I want to make a quadtree or octree system to my render engine to optimize a render of a big mesh. Im using Directx 9 and directx mesh format (.x). I just need the quadtree system working to optimize the render engine. Thanks.
3 freelancers are bidding on average R$627 for this job
Hello I am expert with opengl and graphics computing in general. Please, give me all details. Habilidades y experiencia relevante opengl, c, c++ Htos propuestos R$750 BRL - the job