High Level Overview
Turn Based Strategy Game.
Programming Language C#
Client Server Architecture
Server will interact with the client via web services.
Windows Azure will be used for backend hosting
SQL Azure will be used for the backend data storage
[url removed, login to view] Membership provider will be used for authentication
Unity 3D should be used for the front end.
A unity template can be used; in fact I would recommend it.
This will be developed for Android, iOS and Web.
The UI must be able to be used on a cell phone
Functionality that needs to be triggered on a certain interval should be documented... IE, this component and function call needs to be called every X minutes. This can be configured in Azure.
I have limited time on a day to day basis. I have lots of ideas that I want developed. This is the first one I have decided that I want to tackle and hire someone to help me complete it. I am an application developer with over 10 years of experience. I focus primarily in the Microsoft world. I also have significant infrastructure and general Microsoft expertise. My role would be to provide limited day to day coding. I would provide guidance and problem resolution. I can provide supplemental development too but it would be limited. Additional details along with a Non disclosure and Non compete will be delivered if you are interested. The need here is really just for programming skills in C# and understanding how to implement a variety of algorithms.