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Title: Arabic (RTL) font integration into a PC game with no native Arabic support — engine-level localization engineer / ROM-hacker (must be able to test in-game) Description: I need an engineer experienced in getting Arabic text rendering correctly inside game engines that have no built-in Arabic support (no shaping, no bidirectional/RTL handling — the engine draws glyphs left-to-right in byte order). This is a reverse-engineering / font-hacking task, not a translation job. Hard requirement — read first: You must have a working Windows + Steam + Final Fantasy VII (2013) + 7th Heaven environment and be able to launch the game, test changes in-engine, and capture in-game screenshots. This deliverable lives or dies on how it renders in the actual game, so in-game verification is mandatory and non-negotiable. If you can't run and verify in the real game (no Windows/Steam setup, can't launch games or screenshot), this isn't a fit — please don't apply. I will not accept computed/"should work" output that hasn't been confirmed in-engine. Outcome I need delivered: a specific Arabic font (SST Arabic) displaying correctly in-game — in menus and dialogue — with: - Correct Arabic shaping (letters joined: initial/medial/final/isolated forms), - Correct right-to-left order (handled offline / "baked" since the engine does none), - Proper letter spacing/metrics so glyphs connect cleanly (no gaps, no dangling tails/stray marks), - Clean, sharp rendering, packaged as a ready-to-install mod. The game/setup: Final Fantasy VII (1997), 2013 Steam version, run through the 7th Heaven mod manager (FFNx driver). Familiarity with this specific stack is a plus but not required — the core skills transfer. Skills that matter for this job: - Reverse engineering of game binaries / file formats (Ghidra, x64dbg, Cheat Engine, hex editors). - Font hacking / variable-width-font (VWF) work: replacing glyph slots, editing font textures and character width tables, preserving format integrity. - Arabic reshaping + BiDi for engines with no shaper (presentation-form baking + visual reordering). - TTF→game-font glyph generation; scripting (Python) and texture formats (DDS). - Background in fan translations / rom-hacking / Arabic game localization is ideal. Deliverable & acceptance condition: an installable mod (.iro) where the SST Arabic font renders correctly in-game (joined, RTL, sharp, no dangling tails), proven with an in-game screenshot or short video, plus brief notes on the method so it can be extended to a full translation. Payment is on a confirmed-working-in-game result — not on a patched file alone. A solid head start is provided: the reverse engineering of where the font/text assets live is already done (font textures, the character width table location, the codepoint→glyph-cell map, the correct [login to view URL], and a working Python
Project ID: 40539412
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25 freelancers are bidding on average $26 USD for this job

Hi, this looks less like a simple font swap and more like a rendering-path modification problem, especially if the game was not built for Arabic layout rules. The real engineering risk is not the .ttf file itself; it is where shaping, bidirectional order, and glyph placement break inside the game’s existing text pipeline. I’ve worked on systems where the first step is understanding an inherited codebase, isolating the failure point, and making targeted changes without destabilizing adjacent behavior. Your mention of C, Assembly, typography, and reverse engineering suggests this needs careful inspection rather than surface-level replacement. The closest match in my past work is Custom Feature Development & Integration, where I entered an existing product, reviewed the code path, and implemented focused changes with validation. TikTok AI Livestream Setup is also relevant in the sense that it required stabilizing a fragile real-time integration across multiple moving parts. I usually structure this kind of work by separating discovery from implementation: identify encoding, font load, glyph mapping, and draw-stage constraints first, then patch the narrowest viable layer. If Arabic shaping is being handled externally, the tradeoff becomes whether the game can safely consume pre-shaped strings without UI regressions. If useful, I can start by mapping the text rendering path and identifying where Arabic support is currently failing. Thanks, Hercules
$20 USD in 7 days
6.4
6.4

Hello dear, I’m Md Toriqul Islam, an experienced software engineer with 10+ years of expertise in Python, reverse engineering, game asset modification, font processing, and low-level debugging tools. I understand you need Arabic font rendering integrated into Final Fantasy VII (2013) through 7th Heaven/FFNx, including proper RTL display, Arabic shaping, glyph mapping, width-table adjustments, and in-game verification. With the reverse-engineering groundwork already completed, I can focus on implementing SST Arabic support, refining font metrics, and packaging the final solution as a clean installable mod. My skills in Python, binary analysis, font generation, texture manipulation, character encoding, and debugging tools such as Ghidra and hex editors enable me to handle engine-level text rendering challenges efficiently. I can deliver a tested .iro package, in-game verification screenshots, and concise technical documentation for future Arabic localization expansion. Ready to start immediately. Best regards, Md. Toriqul Islam.
$20 USD in 2 days
5.2
5.2

With over 8 years of experience in the field of information technology, I am the one-stop solution for your Arabic font integration project. Reverse engineering, font-hacking, and reshaping Arabic text in contexts with no built-in support are familiar territories to me, which I've proved through successful projects in game binaries. I am well-versed in tools such as Ghidra, x64dbg, Cheat Engine and hex editors for efficient reverse engineering and comfortable with TTF→game-font glyph generation to maintain format integrity. My expertise extends into scripting using Python as well as familiarity with DDS texture formats. Moreover, I've worked extensively with 7th Heaven mod manager and FFNx driver in my career which makes me comfortable with the specific stack you mentioned. Have faith that your project is in good hands as I have successfully dealt with similar cases where fonts, character width tables, glyph-cell map needed customization and preservation, exactly what your project necessitates.
$20 USD in 7 days
3.1
3.1

Here's a concise proposal under 500 characters: Hi, I have solid experience with reverse engineering, game localization, Python tooling, and custom font rendering. I can integrate Arabic RTL support into FFVII by implementing proper shaping, visual reordering, glyph metrics, and in-game testing with the required Steam + 7th Heaven setup. I'll deliver a ready-to-install mod (.iro), verified with screenshots, plus clean documentation for future localization work.
$20 USD in 1 day
2.8
2.8

What nobody tells you about integrating Arabic text into games without support is the depth of reverse-engineering needed to achieve proper rendering. I have the setup with Windows, Steam, and Final Fantasy VII ready and can tackle the font hacking, reshaping, and BiDi handling using Python and appropriate tools. I can deliver the initial milestone in 5 days, complete with in-game verification. What's the biggest risk you're trying to avoid here?
$17 USD in 5 days
0.0
0.0

As an engineer with a knack for reverse-engineering game binaries and an in-depth knowledge of font-hacking including variable-width-font (VWF) work, I'm equipped to tackle the exact challenges described in your project. I am well familiar with tools like x64dbg, Cheat Engine, Ghidra, and hex editors that are essential for this task. Moreover, my extensive Python scripting skills and expertise in texture formats like DDS make me primed for delivering the required TTF→game-font glyph generation and mod creation with precision. What sets me apart is my bilingual competency in Arabic and English, which gives me a unique advantage in understanding Arabic shaping and BiDi requirements deeply. Building on this knowledge, I have significant experience in reshaping Arabic scripts for engines without shapers-precisely what you're after. Coupled with my background in fan translations and Arabian game localization, I have honed the skill sets that align perfectly with your project needs.
$20 USD in 7 days
0.0
0.0

I BELIEVE IN SOLVING PROBLEMS BEFORE THEY COST MONEY!! Understanding the need to integrate Arabic fonts accurately into a PC game lacking native support is crucial for a seamless player experience. The core focus here isn't just about integrating the Arabic text but ensuring the SST Arabic font displays correctly in-game with proper shaping, right-to-left order, and clean rendering. Having exposure to reverse engineering game binaries, font hacking, reshaping Arabic text, and familiarity with the specific game setup of Final Fantasy VII via 7th Heaven mod manager positions me well for this task. I would approach this by meticulously replacing glyph slots, editing font textures, and ensuring proper presentation-form baking for correct rendering. My commitment lies in delivering a flawless Arabic font integration within the game environment and providing clear communication throughout the process. LET'S DISCUSS AND UNCOVER OPPORTUNITIES IN YOUR PROJECT THAT OTHERS WILL OVERLOOK. Kind Regards, Ethan
$14 USD in 8 days
0.0
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Hi. I saw your project and think I can deliver what you need. Arabic Text Integration for PC Game I understand the project goals and expected outcome. Want I will meet deadlines. keep you updated. and deliver high quality work. I’m offering best quality and highest performance at lowest price I have 10 years of experience in C Programming, Python I have completed many projects and delivered great. clear. and usable work for clients You can view my portfolio at Hello. I am available now to assist you. Thank you for considering my proposal. Warm regards, bhargav922002
$21 USD in 3 days
0.0
0.0

**DO NOT PAY ME UNTIL I COMPLETE! :)** Hello my valuable client :) I've got 7 years of experience and fully understand what you're looking for—I can definitely hit your timeline. I'll also throw in a year of free maintenance after we're done, and honestly, if you're not happy with the work, don't pay me at all. Just shoot me a message when you're ready and let's get started. I am eagerly waiting for your message. Roman
$30 USD in 1 day
0.0
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The bid amount and timeline above are rough placeholders. We'll pin down real numbers once we've walked through exactly what needs patching and tested the first glyph pass in-game. This is a classic VWF hack on a fixed-width, left-to-right glyph renderer that knows nothing about Unicode shaping. The engine draws bytes in order, so Arabic has to arrive pre-shaped and pre-reversed before it ever touches the renderer. The deliverable is a clean, installable 7th Heaven mod with SST Arabic rendering correctly in menus and dialogue, and we know that means in-engine screenshots, not "it should work" math. Here's how we'd approach it: - Shaping pipeline: Python + the arabic-reshaper and python-bidi libraries to pre-process strings offline, outputting correctly joined, RTL-ordered glyph sequences before anything touches the game. - Font texture work: replace the relevant glyph slots in the game's font sheet (likely a .tex or similar) with SST Arabic glyphs, matched to the engine's expected format and palette. - Width table patching: edit the character width / spacing table in the binary so glyphs connect cleanly. This is the part that usually needs iterative in-game testing to stop dangling tails and gaps. - Engine patch: a minimal x64dbg / hex-editor patch or an FFNx plugin hook so the pipeline feeds processed strings into the correct render path without breaking existing Latin text. - Mod packaging: everything wrapped as a proper 7th Heaven mod, tested across a sample of menus and dialogue boxes before handoff. After a short call to confirm the exact scope (which strings, which menus, any edge cases with numerals or mixed Latin/Arabic), we'll put together a written proposal with milestones and a firm price. Want to hop on a quick call this week to walk through it? Best, 96 Studio
$30 USD in 7 days
0.0
0.0

Hello! I can help you with Arabic Text Integration for PC Game. My budget is 13.0 USD for 5 days. I will review the requirements, define the implementation steps, and deliver a working result with clear progress updates. Let's discuss the details.
$13 USD in 5 days
0.0
0.0

I can integrate Arabic right-to-left fonts into your PC game at the engine level, ensuring seamless localization despite the lack of native support. I have experience adapting game engines for complex language scripts, including RTL languages, without affecting core gameplay performance. My approach involves modifying text rendering systems and UI elements to handle Arabic scripts correctly, maintaining visual consistency and readability throughout the game. Are you working with a specific game engine, or is there flexibility to implement custom localization tools?
$20 USD in 7 days
0.0
0.0

Hello, I am interested in your Arabic font integration project for Final Fantasy VII (2013 Steam version with 7th Heaven/FFNx). I have experience working with game assets, custom font systems, scripting, and reverse-engineering workflows. I understand that this is not a translation task but a rendering and localization-engineering challenge involving Arabic shaping, RTL handling, glyph mapping, font textures, and character width tables in an engine that lacks native Arabic support. I have carefully reviewed your requirements and understand that in-game verification is mandatory. The goal is to deliver a fully functional .iro mod where SST Arabic renders correctly in both menus and dialogue, including: • Proper Arabic letter shaping (isolated, initial, medial, and final forms) • Correct right-to-left visual ordering • Clean glyph connections without spacing issues • Sharp and readable font rendering • Full testing inside the actual FFVII + 7th Heaven environment • Screenshot/video proof of successful in-game rendering My approach would be: 1. Review the existing reverse-engineering findings and provided tooling. 2. Analyze the current font texture, glyph mapping, and width table implementation. 3. Generate and map Arabic presentation forms required for shaping. 4. Implement offline reshaping and visual reordering compatible with the engine's limitations. 5. Adjust spacing and metrics to ensure proper connections between glyphs. Best regards, Vikas
$20 USD in 8 days
0.0
0.0

$20 USD in 7 days
0.0
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I recently completed a similar project, achieving seamless Arabic text integration in a game. I can help ensure your Arabic font displays flawlessly in-game, meeting all your requirements. Specifically, I understand the critical need for correct Arabic shaping, right-to-left order, proper letter spacing, and sharp rendering for a clean look. My expertise lies in reverse engineering game binaries, font hacking, TTF to game-font glyph generation, and Arabic reshaping without a shaper. I have a background in fan translations and rom-hacking, making me well-equipped for this task. I would love to chat about the project and learn more about your goals. Best case, we discover a great fit. At the very least, you get a free consultation. Kind regards, Jacques Jordaan
$14 USD in 7 days
0.0
0.0

One thing stood out to me while reading your project: the need for Arabic font integration in a PC game without native support. Most freelancers will focus on building software projects. What stood out to me was the specific requirement for Arabic shaping, right-to-left order, and precise letter spacing, as these elements are crucial for the project's success. I've worked on similar software projects before and would be happy to share relevant examples that align with what you're looking to achieve. Out of curiosity, what is the biggest challenge you're hoping this project will solve? Regards, Paul
$14 USD in 7 days
0.0
0.0

Hello, I am confident that my skills in typography and game design make me an ideal fit for integrating Arabic text into your PC game. With a strong background in reverse engineering, font hacking, and scripting, I can ensure the font renders perfectly with all required features, shaping, bidirectional handling, and visual integrity. My familiarity with game engines and experience in ROM-hacking and Arabic localization will allow me to verify each step within the actual game environment, meeting your non-negotiable testing needs. I will deliver a ready-to-install mod that ensures clear, sharp Arabic rendering, complete with in-game screenshots to confirm success. Let's discuss the project timeline and specific technical details further. How does your team envision the font's behavior in dynamic in-game situations, considering the engine's lack of native RTL support? Thanks, Rahul
$10 USD in 1 day
0.0
0.0

Hello, this looks less like a font swap and more like a text pipeline problem where Arabic shaping, RTL ordering, and render-path assumptions inside the game all have to line up. The real engineering risk is patching only the font asset while the executable still assumes Latin-style layout, which usually breaks joins, ordering, or clipping. I’ve built production systems that sit inside constrained runtimes, and I usually approach work like this by separating text decoding, shaping/layout behavior, and final render validation. Your mention of C Programming, Assembly, and Reverse Engineering suggests the fix may need binary-level inspection rather than a simple asset replacement. The closest match on my side is AI Translator Plugin for multilingual runtime handling, plus Enterprise ProxyTool Client App for low-level desktop integration under strict runtime constraints. I’d first identify whether the game already supports Unicode internally, then trace where strings are transformed before they hit the font/render layer. If Arabic shaping is missing, that is usually the decisive fault line. These are the kinds of systems I design for long-term stability, not one-off hacks that regress on the next screen. If useful, I can sketch the likely text/render failure points and a validation plan for menus, dialogue, and dynamic UI. Clifton
$200 USD in 7 days
0.0
0.0

Dear client, I can see the challenge is ensuring the Arabic font renders correctly in a game engine lacking native support for RTL text. I will reverse engineer the font handling in the game's binaries to integrate SST Arabic, applying offline shaping and BiDi reordering to prepare the text for rendering. This involves modifying the font textures and character width tables to maintain format integrity while ensuring proper letter spacing. I will leverage a Python script for glyph generation and packaging, ensuring all changes are thoroughly tested in-game to meet the rendering requirements. The deliverable will be a mod (.iro) that integrates the SST Arabic font, validated through in-game screenshots or a video, along with documentation on the implementation process for future expansion. My background includes extensive experience in reverse engineering and font hacking for game localization. I’d love to discuss in more detail. Regards.
$10 USD in 7 days
0.0
0.0

Web scraping + LinkedIn API automation is my core work — I'll build this properly in Python, not patch it together in Zapier. Here's the exact setup I'll deliver: • Playwright-based scraper targeting Bayut, PropertyFinder, and Khaleej Times Property — handles JS-rendered pages that BeautifulSoup alone can't reach • Deduplication layer (SQLite) so nothing posts twice even if you run it daily for months • Config file (or Google Sheet cell) for your personalized note — edit it once, every future post picks it up automatically • LinkedIn Company Page API integration — authenticated, respects rate limits, posts on schedule • Cron-ready: one command sets up the daily run on any VPS • README + short Loom walkthrough showing how to swap in new UAE sites and update the message template • Live test post on your LinkedIn page before handoff I've built production scrapers (Playwright + BeautifulSoup) and API automation pipelines that run unattended for months. This scope is clean and I can deliver fast. Bid: $20. Ready to start today.
$20 USD in 7 days
0.0
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