Your client will do the following:
1. send a simple ping message to a server, receive a corresponding pong message back from the
2. determine the delay between when the client sent the ping message and received the pong
message. This delay is called the Round Trip Time (RTT).
3. your ping program is to send 10 ping messages to the target server over UDP. For each
message, your client is to determine and print the RTT when the corresponding pong message
*Because UDP is an unreliable protocol, a packet sent by the client or server may be lost. For this
reason, the client cannot wait indefinitely for a reply to a ping message. You should have the client
wait up to one second for a reply from the server; if no reply is received, the client should assume that
the packet was lost and print a message accordingly. (set a timer)
In this assignment, you will be given the complete code for the Server(No need to change anything in
Server Class) & Client Class(this is what you will work on it)
27 freelancere byder i gennemsnit $29 på dette job
HI,I'm an expert java developer, I've been working with java for more 15 years and I worked with socket in the past. I've carefully read your project and I can do it very quickly
Hello, I'm java developer with 3 years experience. I worked with sockets already and seems your task is pretty simple, so I can do it in few hours. Can start now. Feel free to contact me. Thanks.
Hey, I've written a lot of java programs and should be able to complete this within a short amount of time. Feel free to get in contact with me so we can discuss this further. Kind regards, Thorben