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I want a fully playable “Midnight Man” horror experience built from scratch in Roblox Studio, delivered within seven days and within the stated $300 total. The game must run as a co-op multiplayer title (2–6 players) set inside a single, large haunted-mansion map. Scope You will handle every aspect of development—map construction, character and asset creation, Lua scripting, UI, sound, and basic testing—so that I can publish the game immediately once I receive the final files. Core mechanics include spawning in a lobby, starting a match as a team, dynamic AI for the Midnight Man that stalks players, jump-scare sequences, and a win/lose condition with data-store saving for player stats. Acceptance criteria • One cohesive haunted-mansion level with atmospheric lighting, interactable doors, hiding spots, and randomized item spawns. • Reliable co-op networking (no teleport glitches, synced events) built on Roblox’s standard ReplicatedStorage/RemoteEvent pattern. • Functional Midnight Man AI using pathfinding and variable aggression over time. • Polished UI: lobby screen, health/fear meter, end-game stats, basic tutorial pop-ups. • Optimized for smooth play on desktop, tablet, and phone. • Delivered as a Roblox Studio (.rbxl) file plus all scripts, models, and asset folders, ready to publish. Please confirm you can meet the one-week turnaround and fixed budget before you submit a proposal; otherwise this project will not be a fit.
Project ID: 40689759
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88 freelancers are bidding on average $421 USD for this job

Hi, A co-op horror game like this depends on multiplayer stability and AI pacing. The key challenge is keeping 2–6 players synced while the Midnight Man feels threatening, fair, and consistent. I’d build the project around a solid playable backbone first: lobby spawn, round start/end, RemoteEvent flow, then monster AI, hiding checks, and item spawn logic. After that, I’d connect the UI, stats saving, and final polish so the game is ready to publish without broken transitions or desync. I’d also keep mobile performance in mind from the start, since large maps can become heavy on phone and tablet. Relevant experience: - Lobby and match flow - Mansion layout and lighting - Midnight Man pathfinding AI - Doors, hiding spots, item spawns - UI, stats, and DataStore saving Timeline: I can start with the core loop immediately, then move into AI, UI, saving, and polish in phases to keep development efficient and testable. One quick question: should the match start only when all players are ready, or automatically after a countdown once at least 2 players join?
$287 USD in 12 days
9.4
9.4

With the pitch-black imagination of a Midnight Man in Roblox Studio, I am Özgür - your solution developer with over a decade of expertise in web and mobile applications. My versatility and broad knowledge across platforms such as Flutter, React Native and more assure you of a horror experience befitting your game style. I am experienced in Frontend and Backend development among other skills you’d need for this project including likening payments gateways, Third-party Integration notably, Firebase which gives your real-time data store request an accurate synchrony. The main focus for this project is timing, cost and capacity to handle all components of the build to ensure you hit the market with an impeccable game. Within the perimeters stated; 7-day turnaround and $300 budget, I guarantee delivering a fully playable Midnight Man game. From constructing interactive maps, creating robust character assets to implementing Lua scripting for AI behavior - no aspect will escape my meticulous attention. My complete understanding of the standard ReplicatedStorage/RemoteEvent pattern on Roblox servers will ensure smooth co-op networking without teleport glitches or syncing issues. In order to fully optimize the game for desktop, tablet or phone play, I’ll utilize my hybrid app development knowledge ensuring users at every platform can indulge their fears on your haunted-mansion map.
$500 USD in 7 days
7.8
7.8

I can do this Job! You're building Roblox Co-Op Horror Game Build, where the real delivery risk is usually in the workflow details, not just the feature list. Relevant fit: Mobile App Development, iPhone, Game Design with milestone-driven delivery. Key scope I would cover: Playable vertical slice and cause-effect gameplay loop; Creature rigging, animation quality, and habitat interaction design. If helpful, I can suggest a first vertical-slice milestone that proves the gameplay and animation direction. Quick question: What part of this build has caused the most delivery risk so far: architecture, integrations, or product clarity? Also, if we align on the core scope first, would you prefer the first milestone to focus on a stable MVP foundation or on feature breadth? Best, Dr. Syafiq
$500 USD in 21 days
7.1
7.1

Hey there, I have carefully reviewed your project requirements. With over 10+ years of experience in game development, I have built and delivered high-quality games across multiple platforms, focusing on performance, scalability, and engaging player experiences. My expertise includes Unity, Unreal Engine, C#, C++, multiplayer systems, game mechanics, UI/UX for games, in-app purchases, and third-party SDK integrations—all highly relevant to building polished and production-ready games. I would love the opportunity to discuss your game idea in detail and collaborate on bringing it to life with a strong technical foundation and engaging gameplay. Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. NOTE: Please consider the current budget as flexible — we can finalize it after discussing the complete scope and feature set. Thanks & Regards, Kajal
$750 USD in 7 days
7.2
7.2

Hello, With a robust portfolio spanning 15+ years, I am confident that I can bring your vision of a truly immersive Roblox Co-Op Horror Game to life. My extensive range of skills including game design, mobile app development, and web scraping is perfectly aligned with the requirements laid out in your project description. Having worked on several large-scale projects where strict timelines and budgets were crucial, I understand the importance of meeting deadlines and delivering quality workmanship within your specific timeframe. In terms of game development proficiency, I have in-depth experience with Lua scripting, asset creation, character design, and AI implementation - all essential for bringing your haunted-mansion map and its dynamic Midnight Man AI to life. Plus, my fluency with Roblox Studio and robust knowledge of multiplayer networking best practices will ensure smooth gameplay experiences sans any unwanted glitches. In conclusion, you can count on my 15+ years of experience, proven track record of meeting tight deadlines, broadly applicable skill set along with my deep enthusiasm for bringing new ideas to fruition in the gaming sphere. So let's join forces and realize your "Midnight Man" horror experience beyond the realm of expectations together! Thanks!
$350 USD in 4 days
6.1
6.1

Hi Yes, I can work within the $300 fixed budget and seven-day turnaround for the scope described. I can build the Midnight Man experience from scratch in Roblox Studio as a complete 2 to 6 player co-op horror game. This includes the haunted mansion, atmospheric lighting and sound, interactable doors, hiding mechanics, randomized items, lobby and match flow, jump scares, and win/lose system. I will implement the Midnight Man using PathfindingService with changing aggression and server-controlled behavior. Multiplayer events will use ReplicatedStorage and RemoteEvents with proper synchronization, while DataStoreService will persist player statistics. I can also build the health/fear system, lobby UI, tutorials, end-game statistics, and optimize controls and performance for desktop, tablet, and mobile. The final delivery will include the publish-ready .rbxl project with organized scripts, models, UI, and assets. Best, Justin
$500 USD in 7 days
6.1
6.1

Hello, Your seven-day Roblox co-op horror build has a clearly defined gameplay loop, from the haunted mansion and lobby flow to synchronized Midnight Man encounters. I can structure the experience in Roblox Studio with Lua, using ReplicatedStorage and RemoteEvents for reliable 2-6 player networking, pathfinding-based AI, randomized objectives, fear UI, jump scares, and publish-ready organization. I will also account for lighting, mobile performance, data-store stats, testing, and delivery of the .rbxl file with its scripts, models, and asset folders. I can meet the one-week turnaround and fixed $300 budget by prioritizing the listed acceptance criteria and maintaining a focused production schedule. Could you provide the existing mansion assets or confirm that all map, character, sound, and UI assets must be created from scratch within the seven-day scope? Best regards, Sahil
$250 USD in 1 day
5.7
5.7

Hello! I understand you need a fully playable Roblox co-op horror experience built from scratch: a single haunted-mansion map, multiplayer lobby flow, Midnight Man AI, jump scares, UI, and data-store saving, delivered as a ready-to-publish .rbxl package. I’ve spent the last several years solving exactly this type of problem in game development, and I can bring the needed game development, game programming, and iPhone-friendly optimization mindset to make the experience stable across desktop, tablet, and phone. I’m comfortable building the full Lua scripting flow with ReplicatedStorage/RemoteEvent networking, pathfinding AI, randomized item spawns, atmosphere, and polished interfaces that feel responsive in co-op play. I’m ready to get started, and I’m confident we can make this project a success and deliver it to a high standard. I’m committed to ensuring everything is completed professionally, efficiently, and exactly according to your requirements. Best regards!
$500 USD in 4 days
5.4
5.4

✔ I deliver 100% work — 99.9% is not for me. ✔ Workflow Diagram Roblox Studio Setup ⟶ Mansion Map & Assets ⟶ Co-op Lobby ⟶ Midnight Man AI ⟶ Gameplay Mechanics ⟶ UI & Audio ⟶ DataStore ⟶ Mobile Optimization ⟶ Testing & Final .RBXL Delivery Key Highlights ✔ Full Roblox horror experience built from scratch in Lua. ✔ Large atmospheric haunted mansion with doors, hiding spots and randomized items. ✔ 2–6 player co-op with reliable RemoteEvent/ReplicatedStorage networking. ✔ Midnight Man AI using PathfindingService with escalating aggression. ✔ Jump scares, fear/health system, win/lose conditions and synchronized events. ✔ Lobby, tutorial pop-ups, end-game stats and polished responsive UI. ✔ DataStore integration for player statistics and progression. ✔ Optimized for desktop, tablet and mobile. ✔ Final .rbxl file with organized scripts, models and assets, ready to publish. ✔ I confirm the 7-day turnaround and fixed $300 total budget. Best Regards, Asad Roblox | Lua | Game Developer
$300 USD in 7 days
4.8
4.8

Your seven-day turnaround for a 2–6 player Roblox horror game makes scope and technical stability especially important, particularly with a large mansion, dynamic Midnight Man AI, randomized items, and synchronized co-op events all required. The main challenge will be making the experience feel atmospheric while keeping networking and performance reliable across desktop, tablet, and mobile. I’d build the mansion and gameplay systems in Roblox Studio with Lua, using PathfindingService for the Midnight Man, RemoteEvents for synchronized interactions, and modular scripts for the lobby, fear system, item spawning, win/lose states, and DataStore stats. I’d also optimise lighting, assets, and UI for mobile performance and test the full multiplayer loop before hand-off. I have hands-on experience with Roblox scripting, multiplayer gameplay, AI behaviours, UI, and performance-focused game development. Open to working within the $300 budget and seven-day scope.
$400 USD in 7 days
4.3
4.3

Hello, As a result of a detailed review of your project requirements, I fully understand that you need a complete 2–6 player Roblox horror game built from scratch in Roblox Studio, including the mansion map, multiplayer systems, Midnight Man AI, UI, audio, saving, optimization, and final publish-ready delivery. I have experience with Roblox Studio, Lua, multiplayer game systems, RemoteEvents, PathfindingService, DataStoreService, UI, game optimization, and horror gameplay scripting. In my opinion, the key challenge is making the AI, co-op synchronization, randomized events, and jump-scare logic reliable across all players without creating lag or desync. I would structure the game with server-authoritative match logic, ReplicatedStorage remotes, modular AI states for stalking/chasing, validated interactions, and mobile-friendly UI/performance settings. I have a couple of quick questions. • Do you already have any visual references for the mansion and Midnight Man? • Should the game use one round per server session or return players to the lobby for repeated matches? I’m ready to start immediately. Best regards, Carlos.
$250 USD in 14 days
4.5
4.5

Hello! I’m excited about the opportunity to create the “Midnight Man” horror experience in Roblox Studio. I understand you’re looking for a fully playable co-op multiplayer game that captures the essence of horror within a haunted mansion, complete with dynamic AI, jump scares, and a polished user interface. With extensive experience in game development using Roblox Studio, I have successfully created immersive environments, integrated Lua scripting, and developed engaging gameplay mechanics. My familiarity with networking in Roblox ensures reliable co-op functionality, while my skills in UI design will help create a seamless player experience. To meet your project requirements, my approach will include: - Designing an atmospheric haunted mansion with interactive elements and randomized item spawns. - Implementing robust co-op networking to ensure smooth gameplay across devices. - Developing intelligent AI for the Midnight Man with pathfinding abilities and variable aggression. - Crafting a polished UI, including lobby screens and tutorial pop-ups for player guidance. I’m eager to start this project and am confident I can deliver within the one-week timeline and budget of $300. Let’s discuss any further details, and I look forward to bringing your vision to life!
$250 USD in 7 days
4.8
4.8

Hello I am glad to meet you. I just read your description of projects and it sounds like you want to update your sites quickly. I have enough experiences of web sites development and I have developed web sites like e-commerences, social, sports betting sites. So I think I could be candidate of this project. This was ideal match with my skills. I am very family in frameworks like Laravel, Magento, wordpress. For FrontEnd react.js and vue.js. For backend, I am very family in Node.js. I wanna work with you for long term. I would like to discuss about your project more detail after contacting. Thanks, Sir Best Regard
$555 USD in 7 days
4.0
4.0

With my 13+ years of experience in delivering high-quality software solutions, I can guarantee an exceptional outcome for your Roblox Co-Op Horror Game. My team at Walking Dreamz Technologies has successfully completed 300+ projects with a near-perfect client satisfaction rate, including work for well-funded start-ups and large enterprises. You can trust us to handle every aspect of the game development process, ensuring a smooth publication immediately upon delivery. As game developers, we understand the intricacies involved in creating immersive and gripping experiences. Your fully playable “Midnight Man” horror game will be meticulously built from scratch inside Roblox Studio integrated with a solid co-op multiplayer capability for optimal enjoyment. We are skilled in map construction, character and asset creation, Lua scripting, and AI implementation among other vital functionalities that your game demands.I assure you that we will optimize it for smooth play across desktops, tablets, and mobile platforms. The defining elements of our service lie in clear communication, clean code, predictable delivery, and dependable support post-launch. By entrusting this project to us, you are not only availing our expertise but also gaining assurance that the game we build for you will be stable today and easy to extend tomorrow. The proposed timeline aligns perfectly with my capacity to meet stringent deadlines without compromising on quality.
$500 USD in 7 days
3.5
3.5

As a developer with five years of experience, I've developed numerous games that are similar to your project's requirements. I have a deep understanding of the Roblox Studio, making me the perfect candidate for your co-op horror game construction. My track record includes tackling all aspects of development - from map creation, asset and character design to Lua scripting and basic testing- aligning with your project scope. Especially relevant to your project is my expertise in developing sophisticated multiplayer games, ensuring flawless co-op networking while utilizing Roblox's underlying patterns for reliable synchronization. My past projects also demonstrate my capability to build and design atmospheric maps with interactivity and randomized item spawns. Moreover, being adept at optimizing for smooth play on various devices will ensure accessibility not just on desktop but tablets and phones as well. To maximize efficiency, I will provide you with Roblox Studio files along with all the necessary scripts, models, and asset folders so that you can hit publish as soon as possible. All things considered, my qualifications fit precisely with what you need for this project: a reliable partner committed to delivering high-quality work within agreed timelines and budgets. Let's turn your idea into a playable reality!
$400 USD in 7 days
3.9
3.9

⚠️ IF YOU'RE NOT HAPPY YOU DON'T PAY ⚠️ Hello! I've been recommended by a Freelancer Recruiter. Nice to meet you. Your main requirement is a complete, publish-ready Roblox co-op horror game—not a prototype—with the mansion, multiplayer flow, AI, UI, audio, persistence, and mobile optimization all working together. I’d structure the game around a server-authoritative match state, ReplicatedStorage/RemoteEvents for synchronized gameplay, PathfindingService for the Midnight Man, randomized item/hiding logic, and DataStore-backed player stats. The AI would use escalating aggression states rather than one constant chase behavior. The main risk is the seven-day scope against the $300 fixed budget, especially with original map, assets, VFX/SFX, multiplayer QA, and cross-device polish. I can meet that target only if we keep the content tightly scoped to one mansion, one enemy, one core match loop, and reuse suitable Roblox assets where appropriate. I can work to the stated $300 budget and one-week turnaround under that constrained scope. Regards, Chris | Lead Developer | Novatech
$300 USD in 7 days
3.0
3.0

I’ll build the complete 2–6 player Midnight Man experience in Roblox Studio, with a large haunted mansion, atmospheric lighting, interactable doors/hiding spots, randomized items, lobby flow, and a reliable team-based match system. I’ll implement the Midnight Man AI with Roblox PathfindingService, line-of-sight/stalking behavior, escalating aggression, player targeting, and synchronized jump-scare events. RemoteEvents in ReplicatedStorage will handle client/server communication securely to prevent desync and teleport issues. I’ll create the UI including lobby, tutorial pop-ups, health/fear meter, match status, and end-game statistics. Player stats will be saved through DataStoreService with server-side validation and safe failure handling. I’ll optimize the mansion, lighting, scripts, effects, and networking for desktop, tablet, and mobile performance, while testing multiplayer scenarios such as players hiding, disconnecting, dying, and completing the objective. The final delivery will include the .rbxl file, organized scripts, models, assets, and folders ready for publishing. I’ll structure the project cleanly so future updates are easy to make.
$500 USD in 7 days
2.7
2.7

Hello There! I’m Md Ruhul Ajom, an experienced Roblox game developer specializing in Roblox Studio, Lua scripting, multiplayer systems, AI, UI, and gameplay mechanics. I understand you need a complete 2–6 player co-op “Midnight Man” horror game built from scratch within 7 days and the fixed $300 budget, including the mansion map, Midnight Man AI, scares, networking, UI, sounds, randomized items, DataStore, optimization, and final .rbxl delivery. I have rich experience in Roblox Studio, Luau/Lua, PathfindingService, RemoteEvents, ReplicatedStorage, DataStoreService, UI, and multiplayer gameplay. I am skilled in AI behavior, synchronized co-op mechanics, horror atmosphere, performance optimization, and mobile/desktop compatibility. I have some questions: 1) Do you already have any reference assets, sounds, or visual style for the Midnight Man and mansion? 2) Should player stats saved by DataStore include wins, losses, currency, playtime, or other specific statistics? 3) Will you provide any existing Roblox assets, or should all map, character, and environmental assets be created/sourced within the $300 budget? Looking forward to hearing from you. Best regards, Md Ruhul Ajom
$250 USD in 4 days
4.8
4.8

Hi, I can build your complete Midnight Man horror game in Roblox Studio from scratch. I can handle the haunted mansion map, Lua scripting, Midnight Man AI, co-op multiplayer, UI, sounds, jumpscares and basic testing. I understand you need 2–6 player co-op with smooth networking, randomized items, hiding spots, fear/health system and data saving. I can complete the project within 7 days and stay within the fixed budget. I’m ready to start and deliver the .rbxl file with all scripts, models and assets ready for publishing. Looking forward to work with you.
$700 USD in 7 days
2.1
2.1

Hello, I reviewed your Roblox horror game project and will build the complete 2–6 player co-op experience in Roblox Studio. I will create the haunted mansion, Midnight Man AI with pathfinding and aggression scaling, synchronized multiplayer events, randomized items, hiding spots and jump scares. The final build will include polished UI, fear and health systems, DataStore stats, mobile optimization and a tested .rbxl package ready to publish. Best Regards, Sara
$500 USD in 5 days
2.0
2.0

Broken Bow, United States
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Member since Jul 9, 2026
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