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The codebase is already written in Kotlin Multiplatform; the desktop target compiles cleanly on Windows and Linux. I now need the macOS (Intel-chip) variant produced, verified and, if necessary, tweaked so the executable runs the embedded local-LLM logic exactly as it does on the other platforms. You’ll be working with: • Kotlin JVM & Kotlin Native targets • Gradle (KMP toolchain) • JetBrains Compose for Desktop What I expect you to do 1. Clone the private repo, set up the environment and run the macOS build tasks. 2. Resolve any Mac-specific build errors, linker issues or missing native dependencies. 3. Test the resulting .app to confirm the local language-model loads, accepts prompts and returns answers without crashing. No additional UI work is required; the existing Compose windows are enough. 4. Package the release build as a notarised .dmg (or a signed .zip if you prefer) and provide a concise build script or Gradle task so I can reproduce the process on my end. Acceptance criteria • A universal (or x86_64-only) macOS binary that launches on an Intel Mac running at least macOS 12. • All unit tests and manual smoke tests pass. • Step-by-step notes or an updated README covering tool versions and any code changes committed via PR. Timeline is flexible within a few days; the scope is limited to compile-and-test, so this should stay a focused engagement.
Project ID: 40501196
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⭐ Hi there ! Your Kotlin Multiplatform app already works on Windows and Linux, so the real job is getting the Intel macOS build clean, tested, and reproducible. At Globant, I worked on cross-platform desktop builds where Gradle, native dependencies, and packaging had to behave consistently across Windows, Linux, and macOS. One recent desktop release fixed 9 platform-specific build issues and produced a signed macOS package with a repeatable build script. I can clone the repo, set up the macOS KMP environment, resolve linker or native dependency errors, test the local LLM flow, and package the release as a .dmg or signed .zip. I’ll also update the README with tool versions, build commands, and any PR changes. Budget: $180 USD. Timeline: 2–3 days. Do you already have an Apple Developer certificate for signing/notarization?
$180 USD in 3 days
1.0
1.0
50 freelancers are bidding on average $149 USD for this job

This looks straightforward at first, but in my experience there’s usually a key detail that can cause issues later. I’ve handled similar projects before and can outline a practical approach for you. For similar work and case studies, feel free to check my profile: https://www.freelancer.com/u/Microlent Let me know if you I'd like me to walk you through the plan. – Rajesh Rolen
$140 USD in 7 days
7.6
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Hi, The Kotlin Multiplatform project targeting macOS Intel-chip is a perfect match for my expertise. I have extensive experience resolving platform-specific build issues and have successfully navigated Kotlin JVM and Native targets along with Gradle toolchains. I will clone your repo, configure the environment, and address any macOS-specific build or linker problems to ensure the local-LLM runs flawlessly as it does on Windows and Linux. I will also validate the executable thoroughly and package the notarized .dmg or signed .zip with documentation for easy reproduction on your side. Given the focused scope, I'll deliver within a few days as requested. What specific macOS versions and Intel hardware configurations have you tested so far for compatibility? Best regards,
$155 USD in 21 days
5.1
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⭐⭐⭐⭐⭐ Create macOS Build for Kotlin Multiplatform Project with Ease ❇️ Hi My Friend, I hope you're doing well. I've reviewed your project requirements and noticed you're looking for a macOS build for your Kotlin Multiplatform project. You don't need to look any further; Zohaib is here to help you! My team has successfully completed 50+ similar projects for Kotlin development. I will clone your repo, set up the environment, and resolve any Mac-specific issues to ensure everything runs smoothly. ➡️ Why Me? I can easily create your macOS build as I have 5 years of experience in Kotlin development, specializing in multiplatform projects. My expertise includes Gradle, JetBrains Compose, and troubleshooting build issues. Additionally, I have a strong grip on testing and packaging applications for macOS. ➡️ Let's have a quick chat to discuss your project in detail, and I can provide you with samples of my previous work. Looking forward to discussing this with you in chat. ➡️ Skills & Experience: ✅ Kotlin JVM ✅ Kotlin Native ✅ Gradle ✅ JetBrains Compose ✅ macOS Development ✅ Build Troubleshooting ✅ Unit Testing ✅ Application Packaging ✅ Dependency Management ✅ Version Control ✅ Continuous Integration ✅ Documentation Waiting for your response! Best Regards, Zohaib
$150 USD in 2 days
4.9
4.9

Hi there, I reviewed your project carefully, and I can help you produce, verify, and package the Intel macOS build for your Kotlin Multiplatform desktop app. Why I’m a good fit: • Strong Kotlin Multiplatform build experience across JVM/Native targets and Gradle toolchains • Practical Application Packaging work for desktop releases, including reproducible build scripts and release artifacts • Careful Software Engineering focus on clean fixes, smoke testing, and reliable documentation I have experience with Kotlin, Gradle, Linux/macOS build environments, CI/CD, and desktop app delivery, including projects involving native dependency resolution and cross-platform release packaging. My approach: • Clean, maintainable, scalable code • Fast and clear communication • Reliable delivery within deadlines I can start immediately and would be happy to discuss the project in more detail. Best regards,
$220 USD in 4 days
4.2
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I can help you achieve a clean macOS build for your Kotlin Multiplatform project, similar to how I've previously resolved complex native compilation and dependency issues for cross-platform applications. My experience with Kotlin/Native and Gradle toolchains will ensure a smooth transition for your desktop target. My approach will involve cloning your private repository, setting up the necessary macOS development environment, and meticulously investigating any build failures. I'll leverage Gradle's KMP plugin, specifically targeting the Kotlin/Native (JVM) compilation for Intel Macs. This will include debugging linker errors, managing native dependencies, and ensuring the embedded LLM logic integrates correctly within the macOS executable. Are there any specific macOS versions you need to support, and have you encountered any preliminary build errors or warnings on the Mac that I should be aware of? I'm available for a brief call to discuss the project in more detail and outline a precise plan.
$196 USD in 21 days
4.2
4.2

Hi there, Regarding your need to ensure the macOS variant runs smoothly, I've noticed that linker issues often arise during the compilation process, especially when targeting Intel-chip Macs. I specialize in efficiently resolving these issues to deliver a flawless executable. My experience with Kotlin Native and Gradle has prepared me to tackle these challenges head-on, guaranteeing a smooth build process. I recently completed a Kotlin Multiplatform project where I optimized performance, achieving a 20% reduction in build time, without sacrificing functionality. I include 30 days of post-deployment bug-fixing to ensure everything remains stable. What specific version of macOS are you targeting for the Intel-chip variant? Let's discuss how I can assist you further.
$30 USD in 10 days
3.6
3.6

Hi there, Ensuring seamless cross-platform compatibility can be challenging, especially when dealing with specific build environments and dependencies. The need to produce a macOS variant that mirrors the functionality of existing platforms can be complex, but our expertise in Kotlin Multiplatform and macOS development positions us perfectly to tackle these intricacies efficiently. Here are our questions: 1. Are there specific versions of Kotlin or other dependencies that should remain constant during this process? 2. Would you prefer the notarized .dmg or signed .zip format for the final deliverable? We've successfully completed numerous projects requiring similar cross-platform adjustments and testing procedures. Our team is experienced in resolving platform-specific issues and can guarantee a high-quality build. You can rely on our 30 days of free support after project completion to ensure everything runs smoothly. Let’s discuss your project today!
$30 USD in 5 days
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3.7

Hello, I have experience with Kotlin Multiplatform, Gradle, and JetBrains Compose for Desktop, having worked on applications like localized chat systems and multimedia editors that integrate complex logic. I can help you build the macOS variant by resolving platform-specific dependencies and ensuring the local LLM functions seamlessly as it does on Windows and Linux. For instance, I would start by analyzing the build logs for any missing libraries and apply patching techniques to address linker errors during compilation. Let's discuss!
$100 USD in 3 days
3.1
3.1

Hi, I will efficiently build and verify the macOS variant of your Kotlin Multiplatform application, ensuring it operates seamlessly with the embedded local LLM logic—just as it does on Windows and Linux. My extensive experience with Kotlin JVM, Kotlin Native, and Gradle, combined with JetBrains Compose for Desktop, positions me well for this task. I will clone your repo, set up the environment, and address any Mac-specific build errors or linker issues that arise. After confirming the application runs smoothly—loading the local language model and handling prompts—I’ll package the release as a notarized .dmg, along with a clear build script for your reproducibility. To ensure a smooth process, I’ll maintain thorough documentation of tool versions and any code changes made. I’m ready to start this focused engagement immediately and will ensure that all acceptance criteria are met, including unit tests and smoke tests. Thank you.
$140 USD in 7 days
2.0
2.0

As a seasoned, full-stack developer with extensive experience in Software Development, I have the concrete expertise you need to accomplish this project. My proficiency in Kotlin JVM & Kotlin Native targets coupled with my hands-on familiarity with Gradle (KMP toolchain) and JetBrains Compose for Desktop are a perfect match for your MacOS Kotlin Multiplatform Build. I'm equipped to fulfill your project's objectives systematically. With your requirements in mind, I will clone the repo and diligently set up the environment to initiate the macOS build tasks. Rest assured, if there are any Mac-specific issues that arise, my analytical thinking and problem-solving skills will swiftly resolve them while ensuring your local language-model runs flawlessly as on other platforms. Post successful testing and verification, I will deliver you a comprehensive build script or a Gradle task to precisely reproduce the process on your end. Partnering with me guarantees not only a universal(macOS binary that works seamlessly on an Intel Mac running at least macOS 12) but also the meeting of all unit tests, manual smoke tests, and step-by-step documentation on tool versions and code changes made(chalked out via PR). Ultimately, my objective is to deliver clean, scalable code while providing unwavering support even after project completion. Let's create magic together!
$250 USD in 7 days
1.8
1.8

The Windows build compiling cleanly is a good sign. The macOS target in Kotlin Multiplatform usually trips up on signing or the Gradle toolchain pointing to the wrong JDK. I can dig into the build logs, fix the Xcode/Gradle config, and get a clean .dmg or .pkg out. Available now, done in 2 days. Bid reflects the post as written. Final numbers come after I see the actual error output. Want to jump on a quick call?
$150 USD in 5 days
1.4
1.4

Hi, I have experience working with Kotlin Multiplatform, Gradle, Kotlin Native, and Compose for Desktop, and I can help finalize the macOS build for your existing application. I will clone the repository, configure the macOS build environment, resolve any platform-specific compilation or linker issues, verify local LLM functionality, and produce a stable Intel-compatible macOS release. I’ll also test application startup, model loading, prompt processing, and response generation to ensure behavior matches Windows and Linux builds. Deliverables: ✔ Working macOS build (.app) ✔ Signed/notarized package (.dmg or .zip) ✔ Build/release automation script ✔ Updated README with setup and build steps ✔ Code changes submitted via PR Estimated timeline: 2–4 days. A few questions: 1. Which KMP and Compose versions are currently used? 2. Is Apple Developer signing available? 3. Which local LLM runtime/library is integrated? Best regards, Mukesh
$100 USD in 2 days
0.6
0.6

Hello, I have read your job description carefully. I understand that you need assistance with producing and verifying the macOS variant of your Kotlin Multiplatform codebase, which has already been successfully compiled for Windows and Linux. My goal will be to ensure that the macOS executable runs the embedded local-LLM logic seamlessly, just as it does on other platforms. I have extensive experience with Kotlin JVM and Kotlin Native targets, along with a solid background in using Gradle for KMP toolchain. Additionally, I am well-versed in JetBrains Compose for Desktop, which will allow me to efficiently troubleshoot any Mac-specific build errors or linker issues you may encounter. Could you please clarify if there are any specific native dependencies that have already been identified as problematic? I would love to discuss your project in more detail and explore how I can help you achieve your goals. Best regards, Justine Dela Rosa
$30 USD in 7 days
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With several years of experience in full-stack development and an extensive range of expertise on web, mobile, and AI projects, my team and I are well-equipped to address your MacOS Kotlin Multiplatform Build needs. As a top-rated freelancer with an exceptional record for client satisfaction and prompt response times, we guarantee your project will receive our full attention, ensuring a quick turnaround without compromising on quality. Not only are we experienced with Kotlin JVM & Kotlin Native targets, but the successful completion of over 1000 projects through 42+ countries gives us the confidence to say we're capable of resolving Mac-specific build errors, linking issues or missing native dependencies that may arise. Additionally, our proficiency with Gradle (KMP toolchain) and JetBrains Compose for Desktop will streamline the entire process, making timely delivery a matter of fact. Lastly, our commitment doesn't end at simply delivering a working MacOS application. We intend to provide you with detailed comprehensive documentation and a concise build script or Gradle task for future reference. This way, you can independently reproduce the same process on your end if needed as well as have precise documentation reflecting all the necessary tool versions and code changes under your project. Let’s collaborate to make this Windows/Linux code bound seamlessly to MacOS 12! Excited to work closely on this project with you.
$100 USD in 7 days
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As a well-rounded marketer with abundant experience in software development and documentation, I'm confident that I can flawlessly handle your MacOS Kotlin Multiplatform Build task. Having scaled ad accounts to millions of dollars and generated over 50,000 qualified leads, I understand the paramount importance of getting things right the first time. My extensive exposure to platforms like Facebook Ads and Google Ads is indicative of my supreme proficiency in working with digital tools - skills which I will bring to bear in setting up a smooth environment for your project. I am knowledgeable in Kotlin JVM & Kotlin Native targets and comfortable with Gradle--these being primary components of the KMP toolchain - so you can rely on me for clean macOS builds as well as tackling Mac-specific errors, linker glitches or missing dependencies. My mastery over the JetBrains Compose for Desktop will be invaluable for verifying that your local language-model runs seamlessly as expected without crashing. To top it all off, I also have experience in automation which can be instrumental in further streamlining the process and saving your valuable time. Needless to say, throughout the engagement, clear communication is guaranteed along with detailed documentation covering tool versions and any code changes committed via PR. With me on board, you can rest assured of a concise build script or Gradle task giving you complete autonomy over reproducibility of the process on your end.
$140 USD in 7 days
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Hi, This is AB from United Kingdom. Having reviewed the project details, I understand the need to produce a macOS variant for the existing Kotlin Multiplatform codebase. I will clone the repo, set up the environment, and execute macOS build tasks to ensure smooth compilation. Resolving any Mac-specific build errors, linker issues, or missing dependencies will be a priority, followed by rigorous testing to confirm the functionality of the local language-model without UI modifications. Finally, I will package the release build as a notarised .dmg or signed .zip, providing a clear build script or Gradle task for reproducibility. Quick technical checks to make sure we're aligned: Q1- Are there any specific external dependencies that need to be considered for the macOS build? Q2- Have you encountered any challenges with JetBrains Compose for Desktop integration on macOS? Looking forward to collaborating on this focused engagement.
$140 USD in 3 days
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❤️Hello, Client❤️ In the realm of desktop application development, my extensive experience with Kotlin JVM & Kotlin Native targets make me the perfect match for your project. I have successfully managed 30+ production-ready SaaS platforms and customer-facing mobile applications that demonstrate my versatility when working with KMP toolchain and JetBrains Compose for Desktop like in your case. I understand your need to deliver a MacOS build that runs the embedded local-LLM logic exactly as it does on other platforms, and with my profound technical knowledge, I am confident I can emulate that seamlessly for you. Efficiency is my mantra; thus, I'm certain to clone the private repo, set up the environment and run macOS build tasks proficiently. My approach includes a meticulous resolution of platform-specific build errors, linker issues or missing native dependencies, ensuring your final hack-free product's viability. Furthermore, the fact that you require an executable that accepts prompts, returns answers without crashing without requiring additional UI work fits squarely within my redistributive capacity of Gradle task - a tailor-made strategy for reproducibility. Finally, my strong background in unit testing and manual 'smoke' tests ensure all aspects of the MacOS build undergo exhaustive evaluation to provide a clean, error-free release build as an output. Additionally, my documented step-by-step approach can be of immense value to reprodu Best Regards,
$190 USD in 1 day
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Hey, I can start now. ✅I’ve worked on something very similar. What really matters here is ensuring seamless integration of Kotlin Multiplatform code on macOS. The tricky part is usually resolving Mac-specific build errors and ensuring the local language-model functions correctly. I recently worked on a project involving Kotlin Multiplatform with Gradle and JetBrains Compose for Desktop, ensuring smooth cross-platform functionality. While I haven't specifically tackled this exact setup, I have experience with similar Kotlin Native projects and can adapt quickly. Let's chat! -Dorofii
$150 USD in 1 day
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Hi, I’m Sean, an AI & Full-Stack Developer with over 10 years of experience specializing in software engineering and Kotlin development. I understand you need assistance in configuring and verifying the macOS build of your Kotlin Multiplatform project, ensuring it runs as expected with the local language model. I have worked on similar projects where I successfully resolved build issues across different platforms, employing Gradle and JetBrains Compose for Desktop extensively. My approach will be to clone your private repository, set up the necessary environment, and tackle any specific Mac-related build challenges. I will ensure the resulting .app runs smoothly and meets all your acceptance criteria. Expect clean code, thorough documentation, and a quick turnaround within 3 days for the initial testing and builds. Let’s get this done efficiently! What specific Mac-related build issues have you faced so far? Thanks, Sean
$200 USD in 3 days
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Hi there, I just read your posting. It sounds like you need an expert Shopify developer who can handle advanced custom coding work and help implement complex functionality correctly on your store. I am a software engineer with 10+ years experience in web development and eCommerce platforms. Building custom Shopify functionality, modifying themes, debugging difficult issues, and implementing clean scalable code is what I specialize in. I can work with you to review the current issue in your Shopify store, identify the best technical solution, and implement the coding changes safely without breaking existing functionality. Whether it involves Liquid templates, Shopify APIs, custom sections, app integration, JavaScript, or performance optimization, I can help you complete the work professionally. Let me know if my profile looks interesting, and we can set up a time to talk. Best regards, Elijah M.
$100 USD in 3 days
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