Maya Skinning Tool Development

I need a tool developed for Maya that has to do with controlling the weight values of vertices in Maya 2016, if this sounds like something you are capable of doing, please leave a bid and I will get back to you with further details.

Færdigheder: Maya, Programming

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Om arbejdsgiveren:
( 0 bedømmelser ) Lancaster, United States

Projekt-ID: #13456439

5 freelancere byder i gennemsnit $555 for dette job


We are 3d-generalist.I specialize on 3D-characters(rigged) for games and also provide architectural visualization. We are confident that after you browse through the extensive portfolio and see examples of our work, y Mere

$555 USD in 3 dage
(9 bedømmelser)

Dear Hiring Manager, I am very considering your job including these abilities.I have nice experience in 3d Rigging and good knowledge of shapes, i like to work in detail. I have excellent command over Auto desk Ma Mere

$555 USD på 1 dag
(5 bedømmelser)
$555 USD in 10 dage
(0 bedømmelser)

Hi, my name is Mike, I’m based in Oxford, UK. Your project description sounds interesting to me and I do have skills & experience that are required to complete it to a high standard. I can show you some examples of my Mere

$555 USD in 10 dage
(0 bedømmelser)

Dear Prospect Hiring Manager. Thank you for giving me a chance to bid on your project. i am a serious bidder here and i have already worked on a similar project before and can deliver as u have mentioned I have Mere

$616 USD in 6 dage
(0 bedømmelser)

I've created skinning tools at EA, the imaginarium and audiomotion studios as well as on my other freelance and personal projects over the last 5 years. I work mostly in Python, buy can also code in Mel and the Maya Py Mere

$555 USD in 5 dage
(0 bedømmelser)