iPhone Game Components

Health Bar

Have a graphic indication for the health of the hero


Assign enemies score values

When enemy is killed, add value to current game score

Show score during game

If current score is greater than stored high score, update high score

In Game Currency System

Assign 1 currency value for each enemy unit killed

Accumulation of currency is stored outside of game session

In Game Market - Weapons/Upgrades

Ability to purchase new weapons and upgrades using stored currency

Total of 10 different weapon purchases that alter and add attacks to hero


Store all weapon and upgrade purchases

Area where you can equip 3 weapon choices

In app Purchase for Currency

Ability to purchase in game currency using in app purchases


8 screens

• Intro Screen - Simple

• Instruction Screen - Simple

• Armory

• Buy Credits - Simple

• Upgrades

• High Scores - Simple

• Inventory

• Start Mission - Simple

Minor changes

Add graphic when projectile hits hero

Add graphic when projectile hits enemies

Add charging animation for laser enemies

Level Design

Add 20 stages to level 1

Design and add 3 levels, 40 waves each.

Total 140 waves

3 Unique boss fights (I will provide this)

Evner: iPhone, Mobile App Development

Se mere: purchase animation, new boss, mission health, laser intro, weapon design game, laser animation, animation laser, weapon, iphone game design, health app, game intro, game hero, enemies, armory, app graphic design animation, app intro, app health, mobile app intro animation, mobile health app, mobile inventory

Om arbejdsgiveren:
( 23 bedømmelser ) Seattle, United States

Projekt ID: #4657583

Tildelt til:


---- Thank you -----

$1546 USD in 30 dage
(36 bedømmelser)

1 freelancer byder i gennemsnit $1546 på dette job


Please check private message.

$1578 USD in 20 dage
(22 bedømmelser)

Hi, Which game is this similar to? Please check PM. Thanks.

$1030 USD in 10 dage
(24 bedømmelser)