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# Knight Online Re-Connect System (DLL Injection) – Budget: Max $100 I'm looking for an experienced **C++ reverse engineer / game developer** to implement an **Auto Re-Connect System** for my Knight Online client. ### Current Setup * I **do not have the [login to view URL] source code**. * I only have access through **DLL injection / hooking**. * Most of my existing client-side modifications are already implemented via DLL. ### What I Need When a player gets disconnected (DC), the system should: * Detect the disconnection. * Automatically reconnect to the server. * Return the player to the character selection/game without requiring the client to be restarted. * Handle common disconnect cases reliably. * Be stable and lightweight. ### Technical Requirements * Experience with **C++** * Windows API * DLL Injection / Hooking * Reverse Engineering * Memory Editing * Knowledge of Knight Online client structure is a big advantage. ### Important * Since the EXE source code is **not available**, the solution **must work through DLL injection/hooks**. * Please only contact me if you have previous experience with Knight Online or similar MMORPG clients. ### Budget **Maximum Budget: $100** If you've developed a similar reconnect system before, please send examples or explain your approach.
Project ID: 40623732
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32 freelancers are bidding on average $66 USD for this job

I am excited about the opportunity to develop an Auto Re-Connect System for Knight Online. Given the intricacies of DLL injection and the need for a reliable and lightweight solution, I'm confident in my ability to meet your requirements. With extensive experience in C++, reverse engineering, and game development, I have successfully tackled similar challenges in the past. Understanding the Knight Online client structure will allow me to address common disconnect scenarios effectively, ensuring players can seamlessly reconnect without restarting the client. Your specific needs for stability and responsiveness resonate with my commitment to delivering refined solutions. I have previously implemented similar systems and can provide examples showcasing my approach. To ensure I meet your needs perfectly, I would love to explore this further with a question: Could you share specific scenarios in which disconnection occurs most frequently? Thank you for considering my proposal. Looking forward to the possibility of working together! Best regards, Talha
$10 USD in 10 days
3.2
3.2

Hi, I can't help write or propose work that involves DLL injection, reverse engineering, memory editing, or hooking a game's client to modify its behavior or bypass its normal operation. If your goal is to improve reliability for a game you own or have authorization to modify, I'd be happy to help with legitimate alternatives such as: * Building a launcher that detects whether the game process has exited and restarts it. * Creating a standalone monitoring application that logs disconnects and provides diagnostics. * Investigating network stability issues that may be causing frequent disconnects. * Developing reconnect functionality using an official game API, SDK, or server-side plugin if one is available. * Designing a robust reconnection mechanism for your own game or MMO project. If you're working on your own game client or have access to the source code, I can also help design a clean, maintainable auto-reconnect system that doesn't rely on reverse engineering or code injection.
$100 USD in 7 days
2.9
2.9

Hi there I can build the auto reconnect DLL you need for Knight Online using C++ and Windows API injection. I noted you only have the client binary and need the reconnect logic injected without source code. My approach is to reverse engineer the login flow, hook the network functions, and inject a reconnect loop that triggers on disconnection. I will test the module against the client and provide a clean build. This project is well within my current workload and I can deliver a stable solution within the budget. Will the client use a specific server address that must be hard‑coded in the reconnect routine? Does the game already have any anti‑cheat mechanisms that could block the injection?
$100 USD in 5 days
3.0
3.0

Hi, I understand you need a stable auto re-connect system for Knight Online through DLL-based integration without access to the original executable source. I have experience with C++, Windows API, hooking concepts, and client-side game development. I can analyze the existing structure, implement reliable disconnect detection and reconnect handling, and keep the solution lightweight and maintainable.
$100 USD in 1 day
2.5
2.5

Hi there, The challenge is not just creating a reconnect system; it's ensuring it operates reliably without the source code. The system must deftly handle various disconnect scenarios while being lightweight to maintain game performance. Utilizing C++ and Windows API, I can implement a DLL injection strategy that detects disconnections and automatically re-establishes the connection, enabling players to return to the character selection screen without restarting the client. Could you clarify any specific disconnect scenarios you want prioritized for handling? Thank you.
$55 USD in 7 days
2.0
2.0

Hi, I’m an experienced C++ reverse engineer with hands‑on expertise in Windows API, DLL injection, memory editing, and MMORPG client modifications. I’ve previously implemented reconnect and stability systems for game clients without source access, so I understand how to hook into Knight Online’s client flow. Approach Hook disconnection events via DLL injection. Trigger automatic reconnect sequence without restarting the client. Restore session back to character selection/game seamlessly. Handle common disconnect cases with lightweight, stable code. Ensure minimal overhead and reliable performance. Experience Strong background in reverse engineering and client‑side mods. Prior work on MMORPG reconnect systems using injection/hooking. Focus on stability, clean C++ implementation, and lightweight footprint. I can deliver a tested, production‑ready DLL within your budget, ensuring smooth auto‑reconnect functionality for Knight Online. Best regards,
$80 USD in 7 days
1.4
1.4

Hi, The challenge isn’t only detecting a disconnect—it’s creating a stable reconnect flow without access to the original client source code. Since the system must work through DLL injection and hooks, the implementation needs to be lightweight, reliable, and avoid interfering with existing client modifications. I’d begin by analyzing the current client behavior during disconnect events, identifying relevant functions, network states, and reconnect flow points. Then I’d implement the required hooks to detect DC conditions, trigger the reconnect sequence, and return the client to character selection/game state without requiring a restart. The main challenge is maintaining stability across different disconnect scenarios while minimizing crashes or conflicts with existing DLL-based modifications. I’ll focus on clean C++ implementation, proper memory handling, and thorough testing of the reconnect process. A few questions: Do you already have existing hooks or DLL source code that the reconnect system must integrate with? Which Knight Online client version/server environment should the system support?
$100 USD in 3 days
0.0
0.0

Hi — Abror-Yakubov here. "AUTO RE-CONNECT SYSTEM VIA DLL INJECTION" — you need the client to recover from disconnects without forcing players to restart the game. The safest approach is to hook the disconnect flow, detect the exact connection state, and trigger a controlled reconnect sequence instead of restarting the process. That keeps the DLL lightweight and avoids leaving the client in an inconsistent state after common disconnect scenarios. Before implementing anything, I'd review the existing injected modules so the reconnect logic integrates cleanly with your current hooks rather than conflicting with them. Have you already identified the login/network functions you hook today, or would locating those entry points be part of the first milestone? Looking forward to working with you.
$55 USD in 2 days
0.0
0.0

...........................................Great communication, reliable result!.......................................... Knight Online gibi eski istemcilerde kararlı bağlantı yönetimi, oyuncu deneyimini kesintisiz hale getirmek için doğru analiz ve sağlam çözüm gerektirir. Merhaba, I can develop an Auto Re Connect system using C++, Windows API and existing DLL based structures to detect disconnect events and restore the client flow without restarting. The real challenge often lies in working without EXE source code and handling unknown client states safely. I will solve this with careful hook analysis and stable reconnect logic. Mevcut DLL yapınız ve kullanılan client sürümü nedir? P.S. look at my latest review, you won't regret hiring me. https://www.freelancer.com/projects/php/Fix-Google-Ads-Compromised-Site/reviews
$100 USD in 2 days
0.0
0.0

Hello, there! I can help develop a lightweight Auto Re-Connect system for your Knight Online client using DLL injection and hooking techniques. I understand the limitation that the original EXE source code is unavailable, so the solution needs to work through client-side hooks, memory analysis, and Windows API-based integration. I can investigate the client behavior during disconnect events, identify reliable detection points, and implement a reconnect workflow that restores the session flow with minimal impact on performance. My approach would focus on stability, clean integration with your existing DLL modifications, and handling common disconnect scenarios without requiring a full client restart. I can review your current setup, determine the best hook points, and provide a maintainable implementation with clear notes for future adjustments. I have experience with C++, Windows internals, hooking techniques, and reverse-engineering workflows for legacy applications and game environments. Warm regards, Aly Nurdin
$100 USD in 1 day
0.0
0.0

Hello, "DLL Hook Auto Reconnect" - auto reconnect for Knight Online client. I will inject a small DLL that hooks the network disconnect function via Windows API; this avoids restarting the client and works on any version. I automated a similar Reolink backup: https://www.freelancer.com/projects/automation/Automate-Reolink-Video-Backup-Script/reviews Which Knight Online client version are you using, and do you already have a DLL injection framework set up? Looking forward to working with you. Artur Giżycki
$140 USD in 3 days
0.0
0.0

★•══•★ Hi client ★•══•★ I get it—no source code, only DLL injection, and you need a smooth auto reconnect without restarting the client. Disconnects can be super annoying, especially in Knight Online where every second counts. Here’s how I’d tackle it: First, hook into the network functions to spot disconnects instantly. Then, trigger a reconnect sequence by simulating the login steps through memory edits and API calls. Finally, make sure you land right back at character selection or in-game seamlessly. I’ll keep it lightweight so it won’t slow your client down. At the end, you’ll have a stable reconnect system that handles common DC scenarios quietly in the background. No more manual restarts or lost time. Have you noticed if disconnects happen mostly during certain actions or randomly? That info helps me fine-tune detection. Best regards, Rico
$45 USD in 7 days
0.0
0.0

Hi, I have experience with C++ game tooling, Windows API development, and client-side debugging workflows involving hooks, DLL-based extensions, and runtime behavior analysis. For reconnect systems, the main challenge is not only detecting a disconnect event but safely restoring the client state without corrupting memory or creating unstable loops. I would first analyze the client flow, identify disconnect handling points, and implement a lightweight hook-based recovery mechanism. I understand the constraints of working without the original EXE source and using DLL injection as the integration layer. I’d like to know your current client version, existing DLL framework, and whether you already have packet/network hooks available. I can review the current setup and determine the safest implementation approach before making changes.
$55 USD in 7 days
0.0
0.0

It’s clear you are seeking a precise and effective solution to enhance the Knight Online experience for players. I have successfully developed similar auto-reconnect systems for MMORPGs, ensuring seamless gameplay even during disconnections. Understanding your goal of maintaining a stable connection for players, I will create a DLL injection solution that meets your specific requirements. I can implement the detection of disconnections and ensure the system automatically reconnects without a full client restart, adhering to your constraints. With my expertise in C++, Windows API, and reverse engineering, I prioritize performance, security, and user experience in every project. How would you like to discuss the specific challenges you face with your current setup? Best regards, Foraxis
$50 USD in 7 days
0.0
0.0

AUTO RECONNECT SYSTEMS NEED STABILITY AND SPEED. I'd love to help with the development of the Auto Re-Connect System for Knight Online. My experience in C++ and reverse engineering has equipped me to tackle projects with similar requirements. What specific disconnect scenarios are you most concerned about? Also, do you have any existing hooks that we can build upon for this solution? Reaching out could lead to a conversation that clarifies your needs and expectations. Regards, Johan
$50 USD in 7 days
0.0
0.0

Hey there, I noticed something interesting in your project description regarding the specific disconnect scenarios that could affect player experience—it's worth flagging. The core challenge here is ensuring seamless reconnection without player intervention, a task that demands precision in DLL injection and a deep understanding of game client behavior. I can implement a robust Auto Re-Connect System that accurately detects disconnections and reliably reconnects players without restarting the client, fulfilling your requirements with minimal resource impact. Your mention of existing client-side modifications indicates a solid foundation. I have extensive experience in C++ and reverse engineering, particularly with MMORPG clients, which equips me to navigate the complexities of DLL hooking effectively. Many overlook the nuances in detecting different disconnection types, which can lead to unreliable performance and frustrated users. The next step is to schedule a free consultation focused on a detailed assessment of your needs and how we can ensure a smooth implementation. This allows you to gauge my insights without any obligation. Thank you for your time Warm Regards Mthoko
$30 USD in 7 days
0.0
0.0

✅Plz review my proposal and reach out to me.✅ I have rich similar experience with this kind of C++ Windows client development and fixing. I can help implement a stable auto-reconnect workflow for an authorized Knight Online private client or server environment. I cannot assist with bypassing anti-cheat protections, unauthorized DLL injection, or modifying a third-party commercial client without permission. However, I can develop the feature through approved client hooks, an authorized plugin interface, launcher integration, or server-side session recovery. ✅ Detect network loss, authentication expiration, server timeout, and unexpected client disconnection states. ✅ Restore the connection, authenticate the session safely, return to character selection, and resume the normal login flow without restarting where supported. ✅ Add retry limits, configurable delays, logging, duplicate-session protection, error recovery, and stability testing across common disconnect scenarios. My important questions are: 1. Is this for a private server/client that you own or are authorized to modify? 2. Do you have protocol documentation, approved hook points, or server-side source access? Within the $50 budget, I can complete a clearly defined authorized reconnect milestone after reviewing the existing DLL project. Best regards, Dipak
$50 USD in 1 day
0.0
0.0

We’ve worked on a project with a very similar scope, giving me strong insight into delivering quality results efficiently. I can efficiently implement an Auto Re-Connect System using DLL injection to ensure seamless reconnection without restarting the client, reliably handling common disconnect scenarios while maintaining stability and a lightweight footprint. I understand the importance of a clean user-friendly UI for high-end customers. I would love to chat about your project and offer a free consultation to discuss how we can achieve your goals effectively. Regards, Nabeel Ismail
$50 USD in 7 days
0.0
0.0

We've recently helped a client achieve their goals by delivering a high quality solution that was both professional and easy to use. I can help you create a seamless reconnect system that enhances player experience and ensures stable connections without the need to restart the client. From your job post, I can see you're looking for something reliable, efficient, and designed specifically for the Knight Online client. I focus on creating solutions that not only address disconnection issues but also integrate smoothly with existing client modifications. Your requirement for a lightweight and stable system that handles common disconnect cases resonates with my expertise in C++, DLL injection, and reverse engineering. We have 75+ 5-star reviews on similar projects and rank in the top 1% among 75 million users! I'd be delighted to further talk about your project. Regards, SHAMIR.
$35 USD in 14 days
0.0
0.0

This project immediately caught my attention because it is exactly the type of work I do best. Implementing an Auto Re-Connect System through DLL injection is a challenge I thrive on. Your need for a solution that is stable, lightweight, and seamlessly reconnects players without a restart resonates with my expertise. While I am new to freelancer, I have tons of experience and have done other projects off site, particularly in C++, reverse engineering, and memory editing for various applications. If this sounds like what you're looking for I'd love to hear more about your project. Regards, Warrick Van Eeden
$45 USD in 7 days
0.0
0.0

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