We are going to be needing some flash games very soon (still havent picked a coder for that either) and we are working on our plan for the games and timelines etc.. We ned a little education on flash games to help us make our plan perfectly
We need these questons answered
1-When getting a flash project what things are needed up front to begin? we have the game concept but are the hi res images needed right away or can wireframe or dummy images be used?
2- in a game similar to <[url removed, login to view]> how long does it usually take to get a mockup even in wireframe without our hi res images.
3-can you tell us a typical flow for the flash game process, give us some insight into how things like this are built, maybe a plan (nothing too technical here)
when we get closer to accepting a person to build these games are you good at this? we will make all art and graphics for you with sounds and effects. We just need a flash/actionscript person we will be posting a project for this soon.
1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done.
2) Deliverables must be in ready-to-run condition, as follows (depending on the nature of the deliverables):
a) For web sites or other server-side deliverables intended to only ever exist in one place in the Buyer's environment--Deliverables must be installed by the Seller in ready-to-run condition in the Buyer's environment.
b) For all others including desktop software or software the buyer intends to distribute: A software installation package that will install the software in ready-to-run condition on the platform(s) specified in this bid request.
3) All deliverables will be considered "work made for hire" under U.S. Copyright law. Buyer will receive exclusive and complete copyrights to all work purchased. (No GPL, GNU, 3rd party components, etc. unless all copyright ramifications are explained AND AGREED TO by the buyer on the site per the coder's Seller Legal Agreement).