High Level Overview
Turn Based Strategy Game.
Programming Language C#
Client Server Architecture
Server will interact with the client via web services.
Windows Azure will be used for backend hosting
SQL Azure will be used for the backend data storage
ASP.net Membership provider will be used for authentication
Unity 3D should be used for the front end.
A unity template can be used; in fact I would recommend it.
This will be developed for Android, iOS and Web.
The UI must be able to be used on a cell phone
Functionality that needs to be triggered on a certain interval should be documented... IE, this component and function call needs to be called every X minutes. This can be configured in Azure.
I have limited time on a day to day basis. I have lots of ideas that I want developed. This is the first one I have decided that I want to tackle and hire someone to help me complete it. I am an application developer with over 10 years of experience. I focus primarily in the Microsoft world. I also have significant infrastructure and general Microsoft expertise. My role would be to provide limited day to day coding. I would provide guidance and problem resolution. I can provide supplemental development too but it would be limited. Additional details along with a Non disclosure and Non compete will be delivered if you are interested. The need here is really just for programming skills in C# and understanding how to implement a variety of algorithms.