Animating Objects using Blender software

The Computer Animation coursework involves using Blender to model an object that you predict exists in 2050. The object should be animated (in its simplest form: move) and/or have moving components. You can model and animate any (futuristic) object you like: an innovative device, a fancy car, a spaceship, etc.

In addition to the model/animation, you are to generate a tutorial in .html format that gives instructions on how to redo your model/animation.

Evner: Python

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Om arbejdsgiveren:
( 0 bedømmelser ) BirMINGHAM, United Kingdom

Projekt ID: #997484