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iPhone graphics project

Hello most excellent coders :)

I've been working with the vector graphics drawing routines in XCode for the iPhone, iPad, iOS devices. They're just a little too slow for me, so I'm wondering if the open source project Anti-Grain Geometry can speed things up. <[url removed, login to view]>

Anti-Grain is a vector library in C++ so it shouldn't be too hard to port over to iOS, which can handle C++ fine. I guess it needs a buffer to draw into, and that buffer needs to be drawn to a UIView really fast using the api.

I will give you my code which draws vectors using the iOS sdk, and it just needs to work similarly with Anti-Grain. It's about 100 lines of drawing code, and I have test graphics files for you. I hope it's faster, so if there are optimizations that can be done that would be great too.

Evner: Spilkonsoller, iPhone, Mobile App Development

Se mere: vectors library, vectors in geometry, vectors geometry, vectors and geometry, vector library, vector in geometry, vector geometry, vector and geometry, using geometry, lines of geometry, lines in geometry, lines geometry, library vectors, library vector, geometry vectors, geometry vector, geometry lines, geometry and lines, c vector library, c vector graphics library

Om arbejdsgiveren:
( 15 bedømmelser ) United States

Projekt ID: #3320374

1 freelancer byder i gennemsnit $84 på dette job

mikesdvw

See private message.

$84.15 USD in 14 dage
(0 bedømmelser)
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