOps, I understand the challenges you face in bringing your Roblox horror tycoon concept to life. Your core vision of a social-centric life simulation game resonates with me, and I am eager to architect the game in Roblox Studio, script gameplay in Lua, and ensure the experience is engaging, polished, and monetizable. I have a proven track record in delivering successful projects in the gaming industry, including blockchain-based games and social interactions. My expertise in handling Datastore persistence, matchmaking, and UI/UX design aligns perfectly with your project requirements. By integrating assets, setting up monetization hooks, and providing post-launch support, I will ensure your game exceeds expectations. If you're ready to create the next go-to social life sim on Roblox, let's discuss how I can bring your vision to reality. Contact me to get started on this exciting journey together.
$2,400 USD in 30 days
8.3
8.3

Hi Abdullah A., This is quite similar to a project I delivered last week, so I can jump straight into execution. Ready to start immediately. 1) For the core social loop, which first-wave activities and reputation rules do you want—e.g., group mini-events, co-op tasks, gifting—how should reputation be earned/decayed and what perks should it unlock? 2) For data and monetisation, what must persist per player (inventory, cosmetics, reputation history, social graph), and which revenue paths are priority at launch (cosmetics, boosts, VIP), plus any preferred analytics stack (Roblox Analytics only vs Open Cloud to Mixpanel/BigQuery)? Adopt a server-authoritative, modular architecture (Knit modules + validated Remotes) with ProfileService for session-locked saves, MemoryStore for matchmaking queues, and MessagingService for cross-server events; this hardens anti-exploit and keeps social state consistent at scale. Enable StreamingEnabled with zone-based instancing, lightweight avatars, and LOD/pooling; enforce budgets and telemetry-driven perf gates to sustain 60 FPS on mid-range mobile in 30-player servers. Action Plan: - Discovery: finalize GDD, social loop, rep model, economy, KPIs, data schema, moderation. - Prototype: social hub, filtered chat, basic rep, core UI, save/load. - Vertical Slice: activities, matchmaking/VIP, persistence + backups, analytics, monetisation hooks Best Regards, Sid
$2,910 USD in 5 days
8.6
8.6

Hi, This is Elias from Miami. I checked your project description and understand you want to turn a life-simulation concept into a polished Roblox game with strong social systems at the center—friendships, activities, shared spaces, messaging, reputation, and a world that feels alive across desktop, tablet, and mobile. The goal is not just a prototype, but a monetisable, launch-ready experience with persistence, matchmaking, VIP servers, analytics, and solid performance for public servers. Q1 – Do you already have a written game design document or feature list for the first playable version, or would part of the work be shaping the core gameplay loop with you? Q2 – For phase 1, do you want the focus mainly on social systems first, or should character customization and economy/monetisation be built in from the start? Q3 – Are you expecting custom assets/world design as part of this project, or do you want development to begin with existing Roblox assets/placeholders and polish visuals after the gameplay is solid? Looking forward to hearing from you.
$2,250 USD in 7 days
8.1
8.1

Roblox Life Simulation Game | Full Development | Lua + Social Systems Hello, This is a strong concept—social-first life sims on Roblox have massive potential when executed right, and I can take this from idea to a polished, monetisable experience. How I’d Approach It I’d build the game around a solid core social loop first: Real-time interactions (chat, emotes, activities, mini-events) Reputation/trust system to encourage positive behavior Social hubs designed for organic player engagement Then layer in: Character customization + progression Optional light building or personal spaces Live events to keep retention high Technical Execution Roblox Studio + Lua (modular, scalable architecture) Datastore with fail-safe saving & session recovery Matchmaking + VIP servers setup Optimized UI/UX for mobile-first gameplay Performance tuning to maintain 60 FPS (30-player servers) I’ve worked on multiplayer systems, real-time features, and game economies with a strong focus on retention and smooth performance. If you'd like, I can map out a core gameplay loop + system architecture before we start to ensure we’re building something players stick to. Let’s create a social experience players keep coming back to. Best regards, Kajal
$2,250 USD in 7 days
7.2
7.2

Hello, I understand you want to build a Roblox horror tycoon focusing on social life simulation where players can meet, chat, and form friendships in a shared world. I'll handle everything from scripting gameplay and UI in Lua, managing Datastore for saving player data, to setting up matchmaking and VIP servers. The game will support desktop, tablet, and mobile with smooth performance. I'll create a playable prototype showcasing core social features, then develop the full game with polished animations, sound, lighting, and monetisation systems like Game Passes and ads. Post-launch support will ensure bugs are fixed and balance is maintained. To get started, I need to ask What specific social features do you want prioritized in the initial prototype? Do you have any existing assets or style guides for characters and environments? What level of detail do you expect for matchmaking and VIP server setups? Are there preferred analytics or monetisation tools already in place? What is your target launch timeline for the full game? Thanks,
$3,000 USD in 25 days
6.6
6.6

Hi, To create a life-simulation experience on Roblox, I understand that you need a fully playable and monetisable title. I will architect the game in Roblox Studio, script gameplay and UI in Lua, and ensure Datastore persistence is handled effectively. I will also integrate assets, set up matchmaking and VIP servers, and implement analytics to track player engagement. I will focus on developing the core social loop, ensuring players can meet, chat, and form friendships. Additionally, I will conduct polishing passes on animations, sound, and lighting to make the experience engaging. I can also help with monetisation hooks like Game Passes and developer products. Could you clarify if you have specific assets or designs in mind for the game? Also, do you have a preferred timeline for post-launch support? Feel free to share any additional details or files needed to get started. Thanks!
$2,400 USD in 30 days
6.0
6.0

Hi I can take your life‑simulation concept from idea to fully launched Roblox title. I’ve built social and simulation experiences that combine Lua scripting, Datastore persistence, and optimised environments for smooth multiplayer performance. My focus will be on creating a vibrant social core—chat, friendships, activities, and reputation systems—supported by stable back‑end logic and intuitive UI/UX. I’ll design and script the gameplay loop in Roblox Studio, integrate assets, set up matchmaking and VIP servers, implement monetisation (Game Passes, Dev Products, ads), and ensure reliable data saving. Each milestone will include play‑testing, polish passes on lighting, animations, and sound, and performance optimisation to maintain 60 FPS on all devices. The final deliverable will be a fully playable, monetisable life‑sim world ready for public release, along with post‑launch support for balancing and bug fixes. Best, Justin
$2,000 USD in 15 days
5.9
5.9

Hi I can lead the full build of your Roblox life-simulation game from core architecture to live publish, with a strong focus on social systems, performance, and monetization. My experience includes Roblox Studio, Lua gameplay scripting, UI systems, Datastore persistence, matchmaking logic, VIP servers, analytics, and optimization for cross-device play. The main technical challenge in a social life sim is making real-time interactions, progression saves, and public-server performance all feel smooth at once, because weak networking or bad data flow quickly kills retention. I would solve that with a clean client-server architecture, reliable Datastore patterns, modular social features like activities, messaging, reputation, and a UI flow designed for mobile, tablet, and desktop from the start. I can also handle monetization hooks such as Game Passes and developer products in a way that supports the core loop instead of making the experience feel forced or pay-to-win. For launch quality, I focus on play-testing, polish passes for animation, sound, and lighting, plus performance tuning to keep public servers stable at your target player count. And I can help you so on by turning the concept into a playable, monetizable Roblox title that is structured to grow with future features like customization and light building systems. Thanks, Hercules
$3,000 USD in 7 days
5.5
5.5

Hi, With extensive experience in developing immersive Roblox games, I specialize in creating engaging social simulations that are both fun and monetizable. I will lead your project from initial Lua scripting to the final launch, ensuring smooth gameplay across devices and robust social features. Could you specify the preferred social features or mechanics you'd like prioritized in this project? Thanks,
$2,500 USD in 20 days
5.4
5.4

⭐⭐⭐⭐⭐ ✅Hi there, hope you are doing well! I have previously developed engaging Roblox social simulation games where seamless player interaction and social dynamics were key, enabling a fun and immersive multiplayer experience. From my experience, the most important part of successfully delivering this project is crafting a robust social interaction loop that drives player engagement and retention. Approach: ⭕ Architect the game in Roblox Studio ensuring scalable and maintainable code ⭕ Script gameplay mechanics and intuitive UI/UX in Lua ⭕ Integrate asset creation and Datastore for data persistence ⭕ Implement matchmaking, VIP server support, and monetize with game passes and ads ⭕ Conduct iterative playtesting with polishing on animation, sound, and lighting for an immersive experience ❓ Could you clarify if any third-party analytics or external APIs are preferred? ❓ What’s the expected scale for initial launch in terms of players? ❓ Do you have specific design guidelines or assets ready for the UI/UX and characters? I’m confident in delivering a polished, performant Roblox life simulation that meets your vision and acceptance criteria. Looking forward to bringing your concept to life. Nam
$2,500 USD in 15 days
5.2
5.2

With over two decades of combined experience in video editing, animation, and motion graphics, my team and I are perfectly suited to bring your captivating Roblox Horror Tycoon project to life. We understand the delicate balance between tonality and interactivity that makes a tycoon game appealing. Our portfolio, which includes some industry-leading examples such as [examples REMOVED by Freelancer.com], demonstrates our commitment to innovation, ensuring your game is unique and captivating. Given that your project emphasizes a core loop of social interaction and the need for players to shape a shared world together, our ability to construct visually appealing environments fits well with this requirement. We're ready to architect your game in Roblox Studio, script gameplay and UI in Lua, handle data persistence, set up matchmaking, VIP servers, analytics- everything you've specified and more. Moreover, we won't stop at delivering just what's on the brief. We can provide additional value by adding features like character customization or light building mechanics once the core social loop is solid. As experienced QA testers ourselves, we guarantee delivery of a polished build, pushing 60FPS even on mid-range devices. With us by your side, you can rest soundly knowing you have found an all-inclusive solution provider that will deliver quality work within budget and on time. Let's create the next go-to Roblox experience together.
$1,500 USD in 1 day
6.0
6.0

! My name is "Kaya", i'm a professional graphic designer from India, with 5 years of experience on Unity 3D, Mobile App Development, Android, Lua, Game Design, Lighting Design, Game Development, Animation, Sound Design and Roblox. I have understood the brief and i can immediately start with work, with unlimited revisions. Please contact me so we can discuss more about the project... or you can check client reviews and portfolio here: https://www.freelancer.in/u/KayaCreation. With regards Kaya
$2,500 USD in 1 day
5.1
5.1

⭐⭐⭐⭐⭐ Create an Engaging Life Simulation Game on Roblox ❇️ Hi My Friend, I hope you are doing well. I've reviewed your project needs and see you're looking for a skilled developer to create a life-simulation game on Roblox. Look no further; Zohaib is here to help you! My team has successfully completed 50+ similar projects in game development. I will architect the game, script in Lua, and ensure all elements work together smoothly. I will focus on building the social interactions that are key to your vision, allowing players to meet, chat, and engage in activities. With my expertise, we will create a lively and engaging experience from the ground up. ➡️ Why Me? I can easily create your life-simulation game as I have 5 years of experience in game development, specializing in Roblox, Lua scripting, and UI design. My skills include asset integration, Datastore management, and player matchmaking. I also have a strong grip on game optimization and analytics, ensuring a fun and engaging launch. ➡️ Let's have a quick chat to discuss your project details further. I’d love to show you samples of my previous work. Looking forward to connecting with you! ➡️ Skills & Experience: ✅ Roblox Studio ✅ Lua Scripting ✅ Game Architecture ✅ UI/UX Design ✅ Asset Integration ✅ Datastore Management ✅ Matchmaking Systems ✅ Analytics Setup ✅ Gameplay Polishing ✅ Animation and Sound ✅ Mobile Optimization ✅ QA Testing Waiting for your response! Best Regards, Zohaib
$1,800 USD in 2 days
5.2
5.2

hi! i have reviewed the details of your project and i can do this!!. we have handled similar projects successfully, and I am confident we can deliver high quality results for you. let's have a detailed discussion, as it will help me give you a complete plan, including a timeline and estimated budget. I will share my portfolio in the chat to show relevant examples of our past work. looking forward to your response. mughiraa
$2,250 USD in 7 days
5.1
5.1

Hi, I carefully reviewed your requirement and understand you want to build a Roblox life-simulation game with strong social interaction, monetization, and smooth cross-device performance. With 12+ years of development experience, I can handle Roblox Studio, Lua scripting, Datastore, matchmaking, UI/UX, multiplayer systems, Game Pass monetization, and performance optimization (60 FPS). I’ll deliver a playable prototype, full game, and live deployment with post-launch support. I personally handle your project with my team and ensure timely delivery. Timeline: 5–6 weeks. Benefits: Transparency, real-time communication, monitoring, and reliable delivery. Can we connect to discuss further? Best regards Murtuza
$2,250 USD in 30 days
4.8
4.8

How do you do? I’m very interested in helping turn your Roblox life-simulation concept into a polished, monetisable game. This project needs more than only scripting — it needs strong game architecture, engaging social systems, stable performance, and a launch-ready production mindset. I understand your core vision: a life sim where social interaction drives the experience through chatting, friendships, shared activities, mini-events, messaging, and positive reputation systems. I can help build this from prototype to publish, with attention to gameplay feel, UI/UX, persistence, optimization, and monetization. I can support: Roblox Studio architecture and Lua gameplay scripting social systems, interactive UI, and player progression Datastore persistence and reliable save/load flow matchmaking, VIP servers, and analytics setup character systems, activities, and optional expansion features monetization via Game Passes, developer products, and ad hooks optimization for desktop, tablet, and mobile performance QA, bug fixing, and launch preparation I have experience building structured systems, user-focused interfaces, real-time logic, and scalable application workflows. My approach is to keep the code organized, performance-conscious, and easy to extend as the game grows. I would be glad to help create a strong playable prototype first and then move toward a complete live Roblox experience that is fun, stable, and ready to grow. Sihalath S
$2,250 USD in 7 days
3.7
3.7

Hi, I’m ready to start your Roblox life-simulation project and take it from concept to a polished, monetisable experience. I have strong experience with Roblox Studio, Lua scripting, Datastore systems, and multiplayer/social gameplay, and I understand how to build engaging loops that keep players returning. Your vision around social interaction, shared experiences, and reputation systems is clear, and I’ll focus on making the core loop smooth, scalable, and fun before expanding features. Clarification Questions: • Do you have any initial assets/design references? • Priority features for MVP (chat, activities, customization)? • Monetisation preference (cosmetics, boosts, passes)? • Target timeline for prototype vs full release? • Any analytics tools or Roblox metrics tracking needed? Approach: • Design core social loop (chat, interactions, activities) • Build prototype with matchmaking & Datastore persistence • Develop UI/UX and player systems (profiles, reputation) • Integrate monetisation (Game Passes, dev products) • Optimize performance (60 FPS target, multi-device support) • Testing, polish, and deployment to live servers I’ll deliver a stable, engaging game with clean code and scalability for future updates. Happy to share similar work and collaborate long-term to grow your title. Best regards, JP
$1,500 USD in 7 days
3.6
3.6

Roblox Studio expert: * Game Design. * Lua scripting with coding standards. * Software Engineering techniques and principles. * UI/UX creation and design. * Physics simulation and particle systems. * Multiplayer and Networking. * Animations, transitions, blend shapes and tweening. * Optimization / Analytics.
$2,500 USD in 25 days
3.6
3.6

I've just completed a similar project. I developed a social life-simulation game on Roblox featuring player interaction and dynamic worlds. Your project vision and technical needs resonate strongly with my experience. Key elements like social systems and Datastore persistence are fully understood. Specializing in Roblox Lua development, I focus on delivering seamless performance, secure data handling, and polished user experiences. Let's chat for a free consultation; Worst case, you walk away with a free consultation and a clearer understanding of your project. Kind regards, Curtley
$1,800 USD in 14 days
3.2
3.2

Hello, there! Your Roblox life-simulation concept has strong potential because social interaction, progression, and monetisation can create a highly sticky player loop when the foundation is built correctly. I can help take this from concept to launch by building the game architecture in Roblox Studio, scripting scalable gameplay and UI in Lua, setting up reliable Datastore persistence, matchmaking, VIP servers, analytics, and polishing the experience across desktop, tablet, and mobile. My background includes full-stack engineering, cloud architecture, performance optimization, secure systems, and shipping scalable products with a strong focus on responsiveness, reliability, and clean code structure. For this project, I would focus first on the core social loop so players can meet, interact, join activities, and stay engaged, then layer in monetisation, customization, and future expansion features without compromising performance. I also work in an iterative way with frequent test builds, balance adjustments, and polish passes so the game feels alive and launch-ready rather than just technically complete. Best regards, Ian Brown
$1,500 USD in 7 days
3.3
3.3

Spring Hill, United States
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