Need an modeller / animator to help out on a small iPhone project.
Requires one model that is the face only of a cute creature, max 1000 polygons.
The mesh will be a creatures face consisting of two eyes and a mouth (possibly a nose too).
The face should extend to the full extent of the the display area. Imagine the face is made of a single peice of material stretched over the entire iPhone display area (kinda like a sock puppet). One single texture will be mapped onto the whole face (excluding eyes and inside mouth) - the texture will need to be interchangeable.
Need 9 short animations on the model - that will includes blinking, laughing, smiling, talking, growling and yelping. This will be triggered by code.
All animations should start/end to default pose position (mouth shut, expression in neutral pose)
The output should be a mesh and animations in COLLADA format. Eye mesh's should be separate objects so they can be manipulated in code.