I need a game programmer

The adventurer has the following attributes (on a 1-5 scale): Speed 3, Weapon 2, Intelligence 4.

The adventure also has three special gadgets, each of which can be used only once: Jetpack (add 2 to Speed); Flashgun (add 2 to Weapon); Textbook (add 2 to Intelligence).

On each turn, the Adventurer encounters a creature. The creature’s attributes on the above 3 scales will be randomly determined. In addition, the creature may be Scared (and will flee if you do nothing); Curious (will observe but not approach, as long as you do nothing); or Aggressive (will attack ferociously, whatever you do). These too will be determined randomly.

The adventurer has four possible actions at each point: Fight, Flee, Hypnotise or Do Nothing. The chances of success in Fighting depend on the difference in the Weapons attribute:

Difference of 2 or more: higher score wins

Difference of 1: higher score wins 50% of the time

Difference of 0: it’s a draw and the creature runs away

The chances of successful Hypnotism are calculated similarly based on differences in Intelligence. For Fleeing, all that matters is who has the greater speed; if both Speeds are equal then the flight will be successful.

In addition, the adventurer may use one special gadget before deciding which action to take. Once used, the special gadget disappears.

Evner: Programming

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Om arbejdsgiveren:
( 0 bedømmelser ) United Kingdom

Projekt ID: #16935964

4 freelancere byder i gennemsnit £175 på dette job


Hi! I'm interesting your project very well. I am mastering c++ and I'm a good Mathematician. And also I have many experience and good skill about algorithm development. Let's go ahead with me

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Hello. I'm a game developer with full experiences. please let me know project details more and your deadline and budget. Thanks.

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itdoctorsS hi, this is Reza, I read your project description and i need to know more details,., we need a clear conversation about this project., before hiring anyone please take a lo Flere

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