There is a public available library that parses UDP packets for PUBG and converting them to player/item locations.
The problem is that after each and every game update, the packet structure changes a little and the [url removed, login to view] has to be updated.
This project is not about updating the code from the GIT, it is about teaching me how I can analyze the new packet structure myself, and update the code myself. I am a professional java/C#/php coder however I have no experience in low level network data structure.
You should download the GIT and try it yourself to see if you can fix it, it is currently out of date from today's game update.
PS. Make sure you got it working before bidding.